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Playstation.Blog has posted their MLB 12 The Show hands-on preview, along with an interview with Community Manager, Ramone Russell.

Quote:
PlayStation.Blog: What’s your personal favorite addition this year?

Ramone Russell, Community Manager: I think it’s our new ball physics. Our programmer ripped out every line of last year’s code and completely re-invented the way the ball acts. It’s a nerd feature, but it adds so much to the game. The baseball gains and loses energy like a real baseball, and if you go into replay, you can count the rotations – that ball is going to spin the way it’s supposed to. This opens up the game because we have bloopers, ricochets off the bases, balls going into no man’s land….it’s much more dynamic and engaging.

After reading the article, what are you most excited about?

Game: MLB 12 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3Votes for game: 55 - View All
MLB 12 The Show Videos
Member Comments
# 121 DodgerFanatic2K3 @ 12/12/11 05:48 PM
Quote:
Originally Posted by Russell_SCEA
He doesn't and this isn't changing for a while.
Ugggggg

Another year of Dave Campbell and his blabbering, useless, rehashed comments

Seriously does this guy even have a real broadcasting career anymore or does he do his baseball commentary from his recliner at home
 
# 122 tnixen @ 12/12/11 06:39 PM
Quote:
Originally Posted by CubFan23
New commentary!!! Yes!! Hopefully Matty V. has two new sidekicks

I have no issue with bringing back the same 3 commentary guys as long as they have a TON more to say this year.

And I hope they removed a lot of those annoying lines that make you want to throw your game controller into your HDTV!
I am sure you guys know the kind of lines I am talking about
 
# 123 fanofikedavis @ 12/12/11 06:54 PM
i just need to know if there are new celebrations (world series, etc...). theyve been the same since the first game of the series i believe. (sorry if it was already mentioned)
 
# 124 BlackBetty15 @ 12/12/11 11:20 PM
Quote:
Originally Posted by Russell_SCEA
He doesn't and this isn't changing for a while.
Ok, so I really dont mind that all three are commentationg...especially matty V...my main deal is this, you guys said that the team revamped the commentary. What did yall do? Did you guys get all three in the booth and get them to interact with each other creating an organic commentary sequence? Or did you guys get each one by himself and piece together video segments which is what yall have now but with more commentary lines for each. The latter is fine if you could seamlessly connect each one with the other and make it flow AS IF they were in the same booth rather than what it is now where you can tell each one sounds like they were recorded in a seperate room.
 
# 125 GreenGlen @ 12/12/11 11:58 PM
Im very excited about the vita version especially the ps3 like graphics and all the features of past ps3 versions as well as 12 being added. I enjoy the broadcasting team and hope all of the in game commentary that is present on the ps3 version is added as well. Russell is there any real limitations that your team is experiencing with the vita as far as producing a game that rivals the PS3 version?
 
# 126 BatsareBugs @ 12/13/11 12:49 AM
Hmm, I'm not sure if this is the right place, but has the pitch count board in LF at PETCO Park been corrected for MLB 12: The Show? It was correct before, but I noticed in MLB 11: The Show, instead of showing the current pitcher's pitch count (i.e Balls 12 Strikes 22 Total 34), it'd only show the pitch count of the current at-bat and the Total would refer to the amount of outs made in that half-inning.
 
# 127 Blzer @ 12/13/11 11:11 AM
Quote:
Originally Posted by fish61324
It always seems a lot of people always have a problem with the commentary. I've never understood why. Here is a simple solution, turn the commentary off. That's what I always do. I listen to it for a few games and then turn it off. It makes the game much more enjoyable to play. Not because I don't have to listen to annoying voices, but rather it immerses me into the game more. It makes it more realistic. Do you think the players on the field in real life can hear the commentators on t.v.? No, all they hear is the announcer in the stadium.
IMO they need to change out that guy as well.

Personally, I'd prefer imagining me play as if I'm watching it on TV, not as if I'm at the ballpark. That's why the broadcast cameras and replay system are so important to me, and that's why most would prefer for the commentary to be improved on.
 
# 128 nemesis04 @ 12/13/11 11:14 AM
Quote:
Originally Posted by Blzer
IMO they need to change out that guy as well.

Personally, I'd prefer imagining me play as if I'm watching it on TV, not as if I'm at the ballpark. That's why the broadcast cameras and replay system are so important to me, and that's why most would prefer for the commentary to be improved on.
Maybe one day we can get an option where you can choose from what perspective you are viewing the game, Ie. TV broadcast, in the stands, etc. That way you would get the proper sounds associated with that view.
 
