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The SSX demo is available now for 360 and later today for the PS3. Please post your impressions here.

You can queue up the SSX demo, right here. It weighs in at 1.24 GB.

Defy reality and own the planet by jumping into the boots of the classic SSX character Zoe Payne to complete a tutorial run in the Rockies, then experience reality-defying gameplay through Race it, and Trick it events. In this online enabled demo, compete against your friends on your own schedule by uploading ghosts of your best runs to the SSX servers in Explore mode. Feeling lonely on the mountain? Don’t forget to send the demo invite to a friend to unlock SSX trickster Mac Fraser! SSX is in stores February 28th, 2012.

Game: SSXReader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 4 - View All
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Member Comments
# 41 TajDeni @ 02/25/12 09:40 AM
Ive double posted this in both impression threads for reasons which should become obvious.

First let me say that at heart I am mostly an offline gamer because mostly i hate the attitude that alot of folks take of winning at all cost regardless of what that means. But i do play online, mostly via sports games like NCAA Football and the like.

So while i wasnt too pleased to hear that EA didnt include a traditional online multiplayer mode, i can understand some of the logic behind it and can easily get passed it. To me i view it the same way id view a golf game; so like i said i can move passed it.

But what i cant get passed is the fact that the game, as far as i've heard, doesnt have local multiplayer. To me the ommission of local multiplayer is unacceptable. Now if 4 some reason the game does have local offline multiplayer then i apologise, but ive searched and I cannot find this confirmed anywhere.

I do, but not everyone has online capabilities. People do have local friends. And to take it even further there are other individuals within my own household that do not have access to online, yet they enjoy the experience of playing video games such as SSX3 and others.

So i logged in today to say this:

No matter how great this game is on its own merits or how glowing of a review this and other websites decide they would like to shower on this game. In now way shape or form does this game deserve a 10 because of the lack of local multiplayer.

It should also be stated very clearly within the review that the game does not have local multiplayer as this may be the determing factor in whether some folks who are not interested in online decide to purchase the game or not. And since money dooesnt grow on trees, people have the right for that to be acknowledged to them.

Also i would go as so far as to say that there should atleast be a small paragraph ripping the game for not having local mulitplayer because like ive already stated imo this an unacceptable ommission. And i personally cant see how anyone can justify it. I feel it is the duty of websites such as this and others to let developers understand that we are not happy with such ommissions. And any publication that fails to do so, in my eyes loses a tremendous amount of credibility.

I mean come on, do I (and other gamers) have to pass on a game ive waited yrs for to do my part to prove a point. I dont wanna do that, I love the SSX series. But Geez, in those board meeting rooms who came up with, then agreed, with the brilliant idea that ommitting local multiplayer would be a cool idea. I call complete BS.

So in closing i understand the game deserves on the vast majority of its merits deserves alot of praise, but atleast on this 1 particular aspect it also deserves to get blasted! Fair is Fair!
 
# 42 Tomba @ 02/25/12 10:38 AM
Online gaming has ruined gaming...

That said

IGN has given SSX a 9.0

Guess if your not a rpg game, a crazy military online shooter you cant get anything above that huh?

I look forward to Tuesday Online or off I will enjoy because I'm used to imperfection nowadays...
 
# 43 Tomba @ 02/25/12 10:40 AM
Quote:
Originally Posted by Unit303
I am hoping for PC version I found the GFX to be very underwhelming but I guess I am just spoiled. Decent gameplay but I don't think it plays any better from SSX 3 or Blur from what I can tell.

It plays a lot better than Blur and its ON PAR with SSX
 
# 44 DickDalewood @ 02/25/12 11:39 AM
I think I still find the classic controls easier to use than the new stick controls. Could just be muscle memory. Anyone else with me on that?
 
# 45 Fresh Tendrils @ 02/25/12 12:19 PM
How many games actually have local multiplayer anymore? Some games may have added that feature back, but for all the Xbox Live capable games, how many have the same capabilities locally? Its few and far between from my experiences. To me, SSX, Skate, etc aren't so much "head to head" games as lets pick an area, you go first and I'll try to beat your score.
 
