i know... but before people make fun of that level, it is SOLID. with the tweaks we had made on my sliders it was extremely realistic and competitive. it's the only level i've been playing for years...it's not as wimpy as it sounds.
With this patch, AA is wonderful. It's the way to go.
i know... but before people make fun of that level, it is SOLID. with the tweaks we had made on my sliders it was extremely realistic and competitive. it's the only level i've been playing for years...it's not as wimpy as it sounds.
no doubt, and you are great at sliders MK, try AA maybe the game will okay better overall in the end.
Some honest opinions after spending a few hours and a few games with this patch.
1. Defensive backs are much more aggressive going after interceptions. Which is a good thing IMO. Unlike Madden 12, these backs don't drop interceptions.
If they have an opportunity to, they will jump that route. Makes the passing game way better because you now can't force anything for sure or just lob it up there on streaks.
2. Seeing the cpu using a lot more spin moves and jukes when they are running the ball.
3. Ball carrier vision is improved, seeing a lot more cut back multiple times in a single run type of runs now. They actually using the whole field when they are running.
4. Defensive ends are bringing the heat. No need to blitz, DEs get a lot of pressure on their own now.
5. Defense react to scrambling QBs a lot quicker now. Now most scrambles are 1 or 2 yard runs. Every once in a while they break a 20 yard scramble, but it is very rare now for them to get over 6 yards on a single scramble.
6. Seeing a lot of over throws and under throws when the QB is moving while throwing.
7. Special teams needs big improvement. CPU can't return at all now. Gunners get down the field way too fast on punts and on kickoffs they get no blocking what so ever.
8. Screens work very well now.
9. Play recognition seems to be greatly improved. Defense picks up your play calling pattern within 2 series now. That is a good thing.
I'm primarily a coach mode player and it's great seeing the effect that readjusted tendencies have on gameplay. Seeing guys like Lamichael James & Darron Thomas, Denard and other players play to their true tendencies makes for a much better game to watch. I have noticed some instances where LB's are just standing in place as qb's or sometimes rb's cross the line of scrimmage like they are stuck in a trance. I never saw that prior to patch. I've only seen that 2 or 3 times in the 2 games I've played. Seemed like they messed with LB awareness to open up option plays. I feel sorry for the playbook and no-huddle guys. Hopefully they can fix those things. Like the patch so far. Anyone else seen "stuck in a trance" LB's?
What Crazziness.. Dude playing on Varsity saying its TOO easy. Look you are half the problem. Learn how to tailor the game. AA is obviously the better choice for these things as everyone is telling you. And in ALL honesty the ONLY way to Get a REAL cpu game with STATS & CHALLENGE is to get the sliders dialed in on HEISMAN.. That is the ONLY way and I will repeat ONLY way to keep people from going 12-0 every year..... Yes some of the PATCHES dont always go so smoothly but in ALL HONESTY how could you expect to enjoy anything if you can't tailor the game to your needs... If your not smart enough to do that then you prob dont have much fun with anything. 2K > than EA but EA is not as bad as THEY say
1. Defensive backs are much more aggressive going after interceptions. Which is a good thing IMO. Unlike Madden 12, these backs don't drop interceptions.
If they have an opportunity to, they will jump that route. Makes the passing game way better because you now can't force anything for sure or just lob it up there on streaks.
Yeah, but don't you feel like the receivers should fight for the ball when the DBs are jumping their routes? Seriously, they just let them walk up and steal the pass away on inside post routes and there's no rhyme or reason, sometimes the DBs jump it and sometimes they don't. I'm just afraid to throw there. And they are successful completing the interception far too often. It's just not even fun throwing balls to the middle of the field because it's a crapshoot, even against really bad teams. I just got picked off 7 times in the first half against Middle Tennessee State.
Quote:
Originally Posted by Gotmadskillzson
4. Defensive ends are bringing the heat. No need to blitz, DEs get a lot of pressure on their own now.
Yeah, but offensive lines are just folding for the defensive tackles on the inside. I've finished three quarters against MTS and I've sacked their QB 10 times and they've sacked me 8 times. Defensive linemen are penetrating the o-line far too easily for both human and computer players.
