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NCAA Football 11 News Post

This past week in NYC NCAA Football 11 Designer Russ Kiniry was showing off how locomotion works.

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# 21 jello1717 @ 04/26/10 09:54 PM
Quote:
Originally Posted by jfsolo
Real life broadcasts angles and replays are limited by cost, space, safety, and various other issues. Video games don't have don't those same problems so they can go "beyond" the real life broadcast, as it were.

Many people are upset with them for choosing not to exactly mimic actual broadcasts. They want the developers to artificially limit their camera coverage to parrot what is seen on T.V.. The irony is that I'm sure that real life producers are probably envious of what games can do, and would die to be able to have those other P.O.V.'s. that have got so many gamers up in arms.

I personally don't have a dog in this fight, but it is interesting to observe how Tiburon's choice to take advantage of what's available to them in the medium is perceived as cluelessness.
Very well said and I agree 100%.
 
# 22 moylan1234 @ 04/26/10 10:19 PM
Quote:
Originally Posted by jfsolo
Real life broadcasts angles and replays are limited by cost, space, safety, and various other issues. Video games don't have don't those same problems so they can go "beyond" the real life broadcast, as it were.

Many people are upset with them for choosing not to exactly mimic actual broadcasts. They want the developers to artificially limit their camera coverage to parrot what is seen on T.V.. The irony is that I'm sure that real life producers are probably envious of what games can do, and would die to be able to have those other P.O.V.'s. that have got so many gamers up in arms.

I personally don't have a dog in this fight, but it is interesting to observe how Tiburon's choice to take advantage of what's available to them in the medium is perceived as cluelessness.
You don't think ESPN has camera's that can zoom in that close? they have ability to do those things, but they don't for a reason.
 
# 23 Rivals @ 04/26/10 10:26 PM
Said this in the other thread at the mention of non-broadcast angles for replays. That replay shown didn't look bad, but you could easily take it to an unrealistic extreme. Several of the camera pans of the stadiums in 2009 and 2010 are totally unrealistic. Some people may think they look cool, I don't. But I would sacrifice cool effects for immersion. I think the opening kickoff sequence looks cool, but is out of place because no camera in real life could shoot at such an angle. I'd much rather see kickoffs shown from the wire camera linked with a cut scene from the sidelines or the return man.
 
# 24 SageInfinite @ 04/26/10 10:32 PM
Quote:
Originally Posted by Rivals
Said this in the other thread at the mention of non-broadcast angles for replays. That replay shown didn't look bad, but you could easily take it to an unrealistic extreme. Several of the camera pans of the stadiums in 2009 and 2010 are totally unrealistic. Some people may think they look cool, I don't. But I would sacrifice cool effects for immersion. I think the opening kickoff sequence looks cool, but is out of place because no camera in real life could shoot at such an angle. I'd much rather see kickoffs shown from the wire camera linked with a cut scene from the sidelines or the return man.
 
# 25 TheWatcher @ 04/26/10 10:45 PM
Quote:
Originally Posted by SageInfinite
I agree. It's funny how they say they can get camera's better than a broadcast, but the game would look that much more realistic with the accurate camera angles. I love that they're trying, but they just don't seem to get it.
Sounds to me that they're aware that they could do it right, they just don't want to. What goes through their minds to refuse to do it right, we may never know. It all goes back to the "beyond broadcast" mentality. No one wants that, we just want broadcast.

Is this not one of the most absurd thought processes we've ever seen? It's become comical at this point
 
# 26 TheWatcher @ 04/26/10 10:49 PM
Quote:
Originally Posted by Rivals
Said this in the other thread at the mention of non-broadcast angles for replays. That replay shown didn't look bad, but you could easily take it to an unrealistic extreme. Several of the camera pans of the stadiums in 2009 and 2010 are totally unrealistic. Some people may think they look cool, I don't. But I would sacrifice cool effects for immersion. I think the opening kickoff sequence looks cool, but is out of place because no camera in real life could shoot at such an angle. I'd much rather see kickoffs shown from the wire camera linked with a cut scene from the sidelines or the return man.
Yeah, they're clearly choosing "wow, that looks cool!" over realistic. It's not even debatable, he put it out there himself in the video.

The sad part is, they don't realize that realistic is cool. Made-up is lame.
 
