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Madden NFL 13 News Post



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Game: Madden NFL 13Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii U / Xbox 360Votes for game: 77 - View All
Madden NFL 13 Videos
Member Comments
# 61 Sef0r @ 06/05/12 09:45 AM
Haven't purchased Madden since 08...

...still won't until it actually feels different.

Those wanting some of us to give EA some slack...it was given a long time ago and almost yearly until some of us had enough after 08. I really, really hope this year is different but man when your expectations are constantly crushed yearly it is just not enough to hope anymore.

And I laugh at those who've proclaimed day 1 purchase after seeing this footage. I was in that boat too...saw gang tackling, no WR/CB interaction, etc. Never really turned out exactly as they described and almost always a game breaker.

How will they implement this in game while taking attributes into account?
 
# 62 BezO @ 06/05/12 09:50 AM
Quote:
Originally Posted by KANE699
The big question though is, will this calm down all the fix the gameplay talk?
Depends. How does all this affect gameplay? All I'm seeing in these vids are some very cool highlights.
 
# 63 roadman @ 06/05/12 09:53 AM
Quote:
Originally Posted by BezO
Depends. How does all this affect gameplay? All I'm seeing in these vids are some very cool highlights.
I'm sure today is the day they are out on the floor and people will go around with cams to upload game play and we won't be able to hear audio because it's too loud.

Wednesday they are suppose to release a game play video.
 
# 64 DBMcGee3 @ 06/05/12 11:39 AM
Meh, after this many crappy years in a row, it's gonna take more than cooler tackling animations to get my $60. We'll see.....
 
# 65 roadman @ 06/05/12 11:46 AM
Quote:
Originally Posted by DBMcGee3
Meh, after this many crappy years in a row, it's gonna take more than cooler tackling animations to get my $60. We'll see.....
Well, physics wasn't the only thing implemented, but I get your point, wait and see.
 
# 66 Smoke6 @ 06/05/12 12:10 PM
Quote:
Originally Posted by roadman
Well, physics wasn't the only thing implemented, but I get your point, wait and see.
This is all im doing for now, im waiting to see if players still zig zag, known glitches exist or not, and if this engine forces players to play a respectful though t out game of football instead of the I know exactly when and where to pass regardless of situation type of players!

My crow will be freshly cooked when its time for me to eat it!
 
# 67 Aftershock9958 @ 06/05/12 12:14 PM
Quote:
Originally Posted by DBMcGee3
Meh, after this many crappy years in a row, it's gonna take more than cooler tackling animations to get my $60. We'll see.....
That's really the thing - these are not animations, and that's what makes this so important. It's the cornerstone to gameplay changes to come in the future.

Of course, it sounds like you missed half the announcement.
 
# 68 roadman @ 06/05/12 12:24 PM
Quote:
Originally Posted by adfletch71
I'm with u on this DB, it's going too take more than pretty tackles too say here's my $60. There are too many fundamentals that madden lacks, even with there physics base engine. like other OP has said, are we still getting those zigzag plays and other issues that has plagued Madden for years now. What's about DB/WR interactions and OL/DL interactions? I haven't heard anything about that yet from the developers, and that's not a good sign when u don't. I heard community members seen more pass interference calls with this new engine. That's good, but we have too see and double-team pass blocking haven't been mentioned yet, but from earlier reviews, I think that wasn't in. So we have too see as info comes in, hopefully Madden14 address the deep rooted issues that has plagued this series on next-gen.

Ad, please take yourself to the sticky thread at the top E# Videos and look for the Teamxbox video. There, you will find some good OL/DL interactions and one heck of a nice FB block.
 
# 69 kingsofthevalley @ 06/05/12 01:27 PM
Cam Weber came in and shook everything up. This is good.
 


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