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NASCAR The Game 2011 News Post


We will be conducting an OS exclusive interview with Activision and Eutechnyx this coming Thursday, and would love to have some OS participation. Obviously interviews have already hit the media, but we want to take a different angle with this. We want you, the OS racing community to ask the questions, and we will do our best to get them all answered as accurate and detailed as possible.

If you have a question for the producers of the game, please post them here and make sure you keep them as realistic as possible.

Game: NASCAR The Game 2011Reader Score: 4/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 15 - View All
NASCAR The Game 2011 Videos
Member Comments
# 41 jenglund @ 10/07/10 04:10 PM
Quote:
Originally Posted by mwjr

1. How will you progress? In EA's NASCAR 09, you collected points and used those points to improve your car. I would prefer a system similar to the one in NASCAR Thunder 2002, where you won money and used that money to improve your car and team. So for example I start out dirt poor, but as I win races and collect prize money, I can enhance my car. As I enhance my car, I win more races. As I win more races, I get offered new sponsor offers and team contract offers. As I sign new and more lucrative team contracts and sponsorship deals, I'd enhance my car. And so on and so on...

In other words, will progress/development be based on money?

2. Along the same line, how critical will your pit crew and crew chief be? Using an example from EA's NFL Head Coach. The better your General Manager was, the better you drafted. This made your team better. Will we be able to hire crew chiefs that will improve the pit crew? Will we be able to hire better crew members?

3. Customization question - How customizable will this game be? I love playing these types of games, but to be honest, I'm not very good. There didn't seem to be too much wiggle room in terms of difficulty level with EA's last NASCAR effort. For me, at least, I either crushed the competition because I wasn't good enough, or I was getting crushed, again because I wasn't good enough. Any chance that we can have a close to sim game without being too arcade-ish, something, I would hope, that can be set using sliders?
Chiming in one more time as I read these and think about it more...these really sum it up for me. What is career like? And will I have multiple ways to customize the difficulty?

In an ideal world, I could either be a driver/owner, and manage all aspects of the garage and car, or I could just to just be a driver, and sign with new teams as I get better and get better equipment that way.
 
# 42 bluengold34_OS @ 10/12/10 01:38 PM
Quote:
Originally Posted by bill2451
so did this happen?
yes it did.......Should be up here in the next couple of days hopefully.
 
# 43 Hokie20 @ 10/12/10 03:43 PM
Quote:
Originally Posted by bluengold34_OS
yes it did.......Should be up here in the next couple of days hopefully.
How about a little taste about something that we haven't heard anything about yet?
 
# 44 bluengold34_OS @ 10/12/10 04:38 PM
Quote:
Originally Posted by Hokie20
How about a little taste about something that we haven't heard anything about yet?
All I will say is that its a 2 part interview becaue Ed was so gracious with information. I included a lot in the first part, and just as much in the second part. There is a lot of info in each part that no one has ever heard about yet............very exciting stuff!

I think you will all be very pleased!
 

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