# 27 jello1717 @ 04/26/10 10:52 PM
Quote:
Originally Posted by TheWatcher
Sounds to me that they're aware that they could do it right, they just don't want to. What goes through their minds to refuse to do it right, we may never know. It all goes back to the "beyond broadcast" mentality. No one wants that, we just want broadcast.

Is this not one of the most absurd thought processes we've ever seen? It's become comical at this point
I think it depends on the definition of "right." For some, "right" might be to copy what's done on TV. For others, what's "right" might be to make it look good and better than what you see on TV. Saying that "no one wants [beyond broadcast]" is ignorant as there have been a lot of people in these various threads who've said that they like the replay better than what they see on TV.

In order to disprove your point, you don't need to look further than this very thread.
 
# 28 jello1717 @ 04/26/10 11:00 PM
For those of you who think that everyone wants things to mimic what's seen on TV, here are some quotes from just this very thread of people who liked the replay.
Quote:
Originally Posted by Jessep07
Those replays looked ridiclous...in a good way
Quote:
Originally Posted by TreyIM2
Jessep07 - I second that emotion. I noticed that in one of the other vids but didn't speak on it. It looks really good AND in this vid, which really isn't about locomotion (another EA vid misnomer, today), they show a good defensive play getting a replay! I don't recall if they have that in NCAA 10 since I BEEN traded in mine but that's something I've been hoping for in both Madden and NCAA. It's not all about great offensive plays all the time. Good to see.
Quote:
Originally Posted by Tengo Juego
It's only unrealistic because you dont see it on ESPN's broadcasts. He explained that you cant get that angle in a real broadcast because it's not possible. But it's, obviously, possible to do in a video game.

I dont mind the replay angles. At all.
Quote:
Originally Posted by Tengo Juego
Your only niche with it, I guess, is that you dont see it on ESPN. It's not a terrible angle, its showing what happened. I dont see why it's so bad.

And the replay looked to be highlighting an individual's play on the ball, and not the entire play. So, it seems like it was pretty realistic.
Quote:
Originally Posted by BooShay
I actually like that replay looked sweet
Quote:
Originally Posted by J-Unit40
I'm diggin' the new replay close-up. It was different and fresh and that is what we need (along with the rest of the package of course ).

As long as there is a variety of replay angles and not just that type of close-up over and over, I'll be a happy camper.
Quote:
Originally Posted by canes21
I like the way the game looked. The defensive swat was nice. The replays were good and bad. I liked the angle a lot, but I also want realistic replays at the same time. :/
Quote:
Originally Posted by aimiami
wow that replay looks amazing
locomotion looks better then first gameplay to
 
# 29 SageInfinite @ 04/26/10 11:15 PM
I think people only like them because everything we've been getting thus far has been crap. I think if people were to see the replays the way myself, TheWatcher and others have said they should be, they'd be just as impressed,if not more.
 
# 30 fsufan4423 @ 04/26/10 11:28 PM
I can honestly say I never sat and watched a football game or any other sporting event and marveled at the replay angle. After watching the very first video EA put out, I don't know how anyone can complain about anything I've seen since.

No the replays are not true to real life, name me one other thing in a sports game that is.
 
# 31 TheWatcher @ 04/26/10 11:29 PM
Quote:
Originally Posted by jello1717
I think it depends on the definition of "right." For some, "right" might be to copy what's done on TV. For others, what's "right" might be to make it look good and better than what you see on TV. Saying that "no one wants [beyond broadcast]" is ignorant as there have been a lot of people in these various threads who've said that they like the replay better than what they see on TV.

In order to disprove your point, you don't need to look further than this very thread.
I love the spin you attempted there, but no, you're wrong. Watch the videos, read their words. They are claiming that they are giving you "ESPN presentation", the videos show that they are not. That's not a matter of opinion, it's a matter of fact. Since they say they're giving us ESPN broadcast presentation, but they actually aren't, it would be ignorant to ignore that fact, and you're entitled to ignore it if you like, but I'll choose to stick with reality. Thanks.

As far as the "beyond broadcast" comment, you're grossly exaggerating on a simple request for better replay angles. Let's get serious. Answer this; how many people were asking for broadcast? Thousands online, easily. How many were asking for "beyond broadcast" (lol)? Can you find anything there close to the number of people asking for authentic broadcast presentation? Of course you can't because that outcry doesn't exist. I rest my case.
 
