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NCAA Football 12 News Post


Check out the NCAA Football 12 Coaching Carousel hands-on preview, at TSO.

Quote:
"First of all, be assured there is some depth to the process and tangible impacts on the teams being coached. This isn’t just rotating names and meaningless movement. There are Offensive Coordinators and Defense Coordinators (no position coaches) to go along with the Head Coach and the coach prestige has a direct impact on the progression of players for the length of time he coaches the team. It’s not as deep as it could be, but for the first implementation, it’s more than I expected."

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Member Comments
# 1 PaperBoyx703 @ 05/23/11 04:37 PM
Quote:
The best thing about this coaching carousel is that the coach prestige rating will fluctuate based on the coach’s performance throughout the dynasty and that rating has a direct impact on the progression rate of the players on the specific team he coaches. This is critical in creating a dynamic environment in which teams will progress and regress based on the decisions they make when hiring a new coach. This makes every dynasty you ever participate in different and unique in it’s own way.
This makes me feel better since ratings werent going to be in. This is good because I only thought without ratings it would not have effects on the players and only playbooks will change.

So im not completely down about this.
 
# 2 Assassin @ 05/23/11 04:50 PM
This mode will have some life to it. I liked the breakdown for it and I'm looking forward to getting the chance to test it out on my own.
 
# 3 tyler289 @ 05/23/11 04:52 PM
So essentially, the coach prestige rating is just an all-encompassing coach rating that directly ties into progression for his team. That's fine with me for a first time feature. It affects the team progression and teams will hire better prestiged coaches. I'm sure we'll see specific ratings in the future, but for a start this sounds great.
 
# 4 dan_457 @ 05/23/11 05:02 PM
Not sure how well you can answer this Ryno, but were you able to gauge how big of an effect prestige has on progression. Like Any specifics, i.e if an A+ coach at a 3* program progresses at players at the same rate a C+ coach would at a 6* or whatnot?

I think if they made it so that coach prestige was the main factor in player progression, and not school prestige, it would make coaches have a huge impact.
 
# 5 RynoAid @ 05/23/11 05:05 PM
Quote:
Originally Posted by dan_457
Not sure how well you can answer this Ryno, but were you able to gauge how big of an effect prestige has on progression. Like Any specifics, i.e if an A+ coach at a 3* program progresses at players at the same rate a C+ coach would at a 6* or whatnot?

I think if they made it so that coach prestige was the main factor in player progression, and not school prestige, it would make coaches have a huge impact.
to what extent i do not know, and really.. it's hard to gauge that unless your doing specific tests to see what those rates of progression are. And to be honest, it's just one factor, so it's really hard to pinpoint exactly what impact it does have just playing the game for a short period of time.

Sorry i don't have a better answer.
 
# 6 dan_457 @ 05/23/11 05:09 PM
Quote:
Originally Posted by RynoAid
to what extent i do not know, and really.. it's hard to gauge that unless your doing specific tests to see what those rates of progression are. And to be honest, it's just one factor, so it's really hard to pinpoint exactly what impact it does have just playing the game for a short period of time.

Sorry i don't have a better answer.
It's cool, that needs a lot testing and time to figure it out, but i figured I'd ask anyway.
 
# 7 canes21 @ 05/23/11 05:11 PM
Ryno, you probably can't really answer this fully, but when you say programs can fall or rise based on their coach's prestige, is that completely true? What I mean is if Miami is 6-6 and hires a A prestige coach, will they become relevant against after he gets the players he wants? Also, will teams actually fall if a team like Miami goes 11-1, but their coach retires, so they hire a B prestige coach, will they start to slowly become worse under him until they make another hire?

Also, if Miami goes no better than 7-5 for 10 straight years, will they still be limited to only hiring B prestige coaches or will they be realistic and go after a worse coach to try and get the program back on its feet, hope he progresses, or eventually hire another coach after they improve all they will?
 
# 8 eagskerfan @ 05/23/11 05:17 PM
If a coach moves to another school, does he take his playbook style with him?
 
# 9 canes21 @ 05/23/11 05:18 PM
Quote:
Originally Posted by eagskerfan
If a coach moves to another school, does he take his playbook style with him?
Yes, thats been answered in other previews.
 
# 10 RynoAid @ 05/23/11 05:20 PM
Quote:
Originally Posted by canes21
Ryno, you probably can't really answer this fully, but when you say programs can fall or rise based on their coach's prestige, is that completely true? What I mean is if Miami is 6-6 and hires a A prestige coach, will they become relevant against after he gets the players he wants? Also, will teams actually fall if a team like Miami goes 11-1, but their coach retires, so they hire a B prestige coach, will they start to slowly become worse under him until they make another hire?
To give you an honest answer, it will only impact the teams from the standpoint of increasing or decreasing the impact on progression based on the prestige rating. Could that play out in the way your described? possibly. And yes, a high prestige team will have less tolerance for failure and will remove lower rated coaches if they are not performing.

