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NBA 2K12 News Post


The NBA 2K12 PC patch has finally been released, weighing in at 193 MB.

Read below for all the patch details. Thanks Mr.Wednesday!

ONLINE
  • Several matchmaking optimizations have been made in order to help users get into games quicker. This will reduce the amount of time the “Searching For Opponent…” screen is displayed for.
  • Addressed a number of network errors that would cause games to end prematurely.
  • Addressed an issue in Team-Up where certain conditions would lead to a player standing idle for prolonged periods of time.
  • Corrected a Win/Loss streak tracking issue such that the “Back to Back to Back” achievement/trophy will now unlock at the proper time.
  • Fixed an issue that would cause large-user Team-Up games to hang at halftime if all users watched the halftime show in-full.
  • Addressed an issue that would lead to a disconnect in subsequent games when one or more users modified their playbook for the current game.
  • A number of Association: Online optimizations were made to greatly minimize disconnects.
  • Additionally, general optimization improvements were made in order to improve the overall online experience.
GENERAL
  • Previously unlocked NBA’s Greatest games and ‘Gift with Purchase’ Kings/Warriors teams will now remain unlocked after playing and exiting the Association/My Player game modes.
  • Fixed an issue where the roster would become corrupt when attempting to enter the ‘Legends Showcase’ with unsaved roster changes.
  • Fixed a rare issue that would cause the game to hang when attempting to skip the pre-game presentation in Season and Playoff modes.
  • Corrected an issue where players could become duplicated after editing a Created Team.
  • “PIPPEN” dunk package has been updated so that it can be re-assigned to Pippen when switched off of him.
  • Addressed issue where Created Players are assigned Cold Zones for all shot locations. This change applies for all generated players in Association/My Player modes as well.
  • The Adidas Zig Pro Future and ZigEncore shoes should now have the correct shoe image associated with them.
GAMEPLAY
  • On-dribbler steal success rates have been tuned down.
  • Tuned accuracy of directional passing in order to more reliably pass to the intended target.
  • Improved help defense, specifically for rotations on pick-and-roll situations.
  • Defensive tuning on 3PT shots to reduce the success of contested threes.
  • Addressed an issue on drives to the basket where the help defender wouldn’t fully engage in the double team.
  • Increased the velocity of lob passes into the post so they are less vulnerable to tips and steals.
  • Reduced steal success when the defender attempts a steal from behind the ballhandler.
  • Tuned player lunges on steal attempts such that they don’t cover an unrealistic amount of ground.
  • Tuned AI passes from the wing down into the post. The AI is now smarter during this situation, specifically where the perimeter defender is sagging off the ballhandler in anticipation of this pass.
  • Corrected an issue where during online gameplay, a shot ball would ‘re-launch’ even after it had been blocked.
  • Tuned AI playcalling during late-game situations so that they initiate plays faster.
  • Fixed an issue where the CPU ballhandler would take too long to pass (or in some cases, not pass the ball at all) when running a play in My Player.
  • Addressed an issue where the user would inadvertently commit an intentional foul with a defender when attempting to contest a shot with his hands up.
  • Tuned animation selection that would cause a player to lose forward momentum when attempting a Swat Block.
  • Addressed a specific case where attempting a pass fake would cause the pass to be thrown.
  • 8-second violations will no longer be called when the ball is poked loose and enters the backcourt.
  • Training Camp: Triple Threat drill score requirements lowered in order to make it a little easier to complete the drill.
  • Legends Showcase: Fixed a hang that would occur when the AI would recover a loose ball by diving for the ball and then sitting idle with it.
  • Legends Showcase: Addressed a case where players who did not meet the requirements were able to throw a flashy pass.
MY PLAYER
  • Corrected an issue where the game would hang after winning the NBA Finals in My Player mode.
  • Trading logic has been greatly improved in this mode. In particular, your team’s GM will no longer overhaul the roster once you join the team.
  • Your team’s GM will now do a better job of acquiring one of your recommended players when he comes to you asking for potential trade targets. Be careful what you ask for!
  • Fixed an issue where both teams in a game would be using the wrong playbooks on occasion.
  • A few select season-long milestones (e.g. Shoot 85% or better from the free throw line) should now properly unlock when the prerequisite conditions are met.
  • The camera should now properly follow the action in your Signature Shoe Commercial.
THE ASSOCIATION
  • A number of trade logic improvements have been made for this experience (these apply to Association: Online as well).
  • Addressed the CPU lineup building / player role allocation such that players no longer become unnecessarily upset with the direction of their respective teams.
  • New coaching staff is now generated when you get many years into the mode. This will result in sufficiently skilled coaches available to be hired.

