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NBA 2K11 News Post

Operation Sports got a chance to talk with Mike Wang and NBA 2K producer Erick Boenisch about why Mike is returning to the NBA 2K franchise, why he left EA and what this all means for NBA 2K11.

Quote:
OS: "Did you return to 2K early enough to get involved in the grand scheme of things for NBA 2K11? In other words, are you fully involved with this development process and the "big ideas" that are going into the game this year, or is next year going to be your first "full" year working on the series again?"

Mike: "One of the wonderful things about this company, its tools, workflows and processes is that everything is very efficient, and it is just easy to get things done. So yes, everything that I wanted to work on this year has been incorporated into the plan. The interesting thing is, when I first spoke with Rob Jones [gameplay director for NBA 2K] about coming back, many of the things that I wanted to do were already in the works. Rob and I have always seen eye to eye on what makes a great basketball game, so we were able to get back into the groove of things very quickly. It was very refreshing to talk about the state of the current basketball games and start bouncing ideas off of each other again -- just like old times. And with the addition of Zach and Jerson, the College Hoops 2K gameplay producers, I could not have hoped for a stronger gameplay design/production team to work with. Personally, it did take me a couple weeks to get up to speed on all the new tools and features that the guys have been working on the last couple years, but now we are firing on all cylinders, and we are creating a title in NBA 2K11 that I know hoops fans are going to love."

Read More: Mike Wang Leaves EA, Heads Back To 2K Sports for NBA 2K11

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Member Comments
# 61 RayAllen20 @ 06/06/10 12:33 PM
Quote:
Originally Posted by MomentousCeltic
Man you bumped this thread at 4 in the morning to say that, I thought this was new..lol.
haha same here. I was thinking that 2k actually gave us something this early and was pretty excited! Shouldve known.
 
# 62 rnichol8 @ 08/24/12 01:46 AM
Just found this article. For all these people struggling to understand why Live 13 just can't rebuild off Live 10. I would love to know what direction Live wanted to go to make Mike leave.
 
# 63 Boilerbuzz @ 08/24/12 02:20 AM
Quote:
Originally Posted by rnichol8
Just found this article. For all these people struggling to understand why Live 13 just can't rebuild off Live 10. I would love to know what direction Live wanted to go to make Mike leave.
The direction Live took from 10 to Elite 11.
 
# 64 JerzeyReign @ 08/24/12 04:11 AM
Quote:
Originally Posted by Court_vision
If he can implement LIVE's control + play sets and play calling...it's game over anyway. There'd be no point buying anything other than 2K11.

Long term it seems there won't be any competition...hopefully the 2K guys are driven enough to put out a good game every season even though there's no competition.
Even though he's pink now -- CV is OS' Nostradamus -- they've implemented (perfected) a dribbling system like Live, now lets see if they change the way plays are ran. Live 10 had it right -- can 2k perfect that too?

http://www.youtube.com/watch?v=BDDkH6T1KHc
 
# 65 Phreezy P @ 08/24/12 04:55 AM
Why was this thread brought back?
 
# 66 eye guy @ 08/24/12 05:10 AM
I've had my sig ever since I first read the interview... Obviously it didn't pan out for EA as Live 10 was thrown out the window.

What amazes me the most is the fact that one person's ideas, whether he brought them over from 2K/VC, made such a difference in Live 10. Why these weren't expanded upon is
 


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