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NCAA Football 10 News Post

Welcome to week #1 of our interview with the Producers of NCAA Football 10. Every week until release, we'll be posting an interview. This week we have Ben Haumiller, designer of NCAA Football 10, answering the questions.

Quote:
Operation Sports: "What kind of defensive gameplay enhancements/tweaks have been implemented into this year's game? What has been done to tone down the wide open gameplay?"

Ben Haumiller: "Here are a few things we’ve done (obviously not everything):
Pursuit Angles, Defensive line tipping passes, Man Coverage has been improved, Press/Release enhancements (from WR/DB interactions), and Adaptive AI all make a really big impact. I should also point out that players in deep zones (depending on zone coverage rating) will be more aggressive in going after passes.

So examples:
• Just taking a speed back and running outside does not equal a score (pursuit angles)
• "Elite" Corners make a bigger impact between the abilities to jam receivers and simply cover better in Man
• Adaptive AI can force you to change up your play calling. I say can because if you are a way better team, all the reaction ratings in the world will not always help the defense
• And just more incompletions in general help defense (tip passes and more realistic misses on passes)"

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Member Comments
# 61 utahman19 @ 05/23/09 04:30 AM
Quote:
Originally Posted by drlw322
statement made by ea ncaa producer ben.
Did Ben really say that? That's a slap in the face to everyone on this board. A 60-year online dynasty mode that you can play with your friends doesn't give the game replay value after just a few months? REALLY? 60-YEARS?! And why would that be, Ben? It can't possibly be because the gameplay sucks and plays nothing like football and it tends to lose fun after a few months when all the glitches and exploits have been found and abused to no end. It must be because I have never before been able to get points for basic skills to add to some formula to award a meaningless title for "my" school?

Damn. [hopping in car to head over to store to wait til store opens to un-cancel canceled pre-order]. After all, nothing would give me more joy than beating a BYU fan senseless in some stupid video game stat tracker that means less than the Sears Cup. Not even Utah beating BYU on the field would make me happier than beating a BYU fan in a stats-based game.

Alright Zoobs, you have been warned. Never ending bragging and taunting shall come your way when Utah finishes ahead of BYU in SS.
 
# 62 boritter @ 05/23/09 05:56 AM
Quote:
Originally Posted by superjames1992
Us hardcore gamers may not like it, but it is what it is. EA's job is not to make us happy by making a fine game. Their sole goal is to make a profit, not to appease the hardcore base.
Quote:
Originally Posted by BORN4CORN
Unless their product is Madden or NHL of course
I agree with Born4Corn. Madden and NHL and Fifa have really focused on gameplay the past few years and the gameplay has become TONS better. Fifa has surpassed Pro Evo in the eyes of most hardcore gamers just like EA's NHL series has leapfrogged the NHL2K series. Both NHL and Fifa got better by fixing the gameplay, not by appealing to casual gamers.

NCAA has not focused on gameplay and (SURPRISE!) the gameplay is still basically the same as it was in NCAA 07. Not only that, NCAA is still missing lots of features from the last gen. How are they on the 4th next gen version and we still cannot have all the features from the last gen?

Furthermore, I doubt very many casual gamers are reading the EA Sports blog months before the game comes out. Only us hardcore fans do this. Also, read the Madden and NHL blogs and you'll see that they are dedicated to gameplay improvements. NCAA is the only blog that focuses on fluffy crap. If I wanted a gimmick game I would buy a Wii.

A game does not have to be casual to sell well. I think that is a terrible excuse.
 
# 63 AC IS ART @ 05/23/09 06:58 AM
^ Love your sig
 
# 64 rudyjuly2 @ 05/23/09 08:37 AM
No formation subs. No new QB ratings. Same ineffective sliders as last year. But utterly stupid and resource hogging Season Showdown is in!! I really, really hope we get a new head of the NCAA team next year that is gameplay oriented like Ian. The direction of the NCAA team just boggles my mind.

