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NBA 2K12 News Post


The NBA 2K12 demo hit earlier this week and while the demo seems to be quite stripped down, our staff writers still have some thoughts on the game this year. While you can't always trust a demo, we're going to try to be your shining light through the storm -- read our thoughts after the jump.

Read More - NBA 2K12 Demo Roundtable

Game: NBA 2K12Reader Score: 8/10 - Vote Now
Platform: iOS / PC / PS3 / Xbox 360Votes for game: 102 - View All
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Member Comments
# 21 rockchisler @ 09/23/11 06:30 PM
Sorry Jayson Young, Nobody not even Jason Kidd zips Justin Verlander passes in basketball, It may have some pep in it but a huge basketball will loft on you, Just try it when you go play pick up ball...
 
# 22 Al_Boogie3 @ 09/23/11 06:39 PM
Quote:
Originally Posted by infam0us
Except 2k's demos don't do that, 2k's demo don't do the full retail version justice, if I didn't check this site out or read any of the insights I would be disappointed in 2k based off the demo. Like I know someone who was complaining about it, like the demo brought in doubt i whether they should make the purpose.
the demo did show improvements from how much more smooth the game looks, post moves, pull up jump shots. It's a lot of improvements
 
# 23 datboimall @ 09/23/11 06:47 PM
Quote:
Originally Posted by coolcras7
Weird roundtable, only one guy actually plays the 2k series.
thats what i said...can we get some die heart basketball fans to weigh in on the game an how it has come to be over the years on the next roundtable
 
# 24 Super Glock @ 09/23/11 07:00 PM
These roundtables are getting worse every time I read them, some of the negative comments were comical.
 
# 25 Super Glock @ 09/23/11 07:12 PM
Jayson Young: "NBA 2K12 seems to focus too much on the flash and glamour of basketball and not enough on the sport's fundamentals."

Ok this guy does not have a clue about basketball and has lost all credibility when it comes to this game. One of the most ridiculous statements I have read on here in a long time.
 
# 26 Super Glock @ 09/23/11 07:15 PM
Quote:
Originally Posted by OGSPORTS
agree... comical. Didn't see any logic in them, especially compared to the other sports titles that we have out to date. That game stands on it's own... nothing else besides MLB The Show is even comparable.
I couldn't agree more.
 
# 27 Muzyk23 @ 09/23/11 07:19 PM
It seems to me that only 2 guys out of 4 knew what they were talking about. That was weird.
 
# 28 scottyp180 @ 09/23/11 07:45 PM
completely disagree with Jayson's comments about player movement. Earlier today I played a couple quarters in 2k8,2k9, and 2k10 just to see how the game has progressed over the years and this game (2k12) is easily, hands down the best controlled 2k game I ever played. Going back to the other games I felt like I had limited to no control over my players. I don't even understand the gripe about the game being animation heavy when you can either control or dictate nearly everything your player does, plus you can get out of almost every and any animation you want. Maybe its me but when a game controls and looks this good in motion how can you complain about animations?(I'm actually looking for someone to explain this to me because I don't see this game being animation heavy in comparison to other 2k game).
 
# 29 Peninc @ 09/23/11 08:11 PM
Quote:
Originally Posted by adwin7
I don't know if too many people played 2k11 as much as I have this year, and I don't know if too many people played the demo as much as me. I have gotten it in on both. So that's why I can't understand Why this demo feels like 2k11 to people.

No need to point out differences but for those who played the later builds, I can't argue with you, but I strongly disagree with this round table as a whole.
This is exactly my feeling. Ive played the heck out of 2K11 and thats why the improvements are immediately noticeable to me even from a stripped down short demo. For a game that is coming very close to the best thing we have yet to see in video game basketball, this round table was very negative.
 
# 30 deejay2 @ 09/23/11 08:19 PM
Truth is that game development this year is very poor. Period.
 
# 31 GaryT531 @ 09/23/11 08:44 PM
I have never heard of anyone complain about too many player animations in a game before. If l wanted to see the same player animations in every game then I'd go play NCAA Football, Madden or even NBA Live 10.
 
# 32 MNPhatz @ 09/23/11 11:09 PM
Horrible roundtable. This is going to be the best sports game of the year, despite the sucky demo that is nearly unplayable due to the sideline camera angle. Next year, get some people that actually enjoy playing basketball videogames to discuss NBA 2k13.
 
# 33 TreyIM2 @ 09/23/11 11:18 PM
THANK YOU, JAYSON. Been speaking on the movement, and controls, for that matter, for a minute.
 
# 34 stillfeelme @ 09/23/11 11:42 PM
This rounndtable was suprising to say the least. Had some suprising statements

" Like many of today's NBA superstars, NBA 2K12 seems to focus too much on the flash and glamour of basketball and not enough on the sport's fundamentals." This one takes the cake though.

After playing so many games in 2K11 this demo stands out to me as being better in so many areas and it is not even close in my eyes. This demo on easy, pro casual default whatever setting it is plays a better game of basketball than 2K11.

1. The CPU AI is a totally different animal in this demo, pump fakes, hop steps, the way they swing the ball, drive and dish is nothing like 2K11 and is the closest I have seen to real life basketball in a video game.
2. The ability to branch out of any animation just changes the feel as well, everything seems to be in the users control. Some of the heavy animation you guys mention are giving us the most unpredicable gameplay I have seen in any game. Almost everytime I play the demo I see something new.
3. "Live ball" the way the ball has been deflected sometimes bouncing off legs and going out of bounds or a big fumbling the rebound just takes it to another level.
4. The physics/contact between the player is nothing like 2K11. You don't get those suction animations but you get contact and it effects the play in the paint and changes the outcome.
5. Fast breaks!, Fast breaks! we actually get realistic fast breaks off of turnovers without the CPU turning into Usain Bolt or a animation to slow us down. I have seen some fast breaks that wouldn't be possible against the CPU in 2K11.
6. Post game Y button even at it's state right now compared to 2K11, is a night and day difference once you get most of the moves down.
 
# 35 baller_of_the_year @ 09/24/11 12:03 AM
Quote:
Originally Posted by Super Glock
Jayson Young: "NBA 2K12 seems to focus too much on the flash and glamour of basketball and not enough on the sport's fundamentals."

Ok this guy does not have a clue about basketball and has lost all credibility when it comes to this game. One of the most ridiculous statements I have read on here in a long time.
Agree. Jayson and Dustin are jokes.

There moronic statements are indefensible.

Period.
 
# 36 blues rocker @ 09/24/11 12:17 AM
Jerkiness of animations? lack of fundamentals? what the?.....do these guys know anything? wow.

Jayson and Caley are way off. Sound like a couple of 2k haters to me. No one with a working pair of eyeballs would say that 2k is "jerky"...the movement is silky smooth and natural. And "lacking fundamentals"?....what? 2k12 looks to be the most fundamentally realistic basketball game to date...i'm baffled.
 
# 37 clipperfan811 @ 09/24/11 12:37 AM
Quote:
Originally Posted by adwin7
I don't know if too many people played 2k11 as much as I have this year, and I don't know if too many people played the demo as much as me. I have gotten it in on both. So that's why I can't understand Why this demo feels like 2k11 to people.

No need to point out differences but for those who played the later builds, I can't argue with you, but I strongly disagree with this round table as a whole.
I completely agree with you, I can't even begin to count the hours I put into 2k11 I played it almost every day from Midnight of it's release day till the demo dropped. Now I've been playing the demo every day. The differences are profound but they don't jump out at you because ironically they're changes to the fundamental non-flashy aspects of the game.

The difference in movement is a huge difference, the rebounding, the way the ball reacts, changes to the defensive stance mechanics. Things that probably wouldn't jump out at someone who didn't intimately get to know 2k11.

If the retail makes the demo feel sluggish than I will be one happy gamer come Oct 4.
 
# 38 JohnDoe8865 @ 09/24/11 02:08 AM
I especially agree about the passing. It's time to see more crispness. More zip on passes in general and the return of a bounce pass modifier!
 
# 39 HEATBLUES357 @ 09/24/11 04:06 AM
I love 2k and really enjoyed the demo. Is it just me but do the tats on LeBron look extremely realistic. Lol they seemed more polished and defined. Also, the biggest thing for me is the 360 and PS3 versions graphically look the same which is awsome. No more short sticking the PS3 with a garbage port. PS3 in my opinion is a far better system so I hate to see a bad ported game that if developed on the PS3 could look way better.
 
# 40 danny @ 09/24/11 05:03 AM
Quote:
Originally Posted by DurtySoufReppin
lol........ Why is he giving a review?
"Caley Roark: I'm not a basketball expert, and didn't really give NBA 2K11 enough time last year to fully appreciate the improvements." Yeah, once I saw this I stopped reading his opinion!
 


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