"Hopefully, the delay will allow us as a community to help fix the problems we saw in the NBA Elite 11 demo and make the postponement worthwhile. I strongly suggest we jump on any opportunity to provide constructive feedback and definitely not shy away from posting detailed opinions and suggestions. "This sucks" and "EA sucks" are not going to accomplish anything. There's a time and a place to express those sentiments of course but if we're presented with an opportunity to make the delay worthwhile, then I feel we have to make the most of it."
Best thing said in all 3 articles. Obviously EA is listening to us now, telling them how much they suck, is not going to help anyting.
"Make no mistake about it EA Sports is not doing the consumer a “favor” by delaying NBA Elite 11, this was a business decision first and foremost. The game was sure to get poor reviews, drop in sales even further, and kill the reboot that the company had invested so heavily in. It does save those people who had bought into the PR about the game being revolutionary, fans of the Live series, and those who wanted NBA Jam, from getting what would have been perceived as being fooled and misled. We’ll have to see where they go from here before fully accessing the damage that has been done and the future prospects of NBA products from EA Sports."
Pasta padre is right on the money!
Good links Steve. I was surprised that PP thinks EA may go back to the Live name, despite everything this year working towards getting AWAY from the Live name. Personally, I loved Live 10 and if they decided to go back to that engine, polish and refine it, and put out a smoother and more sim Live 12, I'd be thrilled.
But EA obviously made the right move. Elite 11 was going to get brutalized by both critics and game players alike. And they may have done fatal damage to their fan base by releasing an unready product.
The problem is EA have gotten away for so long with releasing games that they know had issues or had only received minor upgrade from the previous iteration. The fact remains that EA only cancelled Elite in the face of it's far superior opposition. A good business decision would have been to recognise problems much earlier on & take an additional year of development (as per 2K with their NHL game) or released the product as a collegiate game instead.
I agree with the community about every NBA Elite 11 shortcomming. But I disagree that they should drop everything that was done in favour of returning to the ways of Live 10.
I loved Live 10 to death, but I haven't been able to enjoy it that much after having a taste of the new controls. I keep wondering what a fully developed NBA Elite could become. I still hope they release it in January.
Luckly we still have NBA 2K11, a potential Game of the Year.
Great write ups. Different points of view was needed. I think NBA Elite needs to return without gimmicks and just deliver a knockout basketball game with FULL features. There is no time for them to half-step here...the controls need to feel responsive and player models MUST look like next-gen player models. The presentation has to be more than just banner swipes...and most importantly NBA ELite must play like BASKETBALL. They have the extra time to do so and I hope they deliver.
I am not a fanboy of either title. I simply prefer a game that is A. fun to play and B. actually resembles the sport it is trying to emulate as closely as possible. That being said and was so eloquently pointed out here on OS a few weeks or so ago - I realize making games like this is hard. So, I do believe EA is doing the right thing and hitting the reset button internally and pulling a "do over" in terms of getting this one right. 2K, congrats on another superb year of BBall. EA, I hope to see you guys next year with a totally blow us out of the water NBA game the rivals anything 2K has done or will ever do. We all know competition in gaming makes winners out of us all (the consumer) so props to EA for at least attempting to make the best out of a tremendously tough choice.
It was obviously a mistake to release a demo with a gamebreaking glitch. You can find a bunch of them on the marketplace (I just tried the Dante's Inferno demo and was hit with one on my first play) but the whole nature of NBA games and how seriously some take their brand loyalty meant people were already going into the demo looking for flaws. Now we have a bunch of writeups pointing to the one youtube video with a glitch that wasn't even in the final game.
I don't know how this will all turn out (ideally with an Elite 12 game capable of pushing 2K next fall) but i'm always annoyed when stuff like one glitch (hardly an unprecedented one) gets blown up to degree it has.
It was obviously a mistake to release a demo with a gamebreaking glitch. You can find a bunch of them on the marketplace (I just tried the Dante's Inferno demo and was hit with one on my first play) but the whole nature of NBA games and how seriously some take their brand loyalty meant people were already going into the demo looking for flaws. Now we have a bunch of writeups pointing to the one youtube video with a glitch that wasn't even in the final game.