I'll be a sucker. I'm 99% certain to get this game at launch. But the slider news really bugs me. The lack of working sliders last year was a huge problem for me as you couldn't fix the poor gameplay out of the box. I really hope we get some in depth impressions from E3 as I feel like I got kicked in the gut yesterday with the crap in the blog and interview.
 
# 65 countryboy @ 05/23/09 10:37 AM
lack of formation subs =
recruiting being fixed =
attendance getting love =
bowl specific endzone art =

3 vs 1 in part 1 one of the interviews = me anxiously awaiting release day
 
# 66 xFrenZy @ 05/23/09 11:26 AM
I wish they would bring in Defensive assignments. So you could match up which corners you want on crtain offensive players. They had it in a Madden but thats the only time I remember it
 
# 67 rolltide1017 @ 05/23/09 11:30 AM
I have bought NCAA religiously for as long as I can remember. I'm a huge college football fan and just a so-so NFL fan that doesn't buy Madden. All the underwhelming info about NCAA 10 has me, for the first time in over a decade, considering buying Madden instead of NCAA. EA should be worried if someone like me is thinking about not buying NCAA, it means they are loosing there core audience. I think EA needs to shake up the NCAA team, they need some new blood in there.
 
# 68 eaglesfan27 @ 05/23/09 11:34 AM
Recruiting being fixed =
No formation subs =
No expanded QB ratings =
No pro-tak =
SS apparently being one of their bigger priorities =
No change to slider effectiveness (which were too weak) =

5 (or more that I haven't listed) vs 1 = me passing on NCAA for the first time in a decade

But, I am very pumped for Madden.
 
# 69 4solo @ 05/23/09 11:38 AM
Man that was just horrible
 
# 70 MSchneider84 @ 05/23/09 11:50 AM
Well, I can't say I'm surprised. Formation subs not making it into this game is an absolute JOKE. Whoever is making decisions of what makes it into the game and what doesn't has no idea what they are doing.

It's official: Madden = Sim NCAA = Arcade.
 
# 71 countryboy @ 05/23/09 12:06 PM
Quote:
Originally Posted by eaglesfan27
Recruiting being fixed =
No formation subs =
No expanded QB ratings =
No pro-tak =
SS apparently being one of their bigger priorities =
No change to slider effectiveness (which were too weak) =

5 (or more that I haven't listed) vs 1 = me passing on NCAA for the first time in a decade

But, I am very pumped for Madden.
Hey....quit stealing my smiley face/sad face review technique.
 
# 72 Sven Draconian @ 05/23/09 12:08 PM
So nothing about the ridiculous gamespeed.

I'll be a bit of an optimist and list positives first..

1) They have a pocket (and, most likely, a pass rush).
2) They've supposedly improved coverage.
3) They made pursuit angles better.
4) Branching tackles and 2 man gang tackles
5) Adaptive AI

The negatives.
1) Still missing a ton of features (IE, formation subs, in-game saves)
2) Nothing about gamespeed (or player momentum)
3) No 9-man gang tackles
4) No new QB ratings
5) Nothing about an improved in-game AI.

They claim to have fixed a few of the major issues. The pocket and a pass rush, pursuit and coveage really needed to get fixed. I'm not going to blast them for not adding things Madden added (though, I'm not happy about it).

The big issue is that the game is the game is still going to be twitchy and over-the-top fast. The AI playcalling might still be awful and the QB is still going to live in the flats.

Watching teams like Notre Dame run the zone read 15 times a game gets old, especially since the QB can't execute it.

Most likely not going to buy it at this point, though, maybe, something will come out and change my mind.
 
