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# 22
ForeverVersatile @ 08/16/12 05:06 PM
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What would be the Flexed Arm? Probably strength, which is probably not being backed down as easily as a regular player
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Anchor: A player that you can't back down that easily.
Flexed arm: More strenght in the offensive post game.
I wish there was one wich would affect the speed at wich a guy executes post game move.
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# 29
BrianFifaFan @ 08/16/12 05:18 PM
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No hate here, save for the video. Will be playing this come Oct. 2nd, no doubt!
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I am not sure about Flex Arm. Perkins has it and I dont think he has a post game. But, definitely has something to do with Strength
Well he is strong, so he might have an attribute that makes him stronger when backing someone down. As for post moves I'd say, drop step, and hook shot mostly.
# 32
blues rocker @ 08/16/12 05:24 PM
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i'm also a bit wary about these new pass type controls...adding double taps and button holds to the button pressing will cause a delay to the pass animations, will it not?
I saw that one on Luke Walton:
Any ideas?
Man I gotta stop picking on that guy, lol, can't help it.
Any ideas?
Man I gotta stop picking on that guy, lol, can't help it.
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So far, I am guessing we have 13-16 confirmed skills. the original 10 plus Anchor, Flex Arm/Strength, Finisher, Clutch, Get Hot Quick/Streaky Shooter, Sharpshooter. Since Collison has 2, one of them has to be hustle. So, make that 17.
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# 36
MostlyChilly @ 08/16/12 05:35 PM
Improved presentation with new cutscenes are good, but am I the only one here that thinks 2k overdid it a little with the gold flamelike borders?
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flashy isn't always better...
# 38
ForeverVersatile @ 08/16/12 05:39 PM
Not feeling the gold swirls and things either...oh well we can always skip it. Maybe they can patch it with something better.
# 40
blues rocker @ 08/16/12 05:46 PM
layups and dunks definitely look better, in that they are quicker...without those slow, stopping gathers.
drifting momentum jumpers look good and responsive.
the player movement definitely seems to still have that sluggish feel from 2k12, which is not cool, but i guess i have no choice but to get used to it. players still accelerate and change directions very slowly. no sense of explosiveness or urgency to their movements. oh well. hopefully the removal of defenders sliding into position will help the dribbling to feel a bit more effective.
turbo/sprinting still seems to have that delayed reaction. ugh.
looks like it may be another year of me being frustrated and wishing for more responsive player movement.
drifting momentum jumpers look good and responsive.
the player movement definitely seems to still have that sluggish feel from 2k12, which is not cool, but i guess i have no choice but to get used to it. players still accelerate and change directions very slowly. no sense of explosiveness or urgency to their movements. oh well. hopefully the removal of defenders sliding into position will help the dribbling to feel a bit more effective.
turbo/sprinting still seems to have that delayed reaction. ugh.
looks like it may be another year of me being frustrated and wishing for more responsive player movement.
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