# 129 tnixen @ 12/13/11 11:41 AM
Quote:
Originally Posted by nemesis04
Maybe one day we can get an option where can choose from what perspective we are viewing the game, Ie. TV broadcast, in the stands, etc. That way you would get the proper sounds associated with that view.

This is exactly what I would like!

I want as close to a real TV broadcast presentation (ESPN,Fox Baseball) as you can get. But I also want an option to view the game as if you were sitting in the ball park in the upper deck. And the camera angles and sounds would be associated with that view. It would be just like if you were watching the game from your favorite seat at the stadium.

I am hoping the "Camera Editor" that Sony added last year will be enhanced for MLB 12 The Show. I hope it allows you to set "Lock in" the camera anywhere in the stadium for Batting ,Pitching and Fielding too. This along with the hopfully enhanced "Realtime Presentation" could truly make it seem like you are actually sitting at your favorite seat in any stadium.

It would be great to have options for both!

In fact I would like to see a third option where you can have the the "True Baseball TV broadcast presentation" with all the stat overlays you would expect and at the sametime still be able to place and lock in the Batting ,Pitching and Fielding camera to any seat in the stadium minus the TV replays and commentary.

I am really hoping that the "Camera Editor" allows you too place Batting,Pitching and fielding camera locked in at any seat in the stadium in MLB 12 The Show.
 
# 130 Bobhead @ 12/13/11 05:39 PM
Quote:
Originally Posted by Bobhead
It's been said 400,000 times, but I'd use Analog if we had full PCI control (eg: Zone + Analog combined). I hate the idea of letting the game decide anything. Even if it ends in me losing 24-0, I'm happier controlling my own destiny.
Quote:
Originally Posted by nemesis04
If you say it 400,001 times I think you may get your wish!
Quoting my own post because the very thing I mentioned is officially in the game now. "Zone Analog" is real.
 
# 131 nemesis04 @ 12/13/11 06:47 PM
Quote:
Originally Posted by Bobhead
Quoting my own post because the very thing I mentioned is officially in the game now. "Zone Analog" is real.
Hoping you got the hint!
 
# 132 blueduke @ 12/14/11 03:10 PM
Hope there is a noticeable difference in the fielding abilities and speed of players. The way it is now you could put a catcher in CF and not notice a difference. Would be nice to have a reason to make a defensive substitution in the late innings. Also hope a custom made roster won't get scrambled when you skip spring training and start a regular season
 
# 133 sydrogerdavid @ 12/14/11 04:42 PM
Quote:
Originally Posted by blueduke
Hope there is a noticeable difference in the fielding abilities and speed of players. The way it is now you could put a catcher in CF and not notice a difference. Would be nice to have a reason to make a defensive substitution in the late innings. Also hope a custom made roster won't get scrambled when you skip spring training and start a regular season
You go ahead and replace Jon Jay with Yadier Molina and see how much you like it.
 
# 134 Bobhead @ 12/14/11 05:33 PM
There definitely was a difference between run speeds of slow guys and fast guys, so I have no idea where that stuff is coming from. The only possible defense I can think of for this guy is that maybe the animations don't reflect the speed difference.

I've never noticed it myself, so this is only a hypothesis, but it is possible that even though Yadier covers less ground, his legs are "moving" at a similar animation speed as John Jay's, so, to the casual user, it looks like everyone runs at the same speed.
 
# 135 blueduke @ 12/14/11 06:51 PM
Quote:
Originally Posted by ILurk
That is an exaggeration. Do I have to try it ?
Yes it is an exaggeration. Admittedly too extreme. Point I'm was trying to make is the OF's speed and defensive abilities in the game (from my eyes) are much the same. Can't tell a big difference. Same for infielders. Players in late innings get replaced for a reason and I've never felt compelled to make the switch as they all field the same from my perspective. others obviously differ and I respect that. Different people see things differently I guess.
 
# 136 nomo17k @ 12/14/11 07:10 PM
Quote:
Originally Posted by blueduke
Yes it is an exaggeration. Admittedly too extreme. Point I'm was trying to make is the OF's speed and defensive abilities in the game (from my eyes) are much the same. Can't tell a big difference. Same for infielders. Players in late innings get replaced for a reason and I've never felt compelled to make the switch as they all field the same from my perspective. others obviously differ and I respect that. Different people see things differently I guess.
If you look carefully, I think you will notice the differences... Try playing a few minor league games and how immature they look in the field, how narrow their ranges are... Then some replacement level players play at the major league level... They definitely play differently.
 
