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NHL 12 News Post


Operation Sports is happy to bring you an exclusive look at the changes that are being made to NHL 12's EASHL and Hockey Ultimate Team (HUT) modes. EA Canada developers Andy Agostini and Nate Ng will be detailing the changes to these popular features.

Quote:
Hey everyone, we have a lot cooking in the NHL 12 Online Innovations Blog and we’re really excited about it, so let’s get to it! Producers Andy Agostini and Nate Ng will be breaking down what’s new and improved in the HUT and EASHL modes. Enjoy!

Read More - NHL 12 Producer Blog: Online Innovations

Game: NHL 12Reader Score: 7.5/10 - Vote Now
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Member Comments
# 41 Madskillz89 @ 08/06/11 08:18 PM
Once again their broken online leagues get shafted.
 
# 42 AllJuicedUp @ 08/06/11 08:32 PM
Ugh, the cooldown period is really a thorn in the side of the people that have created leagues outside the scope of the EASHL... leagues like the VHL (that is not the league I play in, but it is the most well known, and gives you an idea of what I'm talking about).

When it comes draft time and we're trying to scout players, or just run random games with other league members (who are all on different club teams), we wont be able to join each others EASHL teams to play. Not to mention we really only ever run 6's... Have 5 guys and looking for a goalie on your friends list to play with you, well now your SOL. Bye-bye 6 v 6 hockey!

I am not happy about this decision at all

Who honestly cares about winning trading enough to make the EA people think a change like this was necessary? I don't get it... so a select few people/teams trade wins, who cares. It's not like they're hurting my experience. My level of fun is in no way tied to what a couple random clubs are doing to be considered "elite"... you know what will hurt my experience though, this ridiculous cooldown period!
 
# 43 jyoung @ 08/06/11 08:49 PM
Quote:
Originally Posted by mondoguitar

Speaking of shootouts, that's something I'd like to see in EASHL after 1 or 2 OT's.
I miss the days of NHL 09 when it went to 4 vs. 4 OT and then a shootout.

They should use that format for regular season games. Then for the monthly playoffs, go to endless 5 vs. 5 OT.
 
# 44 ChaseB @ 08/06/11 09:53 PM
Quote:
Originally Posted by wEEman33
I miss the days of NHL 09 when it went to 4 vs. 4 OT and then a shootout.

They should use that format for regular season games. Then for the monthly playoffs, go to endless 5 vs. 5 OT.
Except a human player was sometimes left out in OT, and the shootouts devolved into CPU vs. CPU after the humans shot.
 
# 45 plaidchuck @ 08/07/11 12:19 AM
Yeah I don't mind the sudden death OT in NHL 11 since the goalies are pretty beatable, but it was annoying in NHL 10 with the super goalies and 4 OT 1-0 games. However on the other hand in NHL 11 I'm not very keen on the human controlled goalies on the penalty shots and shoot-outs, because if you get someone who doesn't have a clue about playing goalie you're basically screwed.
 
# 46 jyoung @ 08/07/11 12:48 AM
All they need to do is let the team captain choose which 4 players he wants on the ice in OT and then let him set the shootout lineup if it gets that far.

Right now captains don't do anything useful aside from picking jersey colors in the pre-game screen.
 
# 47 Pezell04x @ 08/07/11 01:45 AM
Quote:
Originally Posted by mondoguitar
Speaking of shootouts, that's something I'd like to see in EASHL after 1 or 2 OT's.
No way. In NHL 09 (I Believe) they had it where there would be 4 on 4 and then a shootout, which usually ended up with each human doing the same automatic goal move and then letting the CPU win. It was bull****.

The only true way to play is continuous OT.
 
# 48 KillHammer @ 08/07/11 11:51 AM
Quote:
Originally Posted by wEEman33
All they need to do is let the team captain choose which 4 players he wants on the ice in OT and then let him set the shootout lineup if it gets that far.

Right now captains don't do anything useful aside from picking jersey colors in the pre-game screen.
I think it should just cycle through all the human controlled players for shootouts. leave the cpu out.

4 on 4 ot is a bad idea imo. It would suck to be left out. Although it is very rare to get through an entire game with all 5 skaters still playing.
 
# 49 jyoung @ 08/07/11 01:28 PM
I should add here that when I say bring shootouts back, they should give the captain the option to assign someone on the team as the human goalie for shootouts.

That would take care of the problem with "automatic" shootout goals against the easily fooled CPU goalies.
 
# 50 stew514 @ 08/07/11 05:13 PM
If they made a separate league for 6v6 I would fully support the idea of a single 5 minute OT (in real time) and then a shootout that allowed the captain to set the shootout lineup and if you were still tied after 5 shooters it would just reset the order with humans rather than let the AI decide the game.
 
# 51 gator3guy @ 08/08/11 10:48 PM
Doesn't look like we have too many HUT fans in here, but with them updating some cards, does that mean they will be adding cards too or is that a stretch? It would be nice to get some of the young Europeans or CHL guys into HUT.
 
# 52 Retropyro @ 08/12/11 02:24 AM
Are we ever going to get a proper online franchise mode?
 
# 53 WAZ @ 08/12/11 07:29 PM
These are some nice additions... but no online dynasty yet? Any way to take a season or franchise online and play cooperatively?
 

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