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NCAA Football 11 News Post


Just received a patch for NCAA Football 11.

Will update this post when an official fix list has been revealed, but until then, here are a few things that were possibly fixed, based on the NCAA Football 11 blog, a while back.

What are you seeing?

UPDATE: Based off feedback. Patch for NCAA Football 11, seems to have an issue with player attributes not updating, after training. (This could be a 360 only issue, still testing)

UPDATE #2: New tuner update fixes the progression issue on 360.

UPDATE #3: Post your impressions here.

Quote:
"-- RANDOM PLAY ACTION CRAZINESS - Sure it looks funny, but annoying as heck when it costs you a drive or a game. We're sorry we missed this one as well and apologize for the issue.

-- SEASON SHOWDOWN STATS REPORTING - The season showdown warning is harmless right now and this issue and related lobby problems ultimately get fixed with the update.

-- UNIFORMS THAT NEVER NEED WASHING - This is one of the more painful ones for us given all the work on visuals this year. The game actually does degrade uniforms; unfortunately we broke something in a final build that made the impact way too subtle. Consider this one solved with the update. And we want you to know that we've really been enjoying the great "Art of NCAA Football" threads. It's clear we have some incredible photographic talent in our community! So I expect things will go next-level when the update rolls out."

Game: NCAA Football 11Reader Score: 8/10 - Vote Now
Platform: iPhone / PS2 / PS3 / Xbox 360Votes for game: 83 - View All
NCAA Football 11 Videos
Member Comments
# 201 youALREADYknow @ 08/11/10 11:50 AM
Quote:
Originally Posted by MrMayface
Whats the matter with the Read Option play? Thats actually my money play with Skylar Jones of Wake Forest.
CPU controlled. Any user controlled play can be money, even the triple option has a ton of great plays for users. My comments will always be related to CPU AI, sorry I should have mentioned that.
 
# 202 youALREADYknow @ 08/11/10 11:51 AM
Quote:
Originally Posted by Ramminyou
I had a Kansas DE return a fumble for 60 against me and he didn't do the protect ball once, so I don't know what to say. Maybe your guy was just really out of his element.
I saved the video. It was exactly the same as the pre-patch issue. If it is limited to defenders then that's still better than before the patch.
 
# 203 J-Unit40 @ 08/11/10 11:52 AM
Quote:
Originally Posted by youALREADYknow
And Play Action blocking hasn't been fixed. I've seen 4 PA pass plays and 3 resulted in sacks before the QB finished the fake handoff animation.
Really? I've seen the opposite. That's odd.

Human or CPU controlled?
 
# 204 georgiafan @ 08/11/10 11:52 AM
Quote:
Originally Posted by youALREADYknow
Another thing very apparent is that defender pursuit has been ramped up a ton. I'm running toss plays and the defenders are across the LOS before my HB catches the pitch from the QB.

I'm assuming this was done to lower the effectiveness of the user outside running, but the CPU is going to be hopeless outside of the hash marks without slider adjustments. Just an FYI for those using custom sliders for the CPU.
I like the sound of that before the turners I thought outside running was to easy
 
# 205 youALREADYknow @ 08/11/10 11:52 AM
Quote:
Originally Posted by J-Unit40
Really? I've seen the opposite. That's odd.

Human or CPU controlled?
All CPU controlled. Other users should post User impressions.
 
# 206 youALREADYknow @ 08/11/10 11:57 AM
CPU HB's still use Protect Ball WAY too often. No defender within 2 yards on either side and they lose out on breakaway runs because they are protecting the ball instead of hitting holes down the field.

The thing that makes guys like Adrian Peterson, Chris Johnson, or Noel Devine explosive is that they explode through the 2nd line within the blink of an eye. HB's on this game take 5-6 seconds just to get through the 2nd line of defense because they are scared to move at full speed.

It's an improvement, but hopefully this isn't what EA considers a final product. CPU rushing still feels neutered.
 
# 207 NDAlum @ 08/11/10 12:05 PM
Quote:
Originally Posted by Rebel10
This sort of brings up an interesting point.

Microsoft requires that you get Title Updates if a game is patched, you are forced to get them. But, if you don't have EA Online Pass, then you will not get the tuners. And, from how it sounds, progression and training results are totally borked without the tuners and WITH the patch. So, will this functionally kill the game for anybody who buys the game w/o buying EA online pass?

Now, I bought retail so I have it... but still.. worth asking.
Every retail copy comes with an online pass.

If you buy the game from a 3rd party then EA wants to make sure you pay for the online pass. Go EA, good business model.

The more sales EA makes = the better football game we get.
 
# 208 21ismyhero @ 08/11/10 12:06 PM
It is funny you mention Adrian Peterson hitting holes full speed because he had a big time fumble problem last year. Seems to me he could have used more protect ball animations.
 
# 209 Deegeezy @ 08/11/10 12:07 PM
Quote:
Originally Posted by dalecooper
Agreed, that is obnoxious. It gives teams trying to make a last second comeback several more plays than they really should have.
No kidding!

8 play drives should take longer than :20.
 
# 210 youALREADYknow @ 08/11/10 12:07 PM
Quote:
Originally Posted by 21ismyhero
It is funny you mention Adrian Peterson hitting holes full speed because he had a big time fumble problem last year. Seems to me he could have used more protect ball animations.
LOL, how many times did he fumble 10-20 yards down the field? If AP gets 20 yards downfield then you can pretty much put 6 on the board.

Most of his fumbles were around the LOS. That's true for most HB's.

It is funny though in hindsight.
 
# 211 georgiafan @ 08/11/10 12:08 PM
 
# 212 youALREADYknow @ 08/11/10 12:09 PM
Overall this is a better game of football after the patch. The game still needs a lot of polish but you can tell that effort was put into certain areas where obvious weaknesses were.
 
# 213 Qb @ 08/11/10 12:09 PM
Closing this thread to avoid confusion. Please use the new stickied patch impressions thread. It has a list of the patch/tuner fixes in the first post.
 


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