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Madden NFL 11 News Post


I think most of us franchise guys would like to see full rosters, with practice squads, real IR and the ability to not be bogged down by the 53 man roster limit during the off-season (until the cut dates occur, of course). Donny Moore's Twitter seems to imply they'll be sticking with the basic 53 yet again this year.

Quote:
"Its the middle of May and we are trying to finalize the Madden 11 rosters.....trying to figure out that final 53 man roster now is tough!"

What are your thoughts?

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# 41 nuckles2k2 @ 05/19/10 02:40 PM
Quote:
Originally Posted by PocketRocket
I understand that Looman just started last year. I also understand that Rome wasn't built in a day, and these things take time. However, when looking at the work that Looman has ahead for him, I don't think you can expect roster bonuses to be included anytime soon.

There are many things that have to be corrected, and added first:the sim stats need to be ironed out, expanded rosters in the preseason need to be added, restricted free agency has to be put back in, 53 man rosters, 45 man game day rosters, practice squads, front-loading and back-loading contracts,a functional AI and a myriad of other things that need to be added and/or corrected before Looman worries about implementing roster bonuses which would require a working calendar.
I agree with everything you said except the part about the calendar. They already have a calendar in Superstar mode, and Head Coach 09 had a calendar. I'm sure they can figure out a way to implement it in franchise mode for this year (this is vital to the off-season.) A lot of those things you listed can be added to Madden 11, but we also have to be ready to see some without others and not start whining because our expectations weren't met. I can live with improvement over "status quo" as long as there is actually improvement.

And right now there's no way to know what's going on. The only good sign I can point out is the blog about the phone calls in NCAA's Dynasty Mode. It looks to be geared towards the Dynasty players with little regard for the people who would find it too "daunting or complicated."

That's at least a good sign...hopefully.
 
# 42 nuckles2k2 @ 05/19/10 02:47 PM
Quote:
Originally Posted by monkeybutlerz
nuckles2k2, as the OP of this thread, I'd just like to clarify that I'm no way, shape or form saying that it is confirmed that we will not be receiving expanded rosters (among other things we all agree we hope are in the game), nor am I making any accusations towards Looman's track record or blaming him for Madden's franchise's current state.

I merely stated (from a franchise fan's perspective) that Donny Moore's statement may be an indication of the lack of expanded rosters for this year's game once again. My interpretation may be erroneous, but it's what came to mind. I didn't say it confirmed its exclusion, I didn't rule out it possibly being included in this year's game, I just brought it up as food for thought and wished for it to be a starting point for dicussion. If this is being perceived as being a negative and thoughtless post, meant to spur on blind hate for Madden, that wasn't my intent.
I gotcha. My posts weren't really geared toward you anyway. Speculation is fine, but it's the people talking about "same ol' EA" and "look at the track record" when that really doesn't apply because the current construction of the Madden dev team is only one year old. The only history this team has is Madden 10...which was more of an improvement in the series than the previous 4 combined.
 
# 43 Matt Diesel @ 05/19/10 03:24 PM
Quote:
Originally Posted by nuckles2k2
I gotcha. My posts weren't really geared toward you anyway. Speculation is fine, but it's the people talking about "same ol' EA" and "look at the track record" when that really doesn't apply because the current construction of the Madden dev team is only one year old. The only history this team has is Madden 10...which was more of an improvement in the series than the previous 4 combined.
Yeah but hit a dog too many times... You cant blame people for being weary when it comes to Madden.

Im hoping just as much as everyone else they figure this out, but to say my hopes are high would be a lie.
 
# 44 RedZoneD25 @ 05/19/10 04:09 PM
Quote:
Originally Posted by Matt Diesel
Yeah but hit a dog too many times... You cant blame people for being weary when it comes to Madden.

Im hoping just as much as everyone else they figure this out, but to say my hopes are high would be a lie.

Pretty much summed up my entire feelings with this post.

I get that this specific EA dev crew is new, but it's the same brain behind the machine.
 
# 45 cgalligan @ 05/20/10 12:05 AM
I think their past should pretty much tell everyone that we are gonna be stuck with just the 53 again for madden 11...

look at how the show does it... they have every single thing about rosters in the game that are in real life. 5 rule draft, waivers and some other ones that i didn't even know about...

the main problem is that the madden team doesn't wanna confuse their target audience of 8-16 yr old little boys...
 
