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NBA 2K11 News Post


2K Sports has just posted another NBA 2K11 Developer Insight, going over the controls in the game.

Quote:
"The number of moves you can pull off in NBA 2K11 is pretty insane. When you get your hands on the game this fall, one of the first things I’d recommend to everyone is to navigate to the Main Menu and go to --> Options --> My Controller --> Advanced Controls. Here, we’ve detailed most of the major things that we’ve added to the on-court experience. Of course, in typical 2K fashion, we’ve left some of the moves off the list for you to discover on your own as you play the game. As a game designer, one of the ways I’ve always gone about my work is to study real NBA games and translate what I see into game mechanics. For me, if I can pull off everything I see on TV in our game, then I’m pretty happy with the controls. And with NBA 2K11, there’s very little (if anything) that you can’t do on the sticks to replicate your favorite real life moments. I remember being in motion capture with a few of the swingmen we brought in to do some new dribble moves and shots. Walking the guys through what we wanted them to do, on more than one occasion they would say, “that’s a great move, I’m gonna start using that” or “man, you guys got every move in the book in this game!” Coming from NBA-caliber talent, that’s a nice acknowledgement to how in-depth some of the moves in our game have become."

Game: NBA 2K11Reader Score: 9/10 - Vote Now
Platform: PC / PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 108 - View All
NBA 2K11 Videos
Member Comments
# 21 sportsfanatic1 @ 08/26/10 04:14 PM
i am sold on this game man all i need is a homerun association insight and i'm good
 
# 22 Checmate101 @ 08/26/10 04:17 PM
This is Whasup...game of the year from the sound of things...
 
# 23 jeebs9 @ 08/26/10 04:23 PM
Quote:
Originally Posted by oOausarOo
Amazing insight. Usually I'm extremely skeptical, but I'm a believer now. Every 2k game I've played has been good, but none have ever come close to reaching their full potential.

If they can successfully execute on these aspects of gameplay and control this could finally be the game that reaches it.
^^agreed^^

I can't wait to see what they have done to the post game.
 
# 24 yungflo @ 08/26/10 04:25 PM
Quote:
Originally Posted by Positive Chance
because sim players won't exploit it ....
I agree, I'm pretty sure the demo was on pro to demonstrate the moves. I don't think yje moves will be exploit or much of.

You want to take out a fundamental move ? no offense XxRocky145xX, but thats ridiculous. If that's the case, they should have taken out the post up game in 2k8 because it 2k7 it was an exploit instead of improving it.
 
# 25 J-Clutch1 @ 08/26/10 04:26 PM
Quote:
Originally Posted by Positive Chance
because sim players won't exploit it ....
And I doubt it'll be THAT exploitable since the gamestyle will be Simulation online.
 
# 26 youvalss @ 08/26/10 04:28 PM
Quote:
As you can see, NBA 2K11 is much more than just a tweaked 2K10 with Michael Jordan on the cover.
The best way to describe this game.
 
# 27 dvir10 @ 08/26/10 04:28 PM
2k did a lot of effort this year.o
making guys like paul pierce with multiple sig shots is a huge thing in my opinion.
 
# 28 Tha_Kid @ 08/26/10 04:29 PM
Everything sounds pretty great. Looking forward to both demos equally now.

I'm interested the most in playing defense this year, because it sounds much more engaging than in years past. Love the addition of manual hard fouls and practice jerseys.

The 1-to-1 dribbling and moves that are branch-able, interruptible, and controllable sounds really intriguing. The shot modifier has added a layer of depth that wasn't there (or at least controllable) and the new shot stick logic for dunks sounds good.

Someone had to ask: Is there potential for technical fouls or injuries when performing hard fouls?
 
# 29 jeebs9 @ 08/26/10 04:33 PM
That was one of the biggest problems. Players have different jumpshot all over the floor. Paul Perice has 11 different forms by himself in real life. I'm so happy they have broken it down now. mid range jump, 3 point jumper, and (rare leaner) CP3. This is awesome...
 
# 30 Canquain @ 08/26/10 04:34 PM
Sports game of the year and G.O.A.T!
 
# 31 amedawg00 @ 08/26/10 04:36 PM
Speechless.....bust out the brooms....the competition has been swept....they might as well beg David Stern for an exclusivity agreement....
 
# 32 eko718 @ 08/26/10 04:38 PM
This is probably the best Insight thus far/ever.
 
# 33 Dazraz @ 08/26/10 04:41 PM
NBA 2K11 is evidence of a came that has been created by people that have a passion to recreate a sport they love.
It's so frustrating playing sport games where it is clearly obvious that certain areas have been overlooked or ignored because those developing the title are not bothered about the little details that make a big difference.
 
# 34 Goffs @ 08/26/10 04:43 PM
Quote:
Originally Posted by Positive Chance
Man . On a serious note, 2K should buy the license ... IMO
no way...without competition 2k will become stale (see Madden)...i like having options...the more the merrier

on to the insight..

Mike will holding down the left trigger make the player tired?
Quote:
We’ve completely gone away from the Lockdown Defense idea (aka. Auto-D) and returned the Left Trigger to a movement modifier to give you full control over your facing. In NBA 2K11, playing solid onball defense has returned to being a skill that rewards quick reflexes on the gamer’s part, rather than allowing people to sit back and let the AI do the work for them.
 
# 35 amedawg00 @ 08/26/10 04:44 PM
Quote:
Originally Posted by Positive Chance
Man . On a serious note, 2K should buy the license ... IMO
No they shouldnt, without competition, this series would have not progressed as much as it has....see Madden as an example of a perennially underachieving franchise because of the lack of a competitor.

Edit...you read my mind Goff...my sentiments exactly....
 
# 36 yungflo @ 08/26/10 04:45 PM
Quote:
Originally Posted by Positive Chance
Man . On a serious note, 2K should buy the license ... IMO
NO. that would be terrible. allow competition. just look at the nhl license and how the nhl kimg was dethroned, just in 07! not even a decade ago
 
# 37 jeebs9 @ 08/26/10 04:45 PM
Quote:
Originally Posted by amedawg00
Speechless.....bust out the brooms....the competition has been swept....they might as well beg David Stern for an exclusivity agreement....

LMFAO!!

The way its sounding now...I might not be too mad if the servers weren't up and running on day 1. The game just sounds that good.
 
# 38 RIZDRAVER @ 08/26/10 04:45 PM
I thoroughly enjoy how candid and honest the devs at 2K are. As a consumer it's refreshing to hear words like "Last year we felt like ____ simply didn't work very well" or "I honestly hated _____'s shot last year" or "After introducing ______ we really didn't improve on it until now that we....".

And even responding to the criticisms on this forum and making the changes in-game within days, your hard work and interaction with your customers/fans/skeptics is something honorable and unique in this age.

I would love to see more of this level of engagement and honesty from "other" gaming companies.
 
# 39 Aces15 @ 08/26/10 04:45 PM
I have been asking for the scrapping of the LOCK-ON D ever since it was introduced, and with that, I say good riddance. It was just a way to mask all of the issues they had with the basic movements in the game with all of the sliding.

Now that they can finally get rid of it, tells me that they have enough confidence in the movement that they don't need to feed us some bogus CPU assist.
 
# 40 Tha_Kid @ 08/26/10 04:47 PM
I like that they have different jumpers for P2, but if they butcher his face like they did last year (Ray Allen's too) that would be a problem.

SMH @ talking about exclusivity. And developers from both 2K & EA are on their respective boards giving out candid and honest interaction.
 


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