I dont see what you guys think is so great about this one. The 3d grass looks real good, but other than that the running and the player models and the jersey physics look like crap. Oh well i am still excited for madden 12!
my wallet is crying cause it knows 120 of it's closest friends are gonna be moving out this summer lol seriously this looks great, I feel like this would have been a better teaser than all those lame teaser trailers. First time I think i've ever been really excited for both games.
my wallet is crying cause it knows 120 of it's closest friends are gonna be moving out this summer lol seriously this looks great, I feel like this would have been a better teaser than all those lame teaser trailers. First time I think i've ever been really excited for both games.
I dont see what you guys think is so great about this one. The 3d grass looks real good, but other than that the running and the player models and the jersey physics look like crap. Oh well i am still excited for madden 12!
I don't see how you don't think it looks good. See what I did there?
good photo....it just looks like they are getting back to the jerseys looking glossy...rather then having a cloth texture to them....i hate that glossy look
The level of detail in the players is looking great. I notice the grass kick-up, the red staining (blood? heh) on the white pants, the shadowing of the padding under the uniforms....
The level of detail in the players is looking great. I notice the grass kick-up, the red staining (blood? heh) on the white pants, the shadowing of the padding under the uniforms....
I don't think thats blood, they'd probably need a T rating. If I see what your'e talking about, then it is the symbol for whoever makes the pants.
For those saying the ball needs to be re-sized...It sure looks size proportionate in the pic
from the presentation blog
Authenticity is always a big focus for the art team and this year we took things to the next level. Player proportions have been overhauled including a new dynamic head and neck scaling system that makes extreme body sizes like 6’4” 264 lbs Brandon Jacobs and 5’6” 190 lbs Darren Sproles accurate for the first time in Madden NFL. In the past Sproles would have felt like a child because his head would be too small while Jacobs would not feel as big because his head was too large. In addition, we now have the ball scale 100% accurate. Before it was 20% too large and looked like a beach ball. I can't emphasize enough how great a difference these things make in presenting an authentic NFL look.