# 32 TheWatcher @ 04/26/10 11:38 PM
Quote:
Originally Posted by jello1717
For those of you who think that everyone wants things to mimic what's seen on TV, here are some quotes from just this very thread of people who liked the replay.
And if they'd shown angles that looked broadcast you'd probably get the same response because broadcast angles look cool, too. You're not really making the point you've convinced yourself of.

It's not a matter of the angles looking cool. I'll even agree that the angle here does look cool. But that's irrelevant. This is about whether or not their claims of delivering ESPN broadcast quality angles is being upheld. These are not ESPN broadcast angles, period. Therefore, their claim is not substantiated.
 
# 33 Rivals @ 04/26/10 11:49 PM
As I said, that replay didn't look bad. But technically speaking, that's an angle you could see in a broadcast game. A zoom shot from the wire and then from sideline. Not a big deal. Now, if EA got creative, they could show that replay from a gopher cam looking up at the players from the field. I bet ESPN wishes they had a gopher cam. That, in my opinion, would be bad. Just because EA can do it, doesn't mean they should do it. It's a video game, so lets make a football cam where camera spins with the ball into the receivers hands? Lets not. That sort of brainstorming leads to turbo trails and fire bursts after long touchdown runs.
 
# 34 fsufan4423 @ 04/26/10 11:56 PM
ESPN’s “Monday Night Football” coverage is produced using four production trucks. The star is an HD 53ft mobile production unit, and some 30 cameras catch every movement on and around the field. In all, ESPN’s camera complement includes seven high-speed cameras designed to offer more close-up shots of replays while eliminating motion blur.

I'm sure this applies to College Football also
http://broadcastengineering.com/news...chniques-0926/
 
# 35 Falcons11497 @ 04/26/10 11:58 PM
this looks really good IMO
 
# 36 TheWatcher @ 04/27/10 12:02 AM
Quote:
Originally Posted by fsufan4423
ESPN’s “Monday Night Football” coverage is produced using four production trucks. The star is an HD 53ft mobile production unit, and some 30 cameras catch every movement on and around the field. In all, ESPN’s camera complement includes seven high-speed cameras designed to offer more close-up shots of replays while eliminating motion blur.

I'm sure this applies to College Football also
http://broadcastengineering.com/news...chniques-0926/
It's not just the replays, it's also pre-play and post-play. None of them match what they claim. A number of games have gotten this right in the past, so it's far from an impossible feat or something. The fact that they are choosing these angles for NCAA shows that they are capable of matching broadcast, they just don't want to. Well, I wouldn't have an issue with that at all, except they're claiming to be broadcast when they're not. That's the issue.
 
# 37 moylan1234 @ 04/27/10 12:10 AM
Quote:
Originally Posted by Bigdmo9999
In real life the camera is stuck on the tripod which is firmly on the ground. The camera guy can't magically float to catch the action.
no but even the cameras they use on Saturday's are strong enough to get close ups similiar to what we're seeing with the NCAA 11, but like I said they don't do it because it doesn't show the audience anything about why the play was made/not made
 
# 38 fsufan4423 @ 04/27/10 12:17 AM
Quote:
Originally Posted by Bigdmo9999
No, your average college football telecast is nothing like Monday Night Football, it was foolish to even compare the two.
Would you care to enlighten me on were every camera in a MNF/CB telecast is located, or to what degree/angle every shot is from?

If not, your post is just as foolish as mine
 
# 39 Mbalmer @ 04/27/10 12:17 AM
I can't stand the play at 1:27. The wr tries to stay in bounds and falls down and the cb swats the pass away. Just look at it, hard to explain, but it happens all the time.
 
# 40 moylan1234 @ 04/27/10 01:03 AM
Quote:
Originally Posted by Bigdmo9999
Okay obviously you aren't following me. I'm not complaining about the zoom, we have cameras that can zoom in to a guys eye and still look good. I'm talking about the fact that the camera can magically follow a guy as if he is behind him. I am saying that in real life the camera can only follow a guy from a set point. In real life the camera has to spin to keep up with the player, the unrealistic crap EA is using now just follows the person as if there is a guy with a camera running along side of him. It looks stupid.
I'm following you completely and I'm agreeing with you on that point, but what i'm also saying is that even though a broadcast could mimic some of the stuff we're seeing in NCAA 11 like the zoom in on replays they would never actually do it because it makes no sense. I know you're not complaining about the zoom, but I am
 


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