Game: NBA 2K12Reader Score: 8/10 - Vote Now
Platform: iOS / PC / PS3 / Xbox 360Votes for game: 102 - View All
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Member Comments
# 81 cjallure24 @ 03/13/12 09:30 AM
First time today firing the 2K up since the patch dropped. Has anybody else notice a drop in FPS? For some reason, the gameplay is stuttering.
 
# 82 WTF @ 03/13/12 09:44 AM
Quote:
Originally Posted by cjallure24
First time today firing the 2K up since the patch dropped. Has anybody else notice a drop in FPS? For some reason, the gameplay is stuttering.
It's those default Fat/Stocky build players you're playing with. You need to do the body mod, they'll run like a dream then

Nah, I've not gotten any stutters at all. For the most part, it's smooth as silk.
 
# 83 cjallure24 @ 03/13/12 09:49 AM
Quote:
Originally Posted by WTF
It's those default Fat/Stocky build players you're playing with. You need to do the body mod, they'll run like a dream then

Nah, I've not gotten any stutters at all. For the most part, it's smooth as silk.
, could be. Do I have to create an account with that site to download the links? I used Google Chrome and translated it to English, but can for the life of me figure out where I download the link.
 
# 84 WTF @ 03/13/12 09:58 AM
Nah, and if my "site" will come back online, I'll upload the files for you to download. It's a pain in the rear, and SLOW to download from that site. I'll shoot you a PM once I get them all uploaded.
 
# 85 cjallure24 @ 03/13/12 10:08 AM
Quote:
Originally Posted by WTF
Nah, and if my "site" will come back online, I'll upload the files for you to download. It's a pain in the rear, and SLOW to download from that site. I'll shoot you a PM once I get them all uploaded.
Thanks WTF

Attachment 42759
 
# 86 Leftos @ 03/13/12 12:57 PM
Quote:
Originally Posted by Andarus
Any workaround to fix the stats in association?
http://forums.nba-live.com/viewtopic.php?f=143&t=84110
 
# 87 geisterhome @ 03/13/12 04:35 PM
damn it, i was saying it never happened to me but now i also got an CTD, right at half time, really annoying 22 mins of playing for nothing.. hope it wont hit me again too soon
 
# 88 Mr.Wednesday @ 03/13/12 06:43 PM
Quote:
Originally Posted by geisterhome
damn it, i was saying it never happened to me but now i also got an CTD, right at half time, really annoying 22 mins of playing for nothing.. hope it wont hit me again too soon
Same here. You have any particular mods installed?
 
# 89 WTF @ 03/13/12 07:00 PM
Have you all been getting the "cool" starting lineups (the 3D one) since the patch? I've not saw it once since the patch, and I've started around 20 games.

I wish there were a way to make it happen every time.
 
# 90 geisterhome @ 03/13/12 07:56 PM
Quote:
Originally Posted by Mr.Wednesday
Same here. You have any particular mods installed?
just some faces, dornas, backboards, floors and a nba.tv overlay.. cant it have anything to do with the crash?

it appeared in association mode btw, 4th game at half time. i actually played it twice and got the crash at the exact same moment. then i simmed it, tomorrow ill play the next game and see how itll be...

it was the first crash i have ever experienced.
 
