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NASCAR The Game 2011 News Post


I received the game this morning at 9 AM. Please keep in mind, I have only raced 4 times so far and practiced at another.

I am going to answer as many questions as I can that have already been asked, then will keep posting impressions and answer as many questions as I can. I have my PS3 in my office hooked up to the same monitor as my PC, so I have to switch over, so If I don't immediately respond to something, it's because I am on the PS3.

On to the questions, from the other topic.

I wanna know how are the Graphics compared to NASCAR 09? I really can't get a good grasp from the videos. Thanks.

IMO the graphics are a bit better than NASCAR 09. NASCAR 09 was a nice looking game, but I think NTG11 does a better job here. There is a very natural, organic look to it, almost like MLB The Show has. The color palate is there, but it's not too crisp, or overdone.

The car models are nicely executed, and tracks look beautiful.

1. I think we are all wondering about the difficulty of the game and if what we saw in the videos was on some easier level. Is the game more realistic than what the videos may have lead us to believe?

2. Is there a true career mode, or is it just a season, and how does that work?

3. Do you get the sense that you are at 30+ different tracks, or does it feel like most of the tracks run about the same?


1. I set the difficulty for the AI on the highest at Tally, Daytona, and Texas. They were very competitive at Tally and Daytona, and Texas were just better than me....flat out! What I really like so far about the AI, is that they are aggressive, but not cheap. They understand that you are also on the track, and try to be cautious of their surroundings. They did bump draft with me at Tally and Daytona, and I could do the same with them...and there was no sign of them being disturbed by it.

2. Have not jumped into career mode as of yet, but will give it a run as the day progresses.

3. There was a nice difference in the feel from Atlanta, Texas, Daytona and Tally. They didn't feel that same at all, and based off early impressions, they did a nice job trying to individualize and realistically replicate each track.


Pre-race presentation-Is there a full pace lap with the driver/grid position rundown like EA did a few years back? Very tv-style touch that was very nice. Also, any featured drivers pre-race?

Wreck/caution-how long is it between the wreck, caution and going into the pace lap? Time enough to 'go thru' the wreck if it happened up in front and you're in the back of the pack, or just 'there's a wreck' and then two seconds later in the caution lap?


Keep in mind, I have not done season or career, but in "race now" option, there was no pre-race or any presentation. It literally took you to the race about 100 yards away from the start finish line.

In regards to wrecking, you get to watch the whole wreck. It doesn't take you away to a cut scene instantly. I was in one at Tally, and it seemed like it lasted 20 seconds, and I was in one at Texas, and it only lasted about 10 seconds. Then it gives you the option to pit under caution...if you choose no, it takes to a few seconds before the green flag drops again.


I am very curious about the realism of the track surface. For example, Are there bumps in on the lowside of turns 1 and 2 at Las Vegas? Do the bumps upset the car and make you create a setup that can handle those bumps?

That leads to my other question. How much does messing with the setup actually change the feel of the car? When the track rubbers up, does the car get tighter?


From what I have seen, the bumps feel like they are barely noticeable. I felt a little bit at Daytona in turns 3 going into 4(keep in mind its still Daytona 10 on my copy) but nothing that really forced me to white knuckle the wheel at all. When an AI car gets into you, you notice that a lot more than any bumps on the track surface. If you're hoping to really feel the surface bumps and have it effect the car....probably not going to be real happy.

I will say the the driving model is really well done though, and you truly feel connected to the track surface.

Ok, going to go test some more, and try to get some photos, but videos may be very difficult. I am trying to find a way to do it right now. I will be back in a few to answer some more questions and give some solid impressions.

Game: NASCAR The Game 2011Reader Score: 4/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 15 - View All
NASCAR The Game 2011 Videos
Member Comments
# 701 shock11 @ 03/28/11 03:20 PM
he is right the game will not be that good. I'm still buying because I like Nascar and it will be better then any game EA had made. Also it is only 35 dollars at amazon with release day shipping so not wasting to much on it.
 
# 702 Kyzem @ 03/28/11 03:23 PM
So im pretty sure this has been asked but, Is there double file restarts?
 
# 703 bluengold34_OS @ 03/28/11 03:24 PM
Quote:
Originally Posted by Kyzem
So im pretty sure this has been asked but, Is there double file restarts?
There is, and if you're in 1st, it's your choice of outside or inside lane.
 
# 704 Air_Logan24 @ 03/28/11 03:26 PM
Less than 24 hrs.!!!!!!!!!!!!!!!
 
# 705 petty43 @ 03/28/11 03:26 PM
Quote:
Originally Posted by bigdoc22
For what it's worth, Amazon just raised its pre-order credit to $25.


Sent from my PB99400 using Tapatalk
 
# 706 Pezell04x @ 03/28/11 03:27 PM
I must say, my friend, brother and I are really excited for this game tomorrow. After reading through the 19 or so pages of the impressions page, I'm even more excited to play this tomorrow. I haven't played a racing game sicne NASCAR 09.

Blue, Senor and a few others, thanks for the impressions.
 
# 707 petty43 @ 03/28/11 03:28 PM
Quote:
Originally Posted by bigdoc22
For what it's worth, Amazon just raised its pre-order credit to $25.
What if you already pre order whounder if you still get the credit

Sent from my PB99400 using Tapatalk
 
# 708 dynamicvision @ 03/28/11 03:30 PM
Quote:
Originally Posted by bigdoc22
For what it's worth, Amazon just raised its pre-order credit to $25.
Does that apply to people who already preordered it like me? It said like $10 back when I ordered it.
 