I've also noticed that tackling is far to sure, now. No one seems to escape a tackle and I've seen defensive backs bring down a running back with one arm, both by me and by the computer.
It's only one game so far, but I'm not optimistic at all. I absolutely loved last years game and played it constantly. I was really looking forward to the new big 10 in the game this year, but I have a feeling I'm just going to go back to my Road to the Show pitcher on MLB 2011 and shelve this game indefinitely.
The tackling thing was like that BEFORE the patch. So that isn't anything new.
Far as passing, it depends on the WR. I seen some WRs attack the ball and some just concede to the DB.
Far as the offensive line and defensive line....Haven't seen that issue, might just be your sliders or the team you are using. So just play a few more games with various teams to see if it continues.
If it does continue for you, it's an easy fix. Just increase pass blocking a little or lower pass rush. Or if you want to get your hands dirty, lower the block shedding for DTs.
Hope they didnt turn d line pass rush up (Way too many sacks.... Way too few DT's Tackleing HB's.) I was getting 30 sacks a year and every other user with 28 26 ... That is with one Player by the way.
Fair enough. I am playing with Purdue and they suck pretty bad, so what should I expect I guess. I'm playing with standard sliders and as a matter of principal I refuse to use them. As a software developer, I find the concept entirely to be a cop out. It's a blatant admission by the makers of the game that they cannot get the game to resemble real life, so they leave it up to you to do the work for them. I think it's stupid.
Quote:
Originally Posted by Gotmadskillzson
The tackling thing was like that BEFORE the patch. So that isn't anything new.
Far as passing, it depends on the WR. I seen some WRs attack the ball and some just concede to the DB.
Far as the offensive line and defensive line....Haven't seen that issue, might just be your sliders or the team you are using. So just play a few more games with various teams to see if it continues.
If it does continue for you, it's an easy fix. Just increase pass blocking a little or lower pass rush. Or if you want to get your hands dirty, lower the block shedding for DTs.
Hope they didnt turn d line pass rush up (Way too many sacks.... Way too few DT's Tackleing HB's.) I was getting 30 sacks a year and every other user with 28 26 ... That is with one Player by the way.
I did turn Pass Rush down for USER and UP for CPU ... 40 to 80 at one point to try to keep the CPU from getting sacked 10 11 12 times a game.... Or the Same GUY getting 3 sacks a game... 7 min quarters. Those are pretty big pet peeves of mine and it's all happening in my favor.. that's why most people never realize the gameplay issue they think they are infinately lucky.
7. Special teams needs big improvement. CPU can't return at all now. Gunners get down the field way too fast on punts and on kickoffs they get no blocking what so ever.
Human punt returns got worse as well. Same issue you said above. A lot of things better, but the hurry up offense thing seriously hurt this patch for me.
Purdue does not suck they are a division 1 football program. I hate that everyone has to be OhioState Oregon... So on. I like to be big schools just doesnt have to be all A's ... Im talking online mostly... If you even try to play a ranked game with a stranger 98% of the time they are OU.. 99% of the time they use custom playbooks... Primarily to cheat... That is the sad thing about glitches people dont know that even non glitch gameplay exploits are cheating.
Human punt returns got worse as well. Same issue you said above. A lot of things better, but the hurry up offense thing seriously hurt this patch for me.
When I was playing in Coach Mode this afternoon, my punt returner averaged 9.3 yards per return, with a long of 27 yards. The patch did help the blocking on the return...the key is the 2 safeties, tend to drop back behind the returner, thus leaving him out to dry. If they peel back and get in front of him, it's usually an easy 10 yards.
Purdue does not suck they are a division 1 football program. I hate that everyone has to be OhioState Oregon... So on. I like to be big schools just doesnt have to be all A's ... Im talking online mostly... If you even try to play a ranked game with a stranger 98% of the time they are OU.. 99% of the time they use custom playbooks... Primarily to cheat... That is the sad thing about glitches people dont know that even non glitch gameplay exploits are cheating.
That's why I will never play on-line. People know the bugs and abuse them.
I just now realized on my offline dynasty going through the season stats for each team that my tendencies are still flipped after the patch. I started the dynasty after the i downloaded the patch so i'm not sure what happened. Do these players play to the tendency they are labeled, or is it just a label?