# 46 sniperhare @ 05/20/10 12:24 AM
Quote:
Originally Posted by Golden81
Guys the real answer is simple.. they want us to buy madden 2012, can you imagine have that much free roster?? we could create whoever we wanted have it unlimited we wouldnt have to buy madden again, this year looks like the same game as 2010 the first year I have never been pumped for it its just upgraded rosters but they know people like me will buy it for that reason
Then they would have to make 2012 a game worthy of being bought. If they fix franchise in '11 I'd buy 12 with improved presentation, real time stats from other games, the ongoing draft dialog with Schefter from NFLN they had in Head Coach.

And they better have new consoles by 2012-3. I've had this 360 for almost 5 years now.
 
# 47 kbigmike2121 @ 05/20/10 01:07 AM
Quote:
Originally Posted by moneal2001
NCAA has like what 120 teams with 70 players. Thats a possible 8400 players. Wonder how they get that done in time.
hmmm... Good question. I'm not entirely sure. Now I've run out of excuses...
 
# 48 steelers1 @ 05/20/10 04:59 AM
Quote:
Originally Posted by kbigmike2121
hmmm... Good question. I'm not entirely sure. Now I've run out of excuses...
Well, though, there is a big difference. The NCAA guys don't need permission to put players in their game since they don't use names. They also can basically throw random ratings in for the lesser known players.

In Madden, in order to put the extra 1000ish players in the game that would be necessary to be able to compile 80 man rosters with actual players, they would have to do a lot more work. Especially since a lot of those guys might not be on a team for long and would need to be compensated for being in the game (not sure how that works if a player isnt actually in the NFL). It would also be pretty tough to be accurate with the players.

That being said, I want 80 man rosters so bad... I wouldn't even care if they just added a huge list of randomly generated players you could add in the offseason. They could make it easier in franchise mode by giving us 400-500 rookies per offseason instead of the current 250ish.
 
# 49 brza37 @ 05/20/10 05:07 AM
Quote:
Originally Posted by steelers1
Well, though, there is a big difference. The NCAA guys don't need permission to put players in their game since they don't use names. They also can basically throw random ratings in for the lesser known players.

In Madden, in order to put the extra 1000ish players in the game that would be necessary to be able to compile 80 man rosters with actual players, they would have to do a lot more work. Especially since a lot of those guys might not be on a team for long and would need to be compensated for being in the game (not sure how that works if a player isnt actually in the NFL). It would also be pretty tough to be accurate with the players.

That being said, I want 80 man rosters so bad... I wouldn't even care if they just added a huge list of randomly generated players you could add in the offseason. They could make it easier in franchise mode by giving us 400-500 rookies per offseason instead of the current 250ish.
Head Coach 09 had 80 man rosters. There were some fake filler players in the game but for the most part they had 70-80 real players per team if you started the game in the offseason, plus more real players in the free agent pool.
 
# 50 nuckles2k2 @ 05/20/10 07:37 AM
Quote:
Originally Posted by brza37
Head Coach 09 had 80 man rosters. There were some fake filler players in the game but for the most part they had 70-80 real players per team if you started the game in the offseason, plus more real players in the free agent pool.
And I can see expanded rosters making it in for franchise during the off-season, but what's the point of having an 80 man roster in the main menu when teams are bound by a 53 man roster for 17+ weeks?

The only reason why MLB games have those huge rosters are because each team has several minor league teams in their farm system and even if they send someone down, they're still within the organization. In football, you get cut.

So when I'm going through the opening day rosters, checking attributes before I start my franchise...why the hell should I have 80 dudes on each team when in reality there are 53 per team?

Now in franchise I should have an expanded roster during the off-season. I don't have to start out with one, but if it's possible during the off-season then we have nothing to complain about.
 
# 51 Jukeman @ 05/20/10 10:01 AM
Its like....Children Of The Corn in here....

You guys are very optimistic
 
# 52 brza37 @ 05/20/10 10:10 AM
Quote:
Originally Posted by nuckles2k2
So when I'm going through the opening day rosters, checking attributes before I start my franchise...why the hell should I have 80 dudes on each team when in reality there are 53 per team?
We should have 80 players on the roster when we start our franchise because the game is released during the preseason and this way we can make our own cuts as we go through the preseason. Heck, even if the game was released in December this would be a cool feature because it adds meaning to the preseason. Look at the Head Coach forums and you'll see that there are still plenty of people that enjoy starting in the offseason so they can redo the 2008 Draft and make the cuts they see fit throughout the preseason.