# 137 blueduke @ 12/14/11 07:18 PM
Quote:
Originally Posted by nomo17k
If you look carefully, I think you will notice the differences... Try playing a few minor league games and how immature they look in the field, how narrow their ranges are... Then some replacement level players play at the major league level... They definitely play differently.
Never played a minor league game. I'll take you at your word. From my eyes I can't see a noticeable difference with the major league fielders. I'm not declaring there isn't a difference, just saying I can't see one and have never felt the need to make a defensive sub
 
# 138 SoxFan01605 @ 12/14/11 07:54 PM
Quote:
Originally Posted by nomo17k
If you look carefully, I think you will notice the differences... Try playing a few minor league games and how immature they look in the field, how narrow their ranges are... Then some replacement level players play at the major league level... They definitely play differently.
Yes, they do, I agree. The differences at the MLB level, however, are barely noticeable, even when putting a guy completely unfamiliar with the position in. The only noticeable difference is in ground covered (speed/range), but if you take guys with similar range and speed from different positions and swap them, you honestly won't have too many big issues, regardless of other ratings.

While I don't expect guys to look like circus clowns out there (these are professionals, after all), defense should have a bigger impact on the game than it has up to this point in The Show. It's not so much that defensive ratings don't matter at all or are completely terrible or anything. It's just that, in a game that does so much right in terms of aligning itself with reality, it stands out as not as realistically represented as the other aspects to this point. When looking at signing guys in-game, I barely consider a guy's defense because its impact is so low...that should not be the case.
 
# 139 blueduke @ 12/14/11 08:00 PM
Aside from the fielding (which some of us have a friendly disagreement with) I also mentioned roster management. I'm a season guy. Don't do the franchise thing and I know there's plenty of guys here who love it and I think that's great. I'd like to make a custom roster and be able to start a regular season with the rosters and lineups intact as opposed to being scrambled. Would love if they could find a way to make this happen minus the workarounds we have to use now to have all lineups just the way we want them. I spend loads of time playing the game as it is now and really enjoy it but those changes I mentioned would make the experience more enjoyable to me.
 
# 140 nomo17k @ 12/14/11 08:56 PM
Quote:
Originally Posted by SoxFan01605
Yes, they do, I agree. The differences at the MLB level, however, are barely noticeable, even when putting a guy completely unfamiliar with the position in. The only noticeable difference is in ground covered (speed/range), but if you take guys with similar range and speed from different positions and swap them, you honestly won't have too many big issues, regardless of other ratings.

While I don't expect guys to look like circus clowns out there (these are professionals, after all), defense should have a bigger impact on the game than it has up to this point in The Show. It's not so much that defensive ratings don't matter at all or are completely terrible or anything. It's just that, in a game that does so much right in terms of aligning itself with reality, it stands out as not as realistically represented as the other aspects to this point. When looking at signing guys in-game, I barely consider a guy's defense because its impact is so low...that should not be the case.
To some extent I agree with what you're saying. (I just swept the Nats in my Mets franchise and their defense was really visibly awful and all those key errors gave me those wins, so I was smiling how defense actually matters in the game... but I digress....)

Fielding is kinda subtle thing, though, and it's kinda hard to visualize or quantify how good/bad players are, right... Fielding percentages are often in like 97 - 98% so you don't see obvious errors THAT often, and if you start talking about range factors, etc., it's really not very intuitive. (talking about Jeter being terrible stats-wise but how his flashy plays win him all these Gold Gloves...) My point is just by looking at plays that leave impression in your memory can fool you easily.

I agree with you in a sense that there's still a room to grow in the variety of (mis)plays in the field, and I think that's part of the reason why we might feel that there isn't a lot of obvious differences among MLB fielders... Now, with new ball physics/hit variety and depending on the kinds of new plays that the new game adds to handle them, the difference might become clearer.

At least when I was watching a lot of CPU vs CPU games in MLB11, I was all smiles because of the increased variety of misplays compared to MLB10. Hope the trend continues!

Also I should add... If you play as a pitcher in RTTS, you will appreciate how the guys behind you improve VASTLY as you go up the ladder. At AA, they literally drag you down, but at the MLB level, they help you quite often. So I can definitely say the difference is there. But at the MLB level, a majority of guys should play like major leaguers...
 


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