
NHL 13 News Post

NHL 13 Videos
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# 21
gopher_guy @ 08/17/12 12:23 AM
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In all seriousness though I'm liking the look of this years game. Can't wait for the demo. Does anyone know if the demo has slider adjustments?
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They also had multiple camera angles to display the group hug.
It looked 100% authentic and super cool.
Still not sure why that hasn't been replicated since.
My cpu finally let me watch the vid.
Oh man....I think I'm going to really like this years game...a lot!
Nothing earth shaking I suppose, but I really like the improvements shown here. The skating looks very nice, and I did see some examples of the more loose puck. Could be looser yet, but hopefully the reception slider will help a bit.
Also really liked the RTP. I tried to focus in on how the AI players were reacting. Overall....I didn't see really anything that looked poorly done. In fact with what I could tell...the AI seemed to be covering the opposing player in their area quite closely. The slot area seemed to be covered pretty well, in order to prevent the easy cross crease passes. There goes my GPGA.
Overall yeah....I really liked what Andy was showing and talking about. Well done, Andy! Looking forward to the demo more now than ever.

Oh man....I think I'm going to really like this years game...a lot!
Nothing earth shaking I suppose, but I really like the improvements shown here. The skating looks very nice, and I did see some examples of the more loose puck. Could be looser yet, but hopefully the reception slider will help a bit.
Also really liked the RTP. I tried to focus in on how the AI players were reacting. Overall....I didn't see really anything that looked poorly done. In fact with what I could tell...the AI seemed to be covering the opposing player in their area quite closely. The slot area seemed to be covered pretty well, in order to prevent the easy cross crease passes. There goes my GPGA.

Overall yeah....I really liked what Andy was showing and talking about. Well done, Andy! Looking forward to the demo more now than ever.
# 29
savoie2006 @ 08/17/12 10:12 PM
Watching two humans play kind of ruined things for me as the D play from both was awful. I really want to see more of the Cpu AI. Fluery let in some weak shots which kind of concerns me.
Game looks decent, but I want to get my hands on the demo. I do understand the concerns about the Fleury goal, and I agree that is a completely poor animation but hopefully sliders would fix that? I was honestly watching the video and hoping this was an earlier build as well.
Minor thing: Flyers "C" is black on those jerseys, not white.
Also, I will bring this up to the masses: I am really tired of seeing guys not look like them. Come on, any Flyers fan (and there appear to be a lot of them in here) know that Braydon Coburn looks NOTHING like that. And for Hartnell, come on, you can't get his long hair in the game and his scraggly beard? That basically defines the guy. This is a huge project that EA needs to undertake for next year. I am really getting tired of looking at these players and not even recognizing guys for a team that I watch 82 games of. Really, get it together in that department EA.
Other than that, the game looks like it plays well, and some of the changes appear to be necessary and I will most likely buy the game, but I just really want these guys to start focusing on nailing some of these players. FIFA does it. 2K does it. NHL, for some reason, can't get Braydon Coburn and Scott Hartnell to look like they do?
Minor thing: Flyers "C" is black on those jerseys, not white.
Also, I will bring this up to the masses: I am really tired of seeing guys not look like them. Come on, any Flyers fan (and there appear to be a lot of them in here) know that Braydon Coburn looks NOTHING like that. And for Hartnell, come on, you can't get his long hair in the game and his scraggly beard? That basically defines the guy. This is a huge project that EA needs to undertake for next year. I am really getting tired of looking at these players and not even recognizing guys for a team that I watch 82 games of. Really, get it together in that department EA.
Other than that, the game looks like it plays well, and some of the changes appear to be necessary and I will most likely buy the game, but I just really want these guys to start focusing on nailing some of these players. FIFA does it. 2K does it. NHL, for some reason, can't get Braydon Coburn and Scott Hartnell to look like they do?
# 31
ThePebble19 @ 08/18/12 12:16 AM
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It seems to me as if they work in tiers. They go from the guys who are considered top tier (face[s] of the franchise) and work their way down; both guys are "second tier" popularity players on the Flyers. Who were the "new" cyberfaces they promoted in the Presentation Overhaul video? Karlsson, Letang, Malhotra(?) and Kane. "Top-down" approach -- guys who emerge or are budding as faces of their respective franchises get priority over locally popular players for obvious marketing reasons.
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WX
Game looks good, but the presentation still suck! Goalies are almost the same as last year imo. Overall i look forward to play the demo next week but i will skip this again i guess!
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Looks much like NHL 12 with another added patch - not a bad thing, but not the great leap in presentation I was hoping to see... The puck looks even more magnetized in 13 than in previous year's. Again, hopefully this can be address via sliders, but if not it's somewhat of a downer. Game just seems to lack that "sloppiness" that I LOVE about NHL hockey, but I have to caution myself here or I'll get labeled (yet again).

# 37
Flyermania @ 08/18/12 02:37 PM
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The more I watch the video, the more things I see that I like.
When Andy mentioned about them turning up the sticks not morphing through things as much as before...wouldn't it be great if that could be controlled by a slider. [wishful thinking]
I remember someone from EAC not long ago had said that apparently they experimented with cranking this up quite a ways. And they believed that it affected the flow of the game simply too much. Sounds like it would be awesome if the User could control this.
When Andy mentioned about them turning up the sticks not morphing through things as much as before...wouldn't it be great if that could be controlled by a slider. [wishful thinking]
I remember someone from EAC not long ago had said that apparently they experimented with cranking this up quite a ways. And they believed that it affected the flow of the game simply too much. Sounds like it would be awesome if the User could control this.
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# 40
Lightbringer719 @ 08/18/12 06:57 PM
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