# 709 mtb123 @ 03/28/11 03:30 PM
What is the best race wheel for this game for 360?
 
# 710 bluengold34_OS @ 03/28/11 03:32 PM
Quote:
Originally Posted by Pezell04x
I must say, my friend, brother and I are really excited for this game tomorrow. After reading through the 19 or so pages of the impressions page, I'm even more excited to play this tomorrow. I haven't played a racing game sicne NASCAR 09.

Blue, Senor and a few others, thanks for the impressions.
No problem at all bro and I hope you like it. I am a NASCAR nut, and I really enjoy the game a lot. Please just keep in mind, its not perfect, but a lot of fun.
 
# 711 Kyzem @ 03/28/11 03:33 PM
Cool, Thanks.
 
# 712 Pezell04x @ 03/28/11 03:33 PM
Quote:
Originally Posted by bluengold34_OS
No problem at all bro and I hope you like it. I am a NASCAR nut, and I really enjoy the game a lot. Please just keep in mind, its not perfect, but a lot of fun.
I hear that. No game is. Are you using a controller or wheel?
 
# 713 stlcaridnals1522 @ 03/28/11 03:33 PM
for me its 25 1/2 long hours. I just want to play it so bad, been waiting forever.
 
# 714 FSU Judge @ 03/28/11 03:34 PM
Quote:
Originally Posted by Senor Nascar
Well there are a ton of options in regards to this. You can run standard tire wear & Fuel or X2 or X3 or X4. I still haven't found the perfect settings yet. I really think each track may require a different one depending on race length. Now in regards to race length you can choose from 1 lap to full race in RACE NOW. In career mode, it goes up by percentage with 2 or 3 % being the lowest then it goes up in 10%'s...if that makes sense.

I have been running anywhere between 20-30 percent which feels pretty good so far.
Thanks.

At 20% race length, how long does a race typically take you to complete?

And what tire/fuel wear are you using (standard or one of the accellerated) and how is that doing for need for pit stops?

Unless I am missing something (or my math is off), it would seem that if you were running 20% and did x4 tire wear, that would nearly equate to a normal race because you are running about 1/4 of the race (actually 1/5), but your tires and fuel is running out 4 times faster. So, at Daytona, if they typically run 50 laps on fuel/tire run, I assume that a 4x wear would mean that the fuel/tire run would be 12.5 laps. If you ran a 20% race (which would be 40 laps for the 500), you would have 3-4 stops. Is that how it is supposed to work? And does it?
 
# 715 buckeye02 @ 03/28/11 03:34 PM
Can you race 2 player with 43 cars on the track? Offline of course.
 
# 716 bluengold34_OS @ 03/28/11 03:39 PM
Quote:
Originally Posted by Pezell04x
I hear that. No game is. Are you using a controller or wheel?
I started out using the GT5 Driving Force wheel I bought for GT5, and if you ever played GTR2(on the PC), thats how tight and responsive the wheel is. It's FF is good, but I love the tightness and responsiveness of it.

Last night and today, I have raced with nothing but the controller. I love how you feel so connected with the track, and how closely dialed-in you are, when it comes to feathering the gas and brake. You can truly steer your car around the turns with your gas and brake, as it should be.

It really is a win-win either way...IMO
 
# 717 i c u cant stop me @ 03/28/11 03:40 PM
I heard that some gamestops are doing midnight releases is this true? and if so anyone know if there are going to be any gamestops open at that time in florida? thanks.
 
# 718 stlcaridnals1522 @ 03/28/11 03:43 PM
Quote:
Originally Posted by FSU Judge
Thanks.

At 20% race length, how long does a race typically take you to complete?

And what tire/fuel wear are you using (standard or one of the accellerated) and how is that doing for need for pit stops?

Unless I am missing something (or my math is off), it would seem that if you were running 20% and did x4 tire wear, that would nearly equate to a normal race because you are running about 1/4 of the race (actually 1/5), but your tires and fuel is running out 4 times faster. So, at Daytona, if they typically run 50 laps on fuel/tire run, I assume that a 4x wear would mean that the fuel/tire run would be 12.5 laps. If you ran a 20% race (which would be 40 laps for the 500), you would have 3-4 stops. Is that how it is supposed to work? And does it?
thats a good quesiton, i was wondering the same thing
 
# 719 bluengold34_OS @ 03/28/11 03:48 PM
Quote:
Originally Posted by tweezy90
can you save in the middle of a race...tried to search the thread but nothing came up
I have never seen an option to do so, when I quit a race early. If I am not mistaken, in the initial interview I did with Ed, I think that is something they are trying to get in next years version

Quote:
Originally Posted by jaybubba99
Man! I don't care what any of these guys whinning about the game have to say(even though they don't even have it) I can not wait for tomorrow. I'm just totally stoked to be getting a new nascar game. let's go racing boys!!!!!!!!
It really is all about expectations and perception. There are going to be people who get it tomorrow, and just don't care for it. They were expecting something else, or something more...and that's their right. You will have people who think it's ok, and some people who will love it. I will stand by my my word though, as I love this game and think it's the best NASCAR game to ever hit a console!

Quote:
Originally Posted by i c u cant stop me
I heard that some gamestops are doing midnight releases is this true? and if so anyone know if there are going to be any gamestops open at that time in florida? thanks.
It really is dependent upon your area. I know my local one is, but I know others that are not. I just want to pick up TW:Masters Edition, so I will be there tonight. I really thought more GS's would as you have WWE All Stars, NASCAR11 and TW:Masters Edition
 
# 720 luciano2421 @ 03/28/11 03:49 PM
No opening for midnight at Gamestop for me. I will be there at 10am sharp to pick my copy up!!

Blue, Senor Nascar, or anyone else with the game got some questions.

1. What is the length/percentages of races online?

2. Have you all raced with the Xbox Wheel? How good is the FF and response?

3. Is the patch live yet?
 


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