# 73 marcoyk @ 05/23/09 12:17 PM
I feel like gameplay is still the most important aspect to selling a game and making a big profit. in my mind, new features will sell the game at first to casual fans, but what really gets the bucks is if the people that buy the game say wow this game is really good and tells their friends that it's a good game. i went to my friends house once who is a very very casual gamer and we played FIFA 09. the gameplay was great and i bought in within a week. 3 of my friends then bought because i recommended it. all of us could have cared less about any new features. we just enjoy the game. i really use be a pro (i don't know if that was in previous versions). the only new feature i use is adidas live season. but the moral of the story is that if a game has good gameplay, more people will buy it.
 
# 74 GoToledo @ 05/23/09 12:17 PM
Quote:
Originally Posted by countryboy
lack of formation subs =
recruiting being fixed =
attendance getting love =
bowl specific endzone art =

3 vs 1 in part 1 one of the interviews = me anxiously awaiting release day
Wow, CB, I am amazed by how positive you have been on these boards with almost everyone being so negative.
 
# 75 countryboy @ 05/23/09 12:21 PM
Quote:
Originally Posted by GoToledo
Wow, CB, I am amazed by how positive you have been on these boards with almost everyone being so negative.
Thus far, aside from no in-game saves nor formation subs, I haven't heard/read anything that completely bums me out.

I have however, heard/read some of the things that I felt needed fixing/tweaking/adding have been addressed.

So therefore, I'm positive about this game and anxiously awaiting the chance to get my hands on it.
 
# 76 coogrfan @ 05/23/09 12:44 PM
Quote:
Originally Posted by countryboy
lack of formation subs =
recruiting being fixed =
attendance getting love =
bowl specific endzone art =

3 vs 1 in part 1 one of the interviews = me anxiously awaiting release day
lack of formation subs =
recruiting being fixed =
attendance getting love =
bowl specific endzone art =

I'm in the minority here in that formation subs isn't a big deal to me. It's been my experience that it's often used to promote the worst sort of cheese (i.e. putting a cb or wr at qb, etc.). So long as there are still package subs, I'm good.
 
# 77 GoToledo @ 05/23/09 12:49 PM
Quote:
Originally Posted by countryboy
Thus far, aside from no in-game saves nor formation subs, I haven't heard/read anything that completely bums me out.

I have however, heard/read some of the things that I felt needed fixing/tweaking/adding have been addressed.

So therefore, I'm positive about this game and anxiously awaiting the chance to get my hands on it.
Yea, I have a very neutral attitude right now. The gameplay improvements sound good - not great but good. Most of the features they talk about (teambuilder, SS) don't interest me. I don't mind that they don't blog endlessly about gameplay, though, as I can't get excited about that until I get my own hands on it.
 
# 78 Solidice @ 05/23/09 01:03 PM
Quote:
Originally Posted by coogrfan
lack of formation subs =
recruiting being fixed =
attendance getting love =
bowl specific endzone art =

I'm in the minority here in that formation subs isn't a big deal to me. It's been my experience that it's often used to promote the worst sort of cheese (i.e. putting a cb or wr at qb, etc.). So long as there are still package subs, I'm good.
I agree with you for the most part, the biggest part of Formation subs I miss is being able to choose who I want on special teams, besides the K/P/KR/PR. sucks having WRs who can't tackle on kickoff.
 
# 79 Bodizzy @ 05/23/09 02:13 PM
Quote:
Originally Posted by stingmgt
Bodizzy that was one of the coolest posts I've seen on these boards in the last 5 years. Kudos, well written. I got goosebumps on my arms about half-way thru
Thanks. I'm really starting to wish that there was no exclusive license. EA's churning out uninspired titles year after year and they sell like hotcakes. College football is so loaded with potential it's bewildering no one has taken advantage of it. Can you imagine if a development house full of talent who loves college football got their paws on the rights to make a NCAA football game?

As with Madden, I understand the restraints and limitations these guys have in manufacturing game titles every year, but they're out of excuses. Season ******* Showdown.
 
# 80 superjames1992 @ 05/23/09 02:17 PM
No formation subs: , but honestly, this isn't a game-killer
Varied attendance:
Recruiting being fixed:
Pursuit angles being fixed:
 


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