Gotta had it to Sony. If it's one type of game that they know how to make in this generation, it's sports sims (save for NBA 10).
I can honestly say, of all the sports games that claim to be a "simulation" of a real life sport, Gran Turismo 5 is the only one that comes even close to real life, and MLB 10: The Show will play a close second to it...
I'm really bummed to hear this news. GT5 now being said to have an indefinite Japanese release date. If Forza 3 hadn't come out when it did I'd be completely sick without a racer.
The only bright spots are the comments posted on Kotaku.
This gem takes the cake:
08:20 AM @lavans: Call it Gran Turismo Forever Online and we could all go around calling it GTFO.
Yeah, I totally agree with mniner here. With this feature it would be possible for a racing team/factory to preserve gas, tires, etc. plus the general wear and tear that comes from frequent testing. It would be convenient for the real race car driver to just pop in GT5 and test this way provided the game has an accurate enough real-world depiction of the car and track.
Yeah, I totally agree with mniner here. With this feature it would be possible for a racing team/factory to preserve gas, tires, etc. plus the general wear and tear that comes from frequent testing. It would be convenient for the real race car driver to just pop in GT5 and test this way provided the game has an accurate enough real-world depiction of the car and track.
Kruza
Oh, of course. I never questioned its functionality for a second. Unfortunately, this applies to none of us.
Seems these guys are really painting themselves into a corner. On one hand, I can understand them wanting to wait until it's as perfect as you can get it because they want to blow away the consumer, but it's happened so much now that when if finally does get released, they're going to get SO much heat because:
a) Some bug or quirk will still be revealed, and/or
b) The final product will not be as mind-blowing as many believe it should be with it having taken so long, i.e., "we waited this long for THIS?!?"
With the Forza's and other "simulators" of the world building fan-bases and simulation fans getting more discerning and expectant these days, I have to wonder if the final result of the release will be a collective yawn after the initial hype of the release dies down.
Flamehead is wise.
It's my feeling that once Polyphony got a real good look at Forza 3 last fall, they decided their current best wasn't good enough to 'top' it. This was probably made more apparent after they got a retail copy and played it more extensively.
PD has always set the bar very high, even for themselves. Now, as Flamehead pointed out, they are pushing expectations even higher with another delay to the point where nothing less than a REMARKABLE game that's virtually flawless will be expected.