
News Post

Don King Presents: Prizefighter Videos
Member Comments
# 1
fistofrage @ 06/24/08 09:28 AM
Ever hear the phrase "day late and a dollar short...." well in 2k's case, its 3 weeks late and now I'm $60 short.
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# 4
areobee401 @ 06/24/08 08:45 PM
The demo is "ok" and that makes me happy because I would have spent $60 on a game that is just "ok". With that said all and all im "ok" with holding off until the demo dropped.
# 5
videobastard @ 06/24/08 10:23 PM
I really thought 2k was going to make a realistic style boxing game. But its like they just tried to mimic the fight night series.
# 8
ExtremeGamer @ 06/25/08 08:59 AM
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# 9
Whaaaazuuuuup @ 06/25/08 09:03 AM
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# 10
boomhauertjs @ 06/25/08 01:49 PM
You guys are hillarious.
Here's the answer for anyone who cares:
One or two players can battle it out in a three round bout held in Madison Square Garden between Joe Calzaghe and Luis Collazo.
Here's the answer for anyone who cares:
One or two players can battle it out in a three round bout held in Madison Square Garden between Joe Calzaghe and Luis Collazo.
# 11
Stumbleweed @ 06/25/08 02:14 PM
Not bad, though I got my *** kicked every time. Hah, I actually survived until the last 15 seconds of Round 5 in my first match and won a few rounds... once I learned the controls it seems like the CPU started taking me seriously and just pummeling the **** out of me. Those wind-up signature body shots are crazy. I'm glad it takes a lot of stamina to throw those, but they still feel like those old stupid haymakers to me... harder to abuse against another user I'm sure, but the CPU kills me with them.
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# 13
boomhauertjs @ 06/26/08 08:39 AM
Played the demo. It's ok, but nothing exciting. I'm not a sim boxing guy, so I think I'll wait to see how Facebreaker is.
great. Im gonna jump on this when i get home. been waiting to gamefly this but taking forever to return the last game i rented.
# 15
Bornindamecca @ 06/27/08 02:22 AM
This demo was so bad it actually made me a tiny bit angry. A game like this really diminishes the 2k brand. On the other hand, the Top Spin demo was top notch.
Has anyone been able to beat the cpu player on the demo? I played a couple times, but I wasn't liking how my opponent got he second wind and became unstoppable, right after I knocked him down.
this is not fn3, just box and learn the controls. if you dont know how to box, learn some strategies first. do not just punch and punch and punch. know when to punch and how to move to throw the most effective punch.
# 18
Bad_Intentions @ 06/30/08 12:00 AM
I consider myself a huge boxing fan and I like the games that 2k puts out so I really really really really REALLY wanted to like this game, but after playing 3 fights of the demo this is game is a steaming pile of crap.
No way i'd spend $20 on it let alone the ridiculous price of 60. I think the developers spent so much time to make this so Unlike fight night that they forgot to make it a good game. The controls are ok, but I dont like having to hold 2 buttons to throw an uppercut. The should at least give us the option to use the right stick to throw punches.
The collision detection is the worst. Especially on punches that knock you down. Even after they show the replay of a knockdown the punch looks like it goes by you rather than hitting you so hard as to knock you down.
The graphics are ok but the gameplay is so terrible that it doesn't even matter.
I do like the "getting up" system after you get knocked down, you have to tap the a button rapidly until your boxers eyes are open all the way(when you are down the camera is in first person mode) then after your eyes are open you have to tap the Y button to get up, and if you wait too long to tap Y you have to tap A again to get the meter up high enough to where you can stand. That is way better than getting those darn circles to come together in Fight Night.
Fighting against both boxers the styles didn't seem different, I don't like the adrenaline thing at all. The special punches are bleh.
The progressive damage on a boxer is pretty good during the cutscenes but not so noticeable during the fight.
Again Generic handlers for the boxers, not so authentic to see some random guy in Calzaghes corner instead of Enzo.
All in all if 2k seriously plans to compete with EA at boxing they'd better just scrap PF and start over, maybe put some of their more talented programmers to work on it. I dont even see potential here.
No way i'd spend $20 on it let alone the ridiculous price of 60. I think the developers spent so much time to make this so Unlike fight night that they forgot to make it a good game. The controls are ok, but I dont like having to hold 2 buttons to throw an uppercut. The should at least give us the option to use the right stick to throw punches.
The collision detection is the worst. Especially on punches that knock you down. Even after they show the replay of a knockdown the punch looks like it goes by you rather than hitting you so hard as to knock you down.
The graphics are ok but the gameplay is so terrible that it doesn't even matter.
I do like the "getting up" system after you get knocked down, you have to tap the a button rapidly until your boxers eyes are open all the way(when you are down the camera is in first person mode) then after your eyes are open you have to tap the Y button to get up, and if you wait too long to tap Y you have to tap A again to get the meter up high enough to where you can stand. That is way better than getting those darn circles to come together in Fight Night.
Fighting against both boxers the styles didn't seem different, I don't like the adrenaline thing at all. The special punches are bleh.
The progressive damage on a boxer is pretty good during the cutscenes but not so noticeable during the fight.
Again Generic handlers for the boxers, not so authentic to see some random guy in Calzaghes corner instead of Enzo.
All in all if 2k seriously plans to compete with EA at boxing they'd better just scrap PF and start over, maybe put some of their more talented programmers to work on it. I dont even see potential here.
For people having trouble, the best strategy is to wait for the AI to drop his upper guard and use the step in jab (RB + X)to stun the AI, and keep throwing step out hooks (I think its RB + A) until your energy diminishes. You could