# 91 westwood @ 03/13/12 08:19 PM
Quote:
Originally Posted by WTF
Have you all been getting the "cool" starting lineups (the 3D one) since the patch? I've not saw it once since the patch, and I've started around 20 games.

I wish there were a way to make it happen every time.
i've only ever seen it in the quickplay games. i still get it there, not in any other mode though.
 
# 92 Mr.Wednesday @ 03/13/12 10:13 PM
Quote:
Originally Posted by geisterhome
just some faces, dornas, backboards, floors and a nba.tv overlay.. cant it have anything to do with the crash?

it appeared in association mode btw, 4th game at half time. i actually played it twice and got the crash at the exact same moment. then i simmed it, tomorrow ill play the next game and see how itll be...

it was the first crash i have ever experienced.
Pretty much the same stuff I have installed. Never happened before the patch. Association mode for me too. It's very frustrating. Halftime twice and 3rd quarter once. Haven't played since yesterday. Started looking to see if anybody else is having the problem. NLSC has a thread about a potential solution, but some people are still coming across the crash to desktop.
 
# 93 ndlive @ 03/13/12 10:41 PM
Can anyone download the "reduced head size CF for all 30 teams" file?

I can't find the download button for that one. (http://115.com/file/e6e5rwjg)

The slimmer legs are in global 276, 312, 476, 868 so you can extract them from the Chinese global and put them into your own. Custom acc's like for Derrick Rose doesn't work though
 
# 94 cjallure24 @ 03/13/12 11:12 PM
Quote:
Originally Posted by ndlive
Can anyone download the "reduced head size CF for all 30 teams" file?

I can't find the download button for that one. (http://115.com/file/e6e5rwjg)

The slimmer legs are in global 276, 312, 476, 868 so you can extract them from the Chinese global and put them into your own. Custom acc's like for Derrick Rose doesn't work though
When you transferred them into the global, did the heads look big from custom cyberfaces ? post pics please if you can.
 
# 95 WTF @ 03/13/12 11:20 PM
I have the headshapes. I'll upload them asap. It'll be tomorrow for sure guys.

And I'll upload the Superglobal with the legs already in it as well for ya. It's a TNT one though.
 
# 96 cjallure24 @ 03/13/12 11:35 PM
Quote:
Originally Posted by WTF
I have the headshapes. I'll upload them asap. It'll be tomorrow for sure guys.

And I'll upload the Superglobal with the legs already in it as well for ya. It's a TNT one though.

Attachment 42767..........
 
# 97 geisterhome @ 03/14/12 04:37 AM
Quote:
Originally Posted by Mr.Wednesday
Pretty much the same stuff I have installed. Never happened before the patch. Association mode for me too. It's very frustrating. Halftime twice and 3rd quarter once. Haven't played since yesterday. Started looking to see if anybody else is having the problem. NLSC has a thread about a potential solution, but some people are still coming across the crash to desktop.
can you please post the link to the thread? would be great!

and, about how often did you experience those crashes? like every second,
every third.. game you are playing


Sent from my GT-I9100 using Tapatalk
 
# 98 fearwhatnow @ 03/14/12 08:37 AM
Quote:
Originally Posted by WTF
Have you all been getting the "cool" starting lineups (the 3D one) since the patch? I've not saw it once since the patch, and I've started around 20 games.

I wish there were a way to make it happen every time.
I've seen them twice only before patch (only in quick matches) and now in my first 8 games in a new association I've seen them already 6 times!Weird.I guess it's random?I have no clue.
 
# 99 RivaGe @ 03/14/12 11:45 AM
18 games after the patch, only saw that intro once, during the season opening game.
 
# 100 cjallure24 @ 03/14/12 11:56 AM
I just played the All-Star game in my association and seen the intro for the first time in a while.
 


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