Quote:
Originally Posted by nuckles2k2
Now in franchise I should have an expanded roster during the off-season. I don't have to start out with one, but if it's possible during the off-season then we have nothing to complain about.
But if they are in fact putting 80 man rosters into Madden, does it really matter who Donny chooses for the final 53 right now? If the players are in the game they could be switched in with the roster management function. Also their is always a roster update on or around the release date anyway. So if they have created 80 players for each team that wouldn't be a big deal either to just swap guys out for online rosters. Its only a tough job if he's got to decide which 53 players per team to create right now with the risk that when the game releases some of those players won't be on rosters and will have to be replaced with players that aren't created and in the game yet because the game doesn't support 80 man rosters.

But I'm not gonna argue anymore. The only point I said before is that Donny's tweet leads me to believe that there won't be full 80 man rosters in M11 and that is discouraging for me IF my conclusion is correct. I as well as all the other outsiders here can't pretend to KNOW for sure whether or not any feature is in the game or not until I actually play it myself.
 
# 53 moneal2001 @ 05/20/10 10:30 AM
Quote:
Originally Posted by steelers1
Well, though, there is a big difference. The NCAA guys don't need permission to put players in their game since they don't use names. They also can basically throw random ratings in for the lesser known players.

In Madden, in order to put the extra 1000ish players in the game that would be necessary to be able to compile 80 man rosters with actual players, they would have to do a lot more work. Especially since a lot of those guys might not be on a team for long and would need to be compensated for being in the game (not sure how that works if a player isnt actually in the NFL). It would also be pretty tough to be accurate with the players.
The trouble would be creating the players not paying them. There are a lot of players that are members of the NFLPA that are not put in the game or even on teams every year. EA pays the NFLPA to put in real players. They could use any of the players that are members of the PA.

That is why Lavar Arrington was a clone(LB#52 I think) on the older 2000's madden games. He either wasn't part of the PA or decided to opt out of the EA contract.
 
# 54 thudias @ 05/20/10 12:24 PM
Quote:
Originally Posted by brza37

But I'm not gonna argue anymore. The only point I said before is that Donny's tweet leads me to believe that there won't be full 80 man rosters in M11 and that is discouraging for me IF my conclusion is correct. I as well as all the other outsiders here can't pretend to KNOW for sure whether or not any feature is in the game or not until I actually play it myself.
I am led to believe the same conclusion. It isn't some super secret math formula here.

Donny tweeted he is finalizing the 53 man rosters for Madden 11 + the past 20 years have never had more than 53 on a roster + there has been no confirmation of expanded rosters = (If I had to hypothesize) There will be 53 man rosters in Madden 11.
 
# 55 thudias @ 05/20/10 12:25 PM
Quote:
Originally Posted by moneal2001
The trouble would be creating the players not paying them. There are a lot of players that are members of the NFLPA that are not put in the game or even on teams every year. EA pays the NFLPA to put in real players. They could use any of the players that are members of the PA.

That is why Lavar Arrington was a clone(LB#52 I think) on the older 2000's madden games. He either wasn't part of the PA or decided to opt out of the EA contract.

Sorry this makes no sense...Solution Head Coach 09 had expanded rosters..what did they do?? Ok, Now do that for Madden.
 
# 56 chicubsfan20 @ 05/20/10 12:44 PM
I would really love the rosters to be expanded, and have the full 80 men. But hell, if they give me a working IR atleast a 53 man roster will be usable and I can have injuries.
 
# 57 moneal2001 @ 05/20/10 02:06 PM
Quote:
Originally Posted by thudias
Sorry this makes no sense...Solution Head Coach 09 had expanded rosters..what did they do?? Ok, Now do that for Madden.
I was saying that the adding real players would be the trouble not paying for them. Sorry if that didn't come across as what I was saying.

Exactly, that is what they should do. They had real players and some fakes each year that were added to each team during the training camp/preseason.
 
# 58 Jukeman @ 05/20/10 06:41 PM
Quote:
Originally Posted by moneal2001
I was saying that the adding real players would be the trouble not paying for them. Sorry if that didn't come across as what I was saying.

Exactly, that is what they should do. They had real players and some fakes each year that were added to each team during the training camp/preseason.
They dont even have to add plyers if thats the problem, just expand the roster limit to 80..

Oh and to the people saying "fix IR and I'll be happy" um well, the IR isnt broke, we dont have a true IR because of the roster limit...
 
# 59 Jukeman @ 05/20/10 06:52 PM
Quote:
Originally Posted by sois
That circular argument means we are all on the same side, brother!
LMAO I remember our lil debate about this last year between me and you
 

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