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More Passing Game Options Needed in EA Football

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Old 07-05-2012, 06:55 PM   #9
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Re: More Passing Game Options Needed in EA Football

Actually, what this particular play needs is an option component built into the slot receivers running the corner routes.

To be more specific, the slot receivers should be reading the outside CB to their respective side(s). If the CB is even or deeper than they are when they get to about eight yards up the field vertically (i.e. the defense is playing Cover 3, Cover 4, or soft man), they should hook outside somewhere between 10-12 yards. If the CB is underneath them, though (Cover 2 or tight man), they should break to the corner at a 45 degree angle.

If this adjustment were built in to the route, then Smash would truly be a universal concept that can "work" against all coverages. If the defense plays Cover 3 or Cover 4 with a backer/safety flying to the hitch, then the play is dead IRL if the receiver always breaks to the flag. By allowing him to hook outside though (and that's key, he has to hook outside) the offense has now created a curl flat concept, which will allow the QB to read the flat defender. The back on the checkdown will prevent one of the inside backers from flying out to the curl, again creating an advantageous look for the offense.

All of this isn't to say that I don't think we need more option routes along with more dual tags in both 3X1 and 2X2 formations (we do). Instead, I'm just saying that the basic mechanics of how passing concepts work need to be addressed as well.
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Old 07-05-2012, 07:38 PM   #10
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Re: More Passing Game Options Needed in EA Football

Plays in general need an overhaul. I honestly only look at half the field -- not because I'm a terrible QB but because that DT is coming quick
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Old 07-05-2012, 08:36 PM   #11
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Re: More Passing Game Options Needed in EA Football

Until I can throw anywhere on the field and not Hit X for X.. I wont be happy. Of course after years of saying this I've gotten to the point I doubt I will ever see anything like that from EA.
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Old 07-05-2012, 10:41 PM   #12
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This was actually a bit thought provoking. Not in the front of my mind, but after reading this all of it has valid points!

Realistically, I would give this 5% chance. There just isn't enough of an audience that could appreciate it like we can.
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Old 07-06-2012, 12:29 AM   #13
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Re: More Passing Game Options Needed in EA Football

As we have said before: The NFL is chess... Madden is checkers.

Madden has a lot of tools and options and features, but it is still an underdeveloped computer program. Offensive and defensive play calls are tied together. The ball is tied to the receiver. Players are either blocked or unblocked. There is no engaged player movement. A lot of important penalties [that 2k has] are still not in the game, let alone the ones that are don't work right most of the time.

Can Madden be entertaining? Sure... and frustrating. But to enjoy it, you have to take most of what you know and expect of football and throw it out the window.
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Old 07-06-2012, 09:12 AM   #14
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With all this being said, what is the best passing system to use in this game? My passing game has by far been the hardest thing for me to use in this game? I am a pro style guy with an emphasis on the running game. I would like to combine it with a simple yet effective passing game. Any tips?
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Old 07-06-2012, 09:28 AM   #15
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Re: More Passing Game Options Needed in EA Football

Quote:
Originally Posted by PGaither84
to enjoy it, you have to take most of what you know and expect of football and throw it out the window.
I disagree with this notion entirely and vehemently.

---

To the blog posted in the topic, I think it has good ideas. I might try to tie in the receiver's ability to read coverage in with an already-existing rating, such as play recognition or awareness, but I like the concept.

I posted an idea to the GameChangers website (see my signature) about changing playcalling in general to further implement the Kinect voice command recognition and to allow for custom plays to be drawn up on the fly. I think that we'd see more creativity from users if such an option were allowed, and it'd instantly provide more passing options, albeit limited to the current play system.
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Old 07-06-2012, 10:41 AM   #16
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Re: More Passing Game Options Needed in EA Football

Quote:
Originally Posted by volwalker
With all this being said, what is the best passing system to use in this game? My passing game has by far been the hardest thing for me to use in this game? I am a pro style guy with an emphasis on the running game. I would like to combine it with a simple yet effective passing game. Any tips?
That news story will be out soon. We'll get a chance to see what a lot of guys like to do.
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