# 46 Blzer @ 02/25/12 09:34 PM
Quote:
Originally Posted by Fresh Tendrils
How many games actually have local multiplayer anymore? Some games may have added that feature back, but for all the Xbox Live capable games, how many have the same capabilities locally? Its few and far between from my experiences. To me, SSX, Skate, etc aren't so much "head to head" games as lets pick an area, you go first and I'll try to beat your score.
Yeah, well... let the customer decide that lol. It's like the FPS games which decided to get rid of Legacy control schemes because "the majority of people use default stick controls." Well no duh. Next thing we see is sports games removing sliders.
 
# 47 Fresh Tendrils @ 02/25/12 10:17 PM
Quote:
Originally Posted by Blzer
Yeah, well... let the customer decide that lol. It's like the FPS games which decided to get rid of Legacy control schemes because "the majority of people use default stick controls." Well no duh. Next thing we see is sports games removing sliders.
I'm sure if they could include everything they would, but things are often left out in order to satisfy other things. Call of Duty's single player suffers as multiplayer gets the bigger focus. As long as SSX has a wide open and deep single player "campaign" I'll be happy. If I can't go "head to head" then so be it.

Sent from the bushes outside your window using Tapatalk Pro.
 
# 48 Tomba @ 02/26/12 01:01 AM
Quote:
Originally Posted by Fresh Tendrils
I'm sure if they could include everything they would, but things are often left out in order to satisfy other things. Call of Duty's single player suffers as multiplayer gets the bigger focus. As long as SSX has a wide open and deep single player "campaign" I'll be happy. If I can't go "head to head" then so be it.

Sent from the bushes outside your window using Tapatalk Pro.

Again a reaffirmation as to why online gaming has ruined gaming.

The core single player experience is gone and now favored on quick one off quick plays when the main game should have more core substance
 
# 49 TheVinylHippo @ 02/26/12 01:37 AM
Quote:
Originally Posted by Tomba
Online gaming has ruined gaming...

That said

IGN has given SSX a 9.0

Guess if your not a rpg game, a crazy military online shooter you cant get anything above that huh?

I look forward to Tuesday Online or off I will enjoy because I'm used to imperfection nowadays...
Maybe I'm not reading into this properly, but you seem to be contradicting yourself.

You complain about online gaming ruining core gaming (for what it's worth, I agree), but you complain about RPG's getting high scores. RPG's rarely ever have a multiplayer component, and if they do, it's usually very basic (like Mass Effect 3's co-op mode).
 
# 50 8iron @ 02/26/12 10:07 AM
I think his point was that IGN will write a rave review about a sports game and give it an 8, then review a big name rpg and use phrases like "tried and true formula" or other language that might seem a bit lukewarm but the score will be >9.
 
# 51 TajDeni @ 02/26/12 02:00 PM
Quote:
Originally Posted by Tomba
Online gaming has ruined gaming...
and dont forget "the casual gamer". whether they realise it or not the casual gamer is destroying gaming also.

and by casual i dont mean a person(s) who only play games as his/her time permits.

Quote:
Originally Posted by Fresh Tendrils
How many games actually have local multiplayer anymore? Some games may have added that feature back, but for all the Xbox Live capable games, how many have the same capabilities locally? Its few and far between from my experiences. To me, SSX, Skate, etc aren't so much "head to head" games as lets pick an area, you go first and I'll try to beat your score.
2 me this isnt a valid point because many a games should have never lose the feature in the 1st place. Regardless of how it applies to anyone personally, i think its pretty self evident that games like SSX and Pure should have local multiplayer. I dont see any arguements the other way.

It would be like if a game like madden at some point in the future didnt give gamers the ability to play head to head offline. We'd all agree that that would be a pretty stupid ommision...same thing here.

there was a point in my life that i honestly thought when i would be 50 id be busting my kids kids butts in gaming or atleast that i'd still enjoy the passion to share in the experience with them.

now i can see a future in which i know longer even game at all. and thats sad because i love getting down on the sticks.
 
