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someone please tell me there is a way to change how many games you play in the association without having to start it over.
Simply amazing
Q6600 + Radeon 3780 (Soon to be replaced) & it looks absolutely gorgeous plus runs smooth as silk. My only gripe is the controls I don't know how they messed that up.
Q6600 + Radeon 3780 (Soon to be replaced) & it looks absolutely gorgeous plus runs smooth as silk. My only gripe is the controls I don't know how they messed that up.
# 63
dragonsruleme @ 10/24/08 04:43 AM
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You can't mimic the controls on the xbox which is disappointing to say the least, what did they expect, that we play this game with a keyboard? Some people ... live 10 years behind others.
Anyway you don't do a jab step by pressing LT+RT but by pressing Y or 'spin', on the xbox this is the hopstep button well where is the hopstep on the pc you ask me, well there isn't any
Anyway you don't do a jab step by pressing LT+RT but by pressing Y or 'spin', on the xbox this is the hopstep button well where is the hopstep on the pc you ask me, well there isn't any
I went to gamestop yesterday and little did I know that 2K9 came out on the PC. I got it for 20 bucks. It was their last copy.
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Probably their only copy they got in. My store got a whopping 2 copies in, and they were the only stores within 90 miles to have it.
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My jaw has been on the floor from the moment I fired this game up, it looks and plays amazingly. I've got Dead Space and Far Cry 2 just sitting there right now because all I want to do is play this game.
I haven't purchased a basketball game in a couple years and this one was well worth the wait (and price $20? Oh yea!). The presentation is insanely detailed with end of quarter highlights, individual player highlights at the end of games, Top 3 plays, Sprite Slam Cam, player spotlights, and the way the arenas feel alive. I mean when I put my headphones on it's like I'm in the game. The crowd reacts realistically to the action and when you get on a run they get geeked and all the CPU can do is call a time out. Likewise when you start getting handled they get dead silent and I even saw people leaving the arena in a game I couldn't win in the 4th. In this game I feel rewarded at the end of the game when I can watch all the highlights, they truly are amazing.
The gameplay is also stellar and the CPU is smart and aggressive. If you give them space or don't respect them they will torch you. Chalmers and Beasley ate me alive when I played the Heat, I couldn't stop them. Likewise with Lebron, he was catching oops and dunking on me all day and when he wasn't he was rebounding and getting assists. He filled up the stat sheet just like you'd expect him to in real life.
The graphics almost bring a tear to my eye. I'm running the game at 1920x1200 with everything maxed and WOW is all I can say. Night and day difference between this and the PS3 version(demo). The crowd, benches, coaches, and reflective arena floors all look amazing, but the real star of the show are the player models. These models are so good and the animations are so spot on it's kind of scary. When Lebron was schooling me he did this absolutely disgusting windmill dunk over one of my guys and I just had to pause the game grab some saltine crackers and a sprite and get back to the game, lol.
I could go on and on, but there isn't enough time in the day. Fantastic game.
I haven't purchased a basketball game in a couple years and this one was well worth the wait (and price $20? Oh yea!). The presentation is insanely detailed with end of quarter highlights, individual player highlights at the end of games, Top 3 plays, Sprite Slam Cam, player spotlights, and the way the arenas feel alive. I mean when I put my headphones on it's like I'm in the game. The crowd reacts realistically to the action and when you get on a run they get geeked and all the CPU can do is call a time out. Likewise when you start getting handled they get dead silent and I even saw people leaving the arena in a game I couldn't win in the 4th. In this game I feel rewarded at the end of the game when I can watch all the highlights, they truly are amazing.
The gameplay is also stellar and the CPU is smart and aggressive. If you give them space or don't respect them they will torch you. Chalmers and Beasley ate me alive when I played the Heat, I couldn't stop them. Likewise with Lebron, he was catching oops and dunking on me all day and when he wasn't he was rebounding and getting assists. He filled up the stat sheet just like you'd expect him to in real life.
The graphics almost bring a tear to my eye. I'm running the game at 1920x1200 with everything maxed and WOW is all I can say. Night and day difference between this and the PS3 version(demo). The crowd, benches, coaches, and reflective arena floors all look amazing, but the real star of the show are the player models. These models are so good and the animations are so spot on it's kind of scary. When Lebron was schooling me he did this absolutely disgusting windmill dunk over one of my guys and I just had to pause the game grab some saltine crackers and a sprite and get back to the game, lol.
I could go on and on, but there isn't enough time in the day. Fantastic game.
Can you use FRAPS to capture video? Like the end of the game highlights? just wondering.
Anyone playing with full player lock enabled? It should be enabled under control settings but i haven't figured out how it is done...
Got this today, not really played it too indepth, but I like what I saw.
