03:10 PM - July 5, 2012 by RaychelSnr
In the past, EA Sports Tiburon has focused on the passing game from the perspective of QB Vision. Currently, the team is working on the notion of wide receivers getting open and being ready for the pass. There is also an emphasis on placement and quarterback drops. The community has already started a debate on this. We might look at both as an aspect of timing in the passing game, which is a step in the right direction. To complete the emphasis on timing and rhythm, more option routes should make their way back into the game. Let’s analyze two of the more explosive NFL passing attacks over the past decade for a frame of reference.
What is the process that you use once you hike the football? Do you begin with the left side and scan back to the right? Do you begin with the primary receiver on the play? Chances are you, are only using half of the field which means as a quarterback your options are diminished rather than multiplied. Secondly, generally in Madden/NCAA this can mean that your halfback is your outlet. Third, it also means that half of the defense is basically resting. Let’s take a play from Shotgun Spread Y Flex out of the Baltimore Ravens Playbook from Madden 12. The Play is Smash HB Check.
Read More - More Passing Game Options Needed in EA Football
Read More - More Passing Game Options Needed in EA Football