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NBA 2K11 Lead Gameplay Designer, Mike Wang Interview

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Old 08-24-2012, 04:11 AM   #73
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Re: NBA 2K11 Lead Gameplay Designer, Mike Wang Interview

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Originally Posted by Court_vision
If he can implement LIVE's control + play sets and play calling...it's game over anyway. There'd be no point buying anything other than 2K11.

Long term it seems there won't be any competition...hopefully the 2K guys are driven enough to put out a good game every season even though there's no competition.
Even though he's pink now -- CV is OS' Nostradamus -- they've implemented (perfected) a dribbling system like Live, now lets see if they change the way plays are ran. Live 10 had it right -- can 2k perfect that too?

http://www.youtube.com/watch?v=BDDkH6T1KHc
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Old 08-24-2012, 04:55 AM   #74
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Re: NBA 2K11 Lead Gameplay Designer, Mike Wang Interview

Why was this thread brought back?
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Old 08-24-2012, 05:10 AM   #75
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Re: NBA 2K11 Lead Gameplay Designer, Mike Wang Interview

I've had my sig ever since I first read the interview... Obviously it didn't pan out for EA as Live 10 was thrown out the window.

What amazes me the most is the fact that one person's ideas, whether he brought them over from 2K/VC, made such a difference in Live 10. Why these weren't expanded upon is
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