02:57 PM - February 25, 2011 by RaychelSnr
For the past few weeks, the talk on some of the various hockey forums has been about attributes, and whether they have any effect on our beloved OTP pros. Speed and acceleration have been the most talked about attributes, but let's not forget about the numerous goalie attributes that we have no real info on.
Speed
When the first discussions about the speed attribute started, I was slightly skeptical when people would talk about how the most expensive attribute in the game was not worth upgrading. As someone who mostly plays defense for my EASHL club, I have never put much stock in speed because I play positional defense and rarely have to skate hard in any situation, but it still sounded wrong. Nevertheless, I boosted my 65 speed to see if I felt any difference.
A couple of OTP games later I was writing an email to the rest of my club to say, "remove the points you spent on speed and put them in balance and strength for a more balanced player; you won't regret it." If you only play OTP and cherry pick a lot, you might need an increase to 90 speed. But if you play as a team and move the puck by passing, you won't notice a difference.
Read More - Dump 'N Cheese: Dead Attributes in EASHL
Speed
When the first discussions about the speed attribute started, I was slightly skeptical when people would talk about how the most expensive attribute in the game was not worth upgrading. As someone who mostly plays defense for my EASHL club, I have never put much stock in speed because I play positional defense and rarely have to skate hard in any situation, but it still sounded wrong. Nevertheless, I boosted my 65 speed to see if I felt any difference.
A couple of OTP games later I was writing an email to the rest of my club to say, "remove the points you spent on speed and put them in balance and strength for a more balanced player; you won't regret it." If you only play OTP and cherry pick a lot, you might need an increase to 90 speed. But if you play as a team and move the puck by passing, you won't notice a difference.
Read More - Dump 'N Cheese: Dead Attributes in EASHL