For those worrying about specs, I run the game on the following with this PC:
AMD 64 3700
2GB Ram
7800 GTX 256Mb
Ive got 4 x AA (highest available to me in game), then I have everything turned on High, expect Crowd and Sideline Models at Medium (ive not tried upping these yet, I may do so but they look good enough for background graphics) - thats at 1280 x 1024 res and id say its easily as good if not better than 2K8 looked on my 360.
Didnt check what FPS I got, but it dosent skip/tear/stutter etc - smooth stuff
For those worrying about specs, I run the game on the following with this PC:
AMD 64 3700
2GB Ram
7800 GTX 256Mb
Ive got 4 x AA (highest available to me in game), then I have everything turned on High, expect Crowd and Sideline Models at Medium (ive not tried upping these yet, I may do so but they look good enough for background graphics) - thats at 1280 x 1024 res and id say its easily as good if not better than 2K8 looked on my 360.
Didnt check what FPS I got, but it dosent skip/tear/stutter etc - smooth stuff
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Yep. As usual Youtube ruins the quality though.
http://www.youtube.com/watch?v=1eRP_oiCuXw&fmt=18
# 77
Moses Shuttlesworth @ 10/24/08 05:13 PM
I got this game a couple days ago...just never said anything.
I play on the highest settings at 1680x1050 and the graphics are easily the best I've seen in a basketball video game for any system. There is a little bit of choppyness on my pc with
2 gb ram
8800gts 320 mb
pentium d 940 @ 3.2ghz
I play on the highest settings at 1680x1050 and the graphics are easily the best I've seen in a basketball video game for any system. There is a little bit of choppyness on my pc with
2 gb ram
8800gts 320 mb
pentium d 940 @ 3.2ghz
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Core 2 Duo 2.66 @ 800
4 GB ram (3.25 effective with WinXP)
ATI Radeon HD 3850 256MB
I have both the 360 and PC versions, and the control in the PC version seems quicker and more responsive then the 360 version. The hop step is now performed with the shoot button while moving. I'm not sure if holding turbo causes the hop spin, I haven't tested it thoroughly. The quick pick and roll button from the 360(B button on the controller) is now the crossover button, while the old hop step button(Y) is now the spin button. The triggers/bumpers are inverted, so R1 is turbo, and L1 is backdown/sizeup. One thing that bothers me is that the thumbstick buttons are not mapped tothe controller, and I have not figured out a way to map them. That causes an inability to bring up a players card or save a replay without using the keyboard.
The game runs great on my rig with everything on it's highest setting, except for antialiasing, which really isn't needed at 1680x1050. Minor slowdowns to the tune of 30-35 fps have occurred during the substitution overlay and the wide camera views showing the entire arena, but it runs at 60 fps on Vsync most of the time, and at about 70+ with it off. Users with AMD cpu's are reporting laggy, or low-framerate menus, but there is something in the readme about downloading a driver for AMD dual core cpu's and I wonder if they have read it.
The gameplay is pretty much identical to that of the 360 version. Without slider tweaks there are alot of points in the paint.
You can browse through the menus with the mouse, keyboard, or game controller. However, if you bring up a replay with the controller, you cannot use the keyboard to save the replay. You must bring the replay up with the keyboard to save it.
It's easy to exchange settings, replays, rosters, exported teams, associations, and user profiles. You just have to upload the file so someone can download it. I am guessing exchanging the user profile is the only way for a multiplayer experience at this juncture.
4 GB ram (3.25 effective with WinXP)
ATI Radeon HD 3850 256MB
I have both the 360 and PC versions, and the control in the PC version seems quicker and more responsive then the 360 version. The hop step is now performed with the shoot button while moving. I'm not sure if holding turbo causes the hop spin, I haven't tested it thoroughly. The quick pick and roll button from the 360(B button on the controller) is now the crossover button, while the old hop step button(Y) is now the spin button. The triggers/bumpers are inverted, so R1 is turbo, and L1 is backdown/sizeup. One thing that bothers me is that the thumbstick buttons are not mapped tothe controller, and I have not figured out a way to map them. That causes an inability to bring up a players card or save a replay without using the keyboard.
The game runs great on my rig with everything on it's highest setting, except for antialiasing, which really isn't needed at 1680x1050. Minor slowdowns to the tune of 30-35 fps have occurred during the substitution overlay and the wide camera views showing the entire arena, but it runs at 60 fps on Vsync most of the time, and at about 70+ with it off. Users with AMD cpu's are reporting laggy, or low-framerate menus, but there is something in the readme about downloading a driver for AMD dual core cpu's and I wonder if they have read it.
The gameplay is pretty much identical to that of the 360 version. Without slider tweaks there are alot of points in the paint.
You can browse through the menus with the mouse, keyboard, or game controller. However, if you bring up a replay with the controller, you cannot use the keyboard to save the replay. You must bring the replay up with the keyboard to save it.
It's easy to exchange settings, replays, rosters, exported teams, associations, and user profiles. You just have to upload the file so someone can download it. I am guessing exchanging the user profile is the only way for a multiplayer experience at this juncture.
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