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NCAA Football 12 News Post


Details for the NCAA Football 12 demo have been released, according to Platform Nation.

Quote:
Today (June 21) at 1pm ET/ 10am PT you will be able to check out the demo via EA SPORTS Stream as EA will be giving all the details for the upcoming demo for the Xbox 360 and the PlayStation 3. But when will you be able to get your hands on the demo for yourself? Mark your calenders for June 28 as the demo that is being showcased today will be the demo that will be available on Xbox LIVE and the PlayStation Store for you to checkout for yourself.

In addition, the demo will showcase Oregon vs. Texas and Alabama vs. Florida State in four two-minute quarters. There will also be selectable difficulty levels and live tuner packs. You will also have the opportunity to unlock five Pro Combat jerseys for the full retail game.

You can also check out the archived stream below of EA developers playing the demo:


Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
NCAA Football 12 Videos
Member Comments
# 81 DorianDonP @ 06/21/11 02:36 PM
Anyone think using sliders to turn up the CPU run blocking will make spread option teams better at running the football?

I've never really messed heavily with CPU sliders before but I think I will with 12.
 
# 82 mtoo22 @ 06/21/11 02:37 PM
Quote:
Originally Posted by ChaseB
Just for the record, I actually saw some nice shotgun running by CPU, as well as some nice mobile QB plays from the shotgun when watching the E3 demo.
Hopefully you were playing a newer build.
 
# 83 Tengo Juego @ 06/21/11 02:37 PM
Gamefly rental confirmed.
 
# 84 mtoo22 @ 06/21/11 02:39 PM
Nice to see that in RTG you don't have to be rated higher just to move up on the Depth Chart. Some effort points in there it looks like.
 
# 85 mtoo22 @ 06/21/11 02:40 PM
Just confirmed that WVU Pro Combats will be unlocked by default.
 
# 86 sportzbro @ 06/21/11 02:40 PM
anybody else notice bama has more than one helmet option?
 
# 87 sikolec @ 06/21/11 02:40 PM
Soooo many things are left out and "will be in next year's version"...
 
# 88 ChaseB @ 06/21/11 02:42 PM
Quote:
Originally Posted by sikolec
Soooo many things are left out and "will be in next year's version"...
Generally how it works every year for every game. People ask questions about the unknown. The known is boring.
 
# 89 Gotmadskillzson @ 06/21/11 02:42 PM
Quote:
Originally Posted by DorianDonP
Anyone think using sliders to turn up the CPU run blocking will make spread option teams better at running the football?

I've never really messed heavily with CPU sliders before but I think I will with 12.
Only up to a certain point. It doesn't fix players running into a crowd instead of taking to the outside to open daylight.

The cpu AI ball carrier logic still seems to be messed up.
 
# 90 mtoo22 @ 06/21/11 02:43 PM
Quote:
Originally Posted by Gotmadskillzson
Only up to a certain point. It doesn't fix players running into a crowd instead of taking to the outside to open daylight.

The cpu AI ball carrier logic still seems to be messed up.
There was a run where if he would have just kept it outside a little more he would have scored.
 
# 91 splff3000 @ 06/21/11 02:45 PM
Looks like playaction will result in a sack again this year.
 
# 92 Rules @ 06/21/11 02:46 PM
Yep, too much time spent on mascots and dreadlocks and not enough on the gameplay. No goes the theory of them showing alpha builds when what we all are seeing is the final product.
 
# 93 illwill10 @ 06/21/11 02:46 PM
Shouldve just kept that bug in that allows you to be KR/PR in RTG. Kinda disappointed to be a WR
 
# 94 mtoo22 @ 06/21/11 02:47 PM
In all fairness. I think what Chase was seeing was probably a newer build.
 
# 95 DorianDonP @ 06/21/11 02:47 PM
Man I hate the replay camera angles. It just ruins the highlight reels. It's not realistic.
 
# 96 ChaseB @ 06/21/11 02:47 PM
Quote:
Originally Posted by Rules
Yep, too much time spent on mascots and dreadlocks and not enough on the gameplay. No goes the theory of them showing alpha builds when what we all are seeing is the final product.
Ha, oh come on. If you're going to troll, at least do it right.
 
# 97 Rules @ 06/21/11 02:48 PM
Quote:
Originally Posted by ChaseB
Ha, oh come on. If you're going to troll, at least do it right.
How is it trolling when the gameplay is still not up to par?
 
# 98 ChaseB @ 06/21/11 02:50 PM
Quote:
Originally Posted by Rules
How is it trolling when the gameplay is still not up to par?
I'm saying your trolling etiquette was off. If you really want to troll, you can't say too much time was spent on dreadlocks and mascots -- especially when the dreadlocks get ripped on this year.

Regardless art team + gameplay team not really related either. You're a bad troll, you need lessons.

I charge by the hour if you are interested.
 
# 99 Gotmadskillzson @ 06/21/11 02:50 PM
If they were smart......EA should patch in the newer build in the demo via tuner. Because as it stands now, this demo looks exactly like NCAA 11 game play wise if spread teams can't run out of the shotgun.

Seems to have the same terrible ball carrier logic too.
 
# 100 PVarck31 @ 06/21/11 02:50 PM
Quote:
Originally Posted by Rules
Yep, too much time spent on mascots and dreadlocks and not enough on the gameplay. No goes the theory of them showing alpha builds when what we all are seeing is the final product.
This isn't the final build. Its the demo build which had to be submitted a while back for certification.

I'm not saying that there will be wholesale changes, but some things will probably be tuned.
 


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