# 52 blues rocker @ 02/26/12 04:30 PM
i played the demo and hated that "auto-correct" crap on the landing. no challenge, no skill required. just like every other game out there - they made it easier...God forbid someone should fail and have hurt feelings...boo hoo. the control also felt pretty sloppy and i didn't really feel like i could control where my character went. fun for a few minutes, but after that the automated feel and repetitiveness becomes too much.
 
# 53 phillyfan23 @ 02/27/12 01:38 PM
Quote:
Originally Posted by blues rocker
i played the demo and hated that "auto-correct" crap on the landing. no challenge, no skill required. just like every other game out there - they made it easier...God forbid someone should fail and have hurt feelings...boo hoo. the control also felt pretty sloppy and i didn't really feel like i could control where my character went. fun for a few minutes, but after that the automated feel and repetitiveness becomes too much.
I logged on here just to say the same exact thing. The original SSX game was awesome because you made a mistake you paid for it and you wiped out. The challenge isn't there and this disconnects you from the boarder and the controls. It is ridiculous really. I landed on my head and did a roll to land perfectly and went on probably losing just a split second on my run.

I landed with the board head PERPENDICULAR to the ground and landed perfectly and got major boost points. I understand making it accessible, but it's just too much. If everything is too easy to land, the fun factor of landing a crazy jump/trick is almost gone if not gone altogether. The risk/reward of past SSX games also goes out the door. I'm behind in this race and I need a boost, should I risk this huge trick? I remember going over those scenarios in past SSX games. This game, I see a place to trick, I go for it with reckless abandon.

I know the game is arcade, the old SSX games were pure arcade but the challenge made things worthwhile. I hope this "auto-correct" can be disabled somehow, because it just takes away the essence of SSX imo.
 
# 54 Crimsontide27 @ 02/27/12 08:48 PM
Nothing like a good video to show just how difficult they made the game...

http://kotaku.com/5888383/this-proba...n-mind-for-ssx

Such sadness... /cry
 
# 55 Dino @ 02/27/12 09:15 PM
Quote:
Originally Posted by Crimsontide27
Nothing like a good video to show just how difficult they made the game...

http://kotaku.com/5888383/this-proba...n-mind-for-ssx

Such sadness... /cry
Whats the point?

Get some friends and have fun competing against their times/scores.

As a skier/snowboarder their whole life, this game is a must own because it is fun in the fact that it gives you that racing down the mountain feel.

Granted its not realistic, but that is not the point. The point is, it's FUN.
 
# 56 Blzer @ 02/27/12 11:03 PM
Quote:
Originally Posted by Dino
Whats the point?

Get some friends and have fun competing against their times/scores.

As a skier/snowboarder their whole life, this game is a must own because it is fun in the fact that it gives you that racing down the mountain feel.

Granted its not realistic, but that is not the point. The point is, it's FUN.
Yeah, but I also don't want them to hold your hand along the way. This game tends to do that, and this video shows that. That's not to say there isn't any skill involved, but the risk factor is incredibly low compared to the previous SSX games.
 
# 57 Fresh Tendrils @ 02/28/12 08:15 AM
Quote:
Originally Posted by Blzer
Yeah, but I also don't want them to hold your hand along the way. This game tends to do that, and this video shows that. That's not to say there isn't any skill involved, but the risk factor is incredibly low compared to the previous SSX games.
I guess if all you want to do is make it down the mountain, then ya, but the course they were doing that on didn't appear to be difficult at all (eg: no pitfalls, no cliffs, etc). As long as there is a challenge to get Gold or whatever the max reward is then I'll be happy. From what I can tell it appears to be "accessible," but it will still take skill to master.
 
# 58 Blzer @ 02/28/12 10:13 AM
Understood.

By the way, I only played the demo once, but did anyone else happen to notice there was incredibly poor input delay when it came to using the sticks? When you would turn or jump, it was pretty laggy.
 
# 59 Methlab @ 02/28/12 11:05 AM
Game is out today..who's buying?
 
# 60 Stormyhog @ 02/28/12 11:27 AM
I am getting the PS3 version sometime today. I am not that good at it but I enjoy it and gives me a break from all the shooters I play.
 


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