I don't know how this will all turn out (ideally with an Elite 12 game capable of pushing 2K next fall) but i'm always annoyed when stuff like one glitch (hardly an unprecedented one) gets blown up to degree it has.
LOL TO BE HONEST MAN I DON'T KNOW HOW A LOT OF PEOPLE ON HERE CAN REALLY TRY TO BACK UP EA FOR THE POORLY PUT TOGETHER DEMO AND GAME THEY WAS ABOUT TO PUT OUT THIS YEAR. WHEN 2K PUT OUT THERE DEMO 3 WEEKS BEFORE THE RELEASE DATE (WITH NO GLITCHES MIGHT I ADD FROM MY TIME PLAYING IT ON THE 360) THERE WERE REALLY NO COMPLAINTS NOR BAD FEED BACK, 2K REALLY HANDED US A GOOD PRODUCT THAT'S ALMOST PERFECT IN EVERYWAY. AND WHEN I PLAYED ELITE, COME ON MY DUDE THEY WENT BACK TO LIVE 98 ON ME WITH THAT ONE. THE ONLY THING I KIND OF LIKED ON THAT WAS THE DRIBBLING SYSTEM. AND FAR AS THE GLITCH YOUR TALKING ABOUT THAT'S NOT THE REASON WHY THIS IS GETTING BLOWN UP. ITS THE GAME ITS SELF. NOT TO GET ON YOUR BAD SIDE BUT JUST MY THOUGHT ON THE SITUATION. I USE TO BE A LIVE FAN UNTIL LIVE 07 CAME OUT. THAT ONE WAS BS TO ME ALL UNREAL ACTIONS AND SO MANY GLITCHES. 2K IN MY OPINION HAS BEEN ON POINT WITH A LOT OF THE GAME PLAY AND EVERYTHING THAT COMES WIT IT.
This move is for the best and I'm not seeing it as a let down. I firmly belive that EA sports "sooner or later" will make a move to get back in the nba money. The time away will only make them stronger "hopefully" and like the other blog said "2k has to bare the burden of being alone" Theres going to be no "oh 2k sucks but at least its better than live/elite" any more. The pressure after this year will be on 2K Sports. As of right now October 5, 2010 NBA 2K11 is tighiiiiiiit
It was obviously a mistake to release a demo with a gamebreaking glitch. You can find a bunch of them on the marketplace (I just tried the Dante's Inferno demo and was hit with one on my first play) but the whole nature of NBA games and how seriously some take their brand loyalty meant people were already going into the demo looking for flaws. Now we have a bunch of writeups pointing to the one youtube video with a glitch that wasn't even in the final game.
I don't know how this will all turn out (ideally with an Elite 12 game capable of pushing 2K next fall) but i'm always annoyed when stuff like one glitch (hardly an unprecedented one) gets blown up to degree it has.
Their problem is it was worse than just a bad demo. The demo was just the end of the straw.
Now we have a bunch of writeups pointing to the one youtube video with a glitch that wasn't even in the final game.
I don't know how this will all turn out (ideally with an Elite 12 game capable of pushing 2K next fall) but i'm always annoyed when stuff like one glitch (hardly an unprecedented one) gets blown up to degree it has.
There's no way they would've opted to lose millions of dollars over one glitch. It was WAY more than that, and way more than the video that did it. The Jesus Bynum video just encapsulated the overall reception to the game, and made the reaction more visual. And really that was only one part of the video - part of what made the video funny was his constant "WTF?" comments on what he was seeing occur w/the rebounding, movement, shooting, etc. He was legitimately trying to play the game - not like he was pausing it to point out issues. The Bynum moment just pushed it over the top
There's no way they would've opted to lose millions of dollars over one glitch. It was WAY more than that, and way more than the video that did it. The Jesus Bynum video just encapsulated the overall reception to the game, and made the reaction more visual. And really that was only one part of the video - part of what made the video funny was his constant "WTF?" comments on what he was seeing occur w/the rebounding, movement, shooting, etc. He was legitimately trying to play the game - not like he was pausing it to point out issues. The Bynum moment just pushed it over the top
WAY over the top lol
THAT'S WHAT I SAID WHEN I COMMENTED ON HIS POST. JUST IN MY OWN OPINION AND EXPERIENCE FROM THE GAME.