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NCAA Football 12 News Post


Armed with a notebook full of questions and the collective weight of the OS football community on my shoulders, I entered the Los Angeles Convention Center this morning on a mission. After some solid playtime and a couple Q&A sessions later, I am now confident that 2011 has the potential to be one of the best football gaming years we've seen in recent memory.

However, before I begin I need to get one thing out of the way. I was told by an EA rep that the reason NCAA Football 12 was shown behind closed doors was to better showcase Madden, removing any possible distraction to this year's NFL offering which was front and center of EA's main display. The only other game playable on the show floor was the new Need for Speed game. FIFA 12, NHL 12, and SSX all joined NCAA 12 in being shown privately.

Read More - OS at E3: NCAA Football 12 Preview

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
NCAA Football 12 Videos
Member Comments
# 41 NDAlum @ 06/09/11 12:42 PM
Quote:
Originally Posted by franko3219
I will be upset if this is what has to happen to make the CPU call good plays. I do not buy the game to put an extra 2 - 3 weeks into sliders, rosters, and playbooks to get the game to be challenging without feeling cheated.
I also want the game to be ready to go out of the gates but that's not reality. I know that adjustments will need to be made to help the CPU be more efficient with their offense.

I am going to work on this while rosters are completed
 
# 42 Hova57 @ 06/09/11 02:44 PM
My assessment of NCAA 12, from the videos I saw of the game it looks good. Reading people saying its a polished NCAA 11 is a good thing. If you've played 11 and like it alot you'll prob like 12. Madden got the goods this year cause they had too, NCAA prob be up again in a two years. Every sports game leaves stuff out we wish we had. But I think NCAA dedicated its self to the franchise player two years in a row. I rather have a polished game than a game with issues that can't be fixed. its funny we bitch and moan bout things wrong in the game day 1 and 2 and when they patch its messed up. How about we play for a week and give honest an assessment and instead of complaining because you haven't adjusted to the game.

My main gripe with the game is punt blocking and return. hopefully with the suction removal you can get through the line to block and with the return the players need to stay in their lanes and not form a congo line and play simon says with the returner.
 
# 43 The JareBear @ 06/09/11 02:48 PM
One of the few things I really agree with Ben H. about is the special teams balance. Imagine, if they make it possible to block punts how easily could that tactic be exploited by "savvy" gamers and used online to block it almost every time?

When Ben said something like, "you have to be careful not to make it too easy to block kicks" I agreed whole heartedly, I would rather have no blocks than too many to be honest.
 
# 44 Hova57 @ 06/09/11 04:32 PM
Quote:
Originally Posted by jaredlib
One of the few things I really agree with Ben H. about is the special teams balance. Imagine, if they make it possible to block punts how easily could that tactic be exploited by "savvy" gamers and used online to block it almost every time?

When Ben said something like, "you have to be careful not to make it too easy to block kicks" I agreed whole heartedly, I would rather have no blocks than too many to be honest.
I disagree with that cause there are teams in college that are special team gurus see Virginia Tech. You should be allowed to block kicks not every kick but at least come close . If I'm playing a FCS team I should be able to block two or three punts or two or three fg. See ricky sapp he lead college fb in block fgs his senior year. they are holding back the excitement of special teams leaving the kicker and returner to score.
 
# 45 Schreck @ 06/09/11 04:51 PM
Quote:
Originally Posted by Hova57
I disagree with that cause there are teams in college that are special team gurus see Virginia Tech. You should be allowed to block kicks not every kick but at least come close . If I'm playing a FCS team I should be able to block two or three punts or two or three fg. See ricky sapp he lead college fb in block fgs his senior year. they are holding back the excitement of special teams leaving the kicker and returner to score.
Yes there are teams that are really good at getting after the kicker, but they are pretty few and far between. Last year there were 273 blocked punts/field goals in college football, or about 2.275 per the 120 teams over 12/13 games. 73 teams got all of those, so almost 50 teams had no blocked kicks. So yeah blocked kicks happen, and it would be great if they were more accurate in the game, but it would get really old if guys figured out how to block a kick or more every game.
 
# 46 The JareBear @ 06/09/11 04:53 PM
First of all, you are absolutely right about special teams, they are a big part of the game in real life and shouldn't be overlooked. I am well aware of Frank Beamer's influence on his special teams program and the success they have year in and year out.

I guess what I was trying to say is that, in a game where even the most realistic aspects can be exploited unfairly, it probably is more difficult than we think to program a fair way to block kicks once in a while and not be able to do it every single time

You're right though, it isn't very exciting when you know the kick will never be blocked....

How many blocked kicks does the best team in that category have in a season typically? 9?
 
# 47 coogrfan @ 06/09/11 05:04 PM
Quote:
Originally Posted by Schreck
Yes there are teams that are really good at getting after the kicker, but they are pretty few and far between. Last year there were 273 blocked punts/field goals in college football, or about 2.275 per the 120 teams over 12/13 games. 73 teams got all of those, so almost 50 teams had no blocked kicks. So yeah blocked kicks happen, and it would be great if they were more accurate in the game, but it would get really old if guys figured out how to block a kick or more every game.
True story-back in the PS1 days I had a Madden buddy who figured out that if he lined up in a certain goal line D he could literally make it impossible for the other guy to kick fg's. It didn't matter if was a 60 yarder or an extra point, nor did it matter how fast you tried to get the kick away -- if you tried it it was getting blocked. Used to drive me absolutely nuts.

For that reason I am firmly in the "too few blocks is better than too many" camp.
 

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