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Tecmo Bowl Throwback News Post

Tecmo’s Remake of the Classic Tecmo Super Bowl Hails
Online Multiplayer for a New Generation of Players

TORRANCE, Calif.—March 2, 2010 - Video game publisher TECMO KOEI AMERICA has officially announced a remake of Tecmo Super Bowl (SNES)—one of the most influential football games of all time. The new reincarnation developed by Southend Interactive will be released as TECMO BOWL®THROWBACK and will maintain all of the classic gameplay in addition to fresh new features that modernizes the franchise. TECMO BOWL THROWBACK will be released on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®Network only in North America in Spring 2010.

Tecmo Bowl fans no longer have to reminisce about the old days as players can return to the first video game that emulated real football with new generation consoles, twenty years after its release. As a game that still holds a strong community following, online community tournaments can now be held nationwide at the comfort of home.

Features:

TECMO BOWL THROWBACK brings back the gameplay you loved, and stays true to the Tecmo Super Bowl legacy!
  • Online Multiplayer: Find your old buddies online and challenge them to matches just like back in the day
  • 2D + 3D Graphics: Experience all new 3D graphics with the ability to switch to the classic 2D style!
  • Customizable Teams and Rosters: Play as any of the 32 teams with customizable team names and rosters in full seasons
  • Online Leaderboards: Compare your stats in a wide array of online leaderboards
  • Classic Game Modes: Battle it out with your friends and kick off a game in Preseason, Season or Pro Bowl modes
TECMO BOWL THROWBACK is rated E for Everyone with Mild Suggestive Themes by the Entertainment Software Ratings Board (ESRB).

Tecmo Bowl Throwback screenshot gallery - Click to view Tecmo Bowl Throwback screenshot gallery - Click to view
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Member Comments
# 21 jyoung @ 03/03/10 04:19 PM
Quote:
Originally Posted by rm217
It's being made by a totally different developer, Southend Inc. the makers of the highly rated XBL game R-Type Dimensions, not Acronym Games, so no worries there. Here's there website and resume http://www.southend.se/.
Haven't played Lode Runner, but I've got XBLA R-Type and it is an awesome port!

In R-Type, you can literally switch between the 2D and 3D graphics at the press of a button. It's a very cool effect -- no need to pause the game or go into the menus!

I hope they keep the original soundtrack intact, too. I believe R-Type had the option to toggle between classic or arranged soundtracks in the menus.
 
# 22 ODogg @ 03/03/10 04:26 PM
One thing I'm holding my breath about is :

1. I know we have customized teams/players
2. I know we have online play

But the real question for me is:

3. Wil we have online play that will allow customized teams/players??
 
# 23 jyoung @ 03/03/10 04:32 PM
The DS Tecmo Bowl game let you take your custom teams online.

I don't see any reason why this version wouldn't.

The problem it creates, though, is that you get matchups were one custom team has a HUGE advantage over the other team because of higher player ratings.

I hope they keep the player ratings locked in this time and allow you to customize only the team/player names.

'Cause when you let people mess with their team's ratings, you get a lot of lop-sided online matches.
 
# 24 jyoung @ 03/03/10 05:40 PM
Yeah I had a replica Vanderbilt team I used in the DS Tecmo Bowl, but I would always get creamed when I took them online because most guys would just use Tecmo Joe as their half back and he was unstoppable unless all your defenders had their abilities maxed out.
 
# 25 Brandwin @ 03/03/10 07:11 PM
Online play!!!!!
 
# 26 CreatineKasey @ 03/03/10 09:59 PM
They better nerf the NG dive lmao! I don't want to scream b/c I have to run dive every play.
 
# 27 ExtremeGamer @ 03/04/10 08:11 AM
Easily my most anticipated sports game of 2010.
 
# 28 blackscorpion11 @ 03/04/10 11:29 PM
Tecmo Bowl, why not? it was good back in the early days... it'll be fun online until the cheesers kick in
 
# 29 LingeringRegime @ 03/05/10 05:36 AM
It will be interesting to see how people receive this game. My bet, is that the "OMG no colored cleats!!!" threads will emerge in the wee hours of release.

If it gets decent reviews I will probably bite.
 
# 30 ODogg @ 03/05/10 09:31 AM
I dunno, I get the feeling this game will be an older, more mature gaming crowd less interested in sock and cleat colors. I'm sure we'll see some of that but for the most part if this title honors the originals we will hear nothing but "when is the next one coming out with updated players/teams???"
 
# 31 bluewave @ 03/05/10 03:17 PM
Very excited about this game. More so than Backbreaker. And online play should be awesome.
 