Quote:
Originally Posted by canes21
Also, if Miami goes no better than 7-5 for 10 straight years, will they still be limited to only hiring B prestige coaches or will they be realistic and go after a worse coach to try and get the program back on its feet, hope he progresses, or eventually hire another coach after they improve all they will?
I don't believe there is a limitation on what level of coach can be hired. I do believe programs will look at the best coaches available with mitigating factors like Alma Mater having some impact too.
 
# 11 eagskerfan @ 05/23/11 05:21 PM
My bad. I hadn't seen that.
 
# 12 volstopfan14 @ 05/23/11 06:12 PM
Just wondering, are there any other coach customization options? By that I mean apperal and hats. A dumb question, but I'm curious.
 
# 13 sparkdawg777 @ 05/23/11 07:02 PM
Since Coach Prestige has an impact on player progression why is it that as a HC we can not hire/fire OC's and DC's? If my DC is a C- and I'm just that good on defense that we still have success on that side of the ball will his prestige rating go up? Or vice versa if I am bad on defense but my DC is good like an A- will his rating go down? Also is it actually confirmed that we can not hire/fire OC/DC's?
 
# 14 RynoAid @ 05/23/11 07:03 PM
Quote:
Originally Posted by volstopfan14
Just wondering, are there any other coach customization options? By that I mean apperal and hats. A dumb question, but I'm curious.
there is a limited amount of customization... shirt/sweater/suit etc.. and headgear/glasses type stuff. It's not that robust, but there are some.
 
# 15 WildeCane @ 05/23/11 07:29 PM
I noticed in the vid that the stats goals are normal for 15 min qrts but kinda outrageous for 5 min qrts. If we change the qrt lengh will the goals be affect. For instance one goal for oregon was 4000 passing yards. If this was for 15 min qrters than a more reasonable number for 5 min qrts would be 2000 (techniquely 1333.33 yrds but that seems a bit low)
 
# 16 volstopfan14 @ 05/23/11 07:33 PM
Quote:
Originally Posted by RynoAid
there is a limited amount of customization... shirt/sweater/suit etc.. and headgear/glasses type stuff. It's not that robust, but there are some.
Yeah that's about what I figured. I was wondering if a pullover or jacket was an option? Not really a big deal at all but I'm curious. And I don't know if you know or not, but do you know if we can import a RTG player into dynasty as a coach? I remember being able to do that on the PS2. That would be amazing to begin as a high school senior, go through your college career as a player, take a job as a coordinator, then get a job as a head coach.
 
# 17 illwill10 @ 05/23/11 07:38 PM
Quote:
Originally Posted by WildeCane
I noticed in the vid that the stats goals are normal for 15 min qrts but kinda outrageous for 5 min qrts. If we change the qrt lengh will the goals be affect. For instance one goal for oregon was 4000 passing yards. If this was for 15 min qrters than a more reasonable number for 5 min qrts would be 2000 (techniquely 1333.33 yrds but that seems a bit low)
Agreed.
I also hope it is based off your playstyle. I wouldnt want to see Pass for 4000+ yards since I will run a Run-Heavy Playbook. It would be lucky for me to have over 3000+ Yards passing
 
# 18 canes21 @ 05/23/11 07:41 PM
Quote:
Originally Posted by WildeCane
I noticed in the vid that the stats goals are normal for 15 min qrts but kinda outrageous for 5 min qrts. If we change the qrt lengh will the goals be affect. For instance one goal for oregon was 4000 passing yards. If this was for 15 min qrters than a more reasonable number for 5 min qrts would be 2000 (techniquely 1333.33 yrds but that seems a bit low)
I don't think the goals change for your quarter length and besides, at 15 minute quarters wouldn't most people be able to achieve every goal almost since there is no true accelerated clock?

At 7-8 minute quarters I usually finish with realistic season stats and thats because there is a form of accelerated clock in NCAA 11 already. Not chew clock, but every time you huddle it takes off 8-10 seconds off the play clock and the game clock too when it should.
 
# 19 dan_457 @ 05/23/11 07:44 PM
I would think they would set the goals based on your playbook, maybe the 4000+ yards goal was in pass heavy offense, or at least it should be.
 
# 20 illwill10 @ 05/23/11 07:51 PM
Quote:
Originally Posted by dan_457
I would think they would set the goals based on your playbook, maybe the 4000+ yards goal was in pass heavy offense, or at least it should be.
Exactly.
In my offense I wouldnt be able to pass over 3000 yards.
 

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