What Crazziness.. Dude playing on Varsity saying its TOO easy. Look you are half the problem. Learn how to tailor the game. AA is obviously the better choice for these things as everyone is telling you. And in ALL honesty the ONLY way to Get a REAL cpu game with STATS & CHALLENGE is to get the sliders dialed in on HEISMAN.. That is the ONLY way and I will repeat ONLY way to keep people from going 12-0 every year.....
No.
You are the problem.
In all honesty you should probably know at least a little about what you're talking about or who you're talking to. Tailor the game to your needs? LOL! The guy you just blessed out does intensive work on these games and comes up with amazing slider sets that allow for much better ball game. You're calling him out about something he spends so much time on. Patch day is usually a hell of a day for those guys who specialize in sliders because now all the work they did before to make the game as playable as possible is thrown out the window and they have to start from scratch.
And just cause you think you're something special because you have better twitch skills or stick skills or whatever and am a god on Heisman doesn't mean that others can't get great experiences on other levels. So get off your high horse and quit acting like you're better than anybody.
Just had to get that off my chest. I'll go back to my corner and play a fun game of football on varsity level without either patch now.
That's why I will never play on-line. People know the bugs and abuse them.
That is sad. I have resorted to playing OnLine dynasties that I am the commisioner of... If you dont make real coaching calls as the REAL life coaching counterpart.. If you dont respect the game of Football and the CPU's inept attempts at holding off users... Then you get BOOTED.. This is the first year I have played online with people I did not know for the exact same reasons brother.. thought maybe some of the lag and cheating would be scaled back.... But like I stated it is sort of on the developer to make sure these things dont happen.. the public is not all that educated about football.. This game still has counter plays.. that feature 2 pulling guards something rarely seen ... allot of it feels like 60 s or 70 s football tactics and schemes to me. As for the Playbooks... I originally liked the idea of custom playbooks.. Played with some stangers online and IMMEDIATELY realized that almost every USER was using them to cheat or exploit or whatnot.... Just the fact that they put out the game with the streaks the way they worked against zone.. or man for that matter... or any defense save for an all out cover 4 4 guy man triple cloud .. when this game lauched that could almost stop the streak
Have you watched Purdue play lately? Maybe I was spoiled because Brees was the quarterback when I went to school there. The got beat by Indiana last year and looked horrible doing it. That's Indiana. Seriously, their stadium is a tiny poured concrete facility that most high school teams would be ashamed to play in. It seats 20,000 people and their scoreboard looks like a lite brite. They opened the season against Middle Tennessee state and got schooled on both sides of the ball and somehow managed to pull a will out of their posterior. I'll be shocked if they win a single game in Big 10 play. It's been quite a regression over the past decade.
Quote:
Originally Posted by KrisDeeze
Purdue does not suck they are a division 1 football program. I hate that everyone has to be OhioState Oregon... So on. I like to be big schools just doesnt have to be all A's ... Im talking online mostly... If you even try to play a ranked game with a stranger 98% of the time they are OU.. 99% of the time they use custom playbooks... Primarily to cheat... That is the sad thing about glitches people dont know that even non glitch gameplay exploits are cheating.
Playing some exhibition games and a dynasty game so far I have noticed:
1. DBs seem to make more jumping INTs than before. Maybe it is just a coincidence but it is nearly impossible for me to get a ball over the head of a DB if he is anywhere near the receiver since the patch. (This is a good thing as you can't throw 50 yard TDs at will anymore out of 4/5 wide sets.)
2. Blocking on KICKOFF returns seems better. First game I played I returned the opening kickoff for a TD (first time I have in '12), and the CPU returned the kickoff for a TD immediately afterwards. The blockers seem to actually create seams instead of just hugging the guys and letting go as you run to allow the tackle.
3. CPU QBs will no longer for 20 yards EVERYTIME your running zone without a spy. Probably the most annoying part of playing defense pre-patch, very happy it is fixed.
There are definitely still some problems, but the patch fixed up some annoying bugs and made the game experience much better.
The ncaa Dev guys are live streaming the Pennstate Alabama game here is the link http://www.ustream.tv/easportslive From the first thread of the EA forums. You'd think they could find more important things to do today...