# 32 areobee401 @ 03/05/10 05:14 PM
Only question is who is going to commish an online league?
 
# 33 KBLover @ 03/05/10 09:18 PM
Okay, so what's changed between the NES version of Tecmo (the only one I ever played) and the SNES version?

Is it the still the same 4 plays per team and you really don't have defensive plays?
 
# 34 Mbalmer @ 03/05/10 09:25 PM
This game looks like it could be alot of fun. I still play the nes versions, but they are way to easy. Do we know anything about dificulty levels?
I will keep my eyes open for this one.
 
# 35 CreatineKasey @ 03/05/10 10:34 PM
Quote:
Originally Posted by KBLover
Okay, so what's changed between the NES version of Tecmo (the only one I ever played) and the SNES version?

Is it the still the same 4 plays per team and you really don't have defensive plays?
I owned both. I think it was harder to zig zag players on the SNES version. You can't do it like the NES. Long runs are tougher because of that. I think passing is a bit tighter. Maybe NG dive is nerfed already?

There's also a "dive" play that's only a cutscene where your HB jumps the pile for 1 yard. It's the 9th play. Check the playcall screen, it's on the bottom right.

Other than that, it's nearly identical. The main thing is defenders pursue a bit better. The Genesis version (identical to SNES) is actually where I first played a ton of Tecmo. Personally, I always preferred the NES version, which is the one I played online.
 
# 36 KBLover @ 03/05/10 10:36 PM
Quote:
Originally Posted by CreatineKasey
I owned both. I think it was harder to zig zag players on the SNES version. You can't do it like the NES. Long runs are tougher because of that. I think passing is a bit tighter. Maybe NG dive is nerfed already?

There's also a "dive" play that's only a cutscene where your HB jumps the pile for 1 yard. It's the 9th play. Check the playcall screen, it's on the bottom right.

Other than that, it's nearly identical. The main thing is defenders pursue a bit better. The Genesis version (identical to SNES) is actually where I first played a ton of Tecmo. Personally, I always preferred the NES version, which is the one I played online.

Cool, I'll have to check out the SNES version to get an idea of what the roots of this new game are, since it's a straight re-make (as I understand it?)

The 3D graphics look pretty solid and I like the view - though "sideways football" is pretty much what I started on...with Tecmo lol (well there was this one NFL game that was also sideways and had the tiniest players on it to get all 11 on the screen.)

Man, if they remake 4th and Inches, I'll feel like I went into a time warp back to 1985!
 
# 37 KBLover @ 03/06/10 12:40 PM
Quote:
Originally Posted by CreatineKasey
I owned both. I think it was harder to zig zag players on the SNES version. You can't do it like the NES. Long runs are tougher because of that. I think passing is a bit tighter. Maybe NG dive is nerfed already?
I checked out both - played TSB on the NES and TSB 3 on the Super NES.

I think I like the SNES version of TSB 3 a lot, though the NES version with the classic "Tecmo music" was cool (though Bo Jackson is straight up on steroids) and where did these injuries come from LOL - love it though. Lost Tim Brown already on a KR.

One thing I liked in TSB 3 on the SNES was player creation. Tried to recreate Ray Rice...and failed miserably LOL.

I'll have to try out the SNES version of TSB 1.

Bringing back memories, certainly seems deeper than Tecmo Bowl that's for sure - the fact there's actually incomplete passes is a plus

BTW, Dan Marino got held to 30% with 3 INTs in a simmed game. What the heck? Wow. He was playing the Bills (I presume Bruce Smith harassed him all day), but still.
 
# 38 KBLover @ 03/06/10 01:14 PM
Quote:
Originally Posted by CreatineKasey
I owned both. I think it was harder to zig zag players on the SNES version. You can't do it like the NES. Long runs are tougher because of that. I think passing is a bit tighter. Maybe NG dive is nerfed already?
I checked out both - played TSB on the NES and TSB 3 on the Super NES.

I think I like the SNES version of TSB 3 a lot, though the NES version with the classic "Tecmo music" was cool (though Bo Jackson is straight up on steroids) and where did these injuries come from LOL - love it though. Lost Tim Brown already on a KR.

One thing I liked in TSB 3 on the SNES was player creation. Tried to recreate Ray Rice...and failed miserably LOL.

I'll have to try out the SNES version of TSB 1.

Bringing back memories, certainly seems deeper than Tecmo Bowl that's for sure - the fact there's actually incomplete passes is a plus

BTW, Dan Marino got held to 30% with 3 INTs in a simmed game. What the heck? Wow. He was playing the Bills (I presume Bruce Smith harassed him all day), but still.
 
# 39 jsou4646 @ 03/27/10 08:00 PM
looking forward to this to say the least
 

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