05:53 PM - August 24, 2010 by convince
Check out the latest
NBA 2K11 Developer Insight, discussing the art of passing.
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"Steve Nash, John Stockton, Chris Paul, Jason Kidd. When you read these names one of the first things that should enter your mind is their amazing passing ability. They’ve got the innate gift of hitting players right where the ball needs to be. They not only complete the pass but also put receivers in position to make the next move. With this being said, has a player’s passer rating ever really mattered in a basketball videogame to this extent? Sure, it might have been factored into whether or not a player will be able to throw a good alley-oop or dish off a fancy pass. But in the end, couldn’t you throw a 35 foot chest pass to a covered receiver with the same accuracy using Steve Nash as you could with, say, Joel Przybilla? The answer is a resounding yes, but in 2K11, pass ratings matter in almost every aspect of throwing the ball. Whether you’re trying to thread the needle on a pass to the interior or you’re attempting to pass out of a shot, the passing ability of the ball-handler now matters. It determines whether or not the pass will be clean or will force the receiver to adjust his stance to catch the ball. The receiver might have to lean or the pass might force him to adjust so much that he bobbles the ball (which in turn can be retrieved by anyone). Many factors come into play here other than the pass rating, such as the distance to the receiver and how open the receiver is where he’s supposed to catch the ball. It’s amazing the difference this has made to the passing game and we’re very happy that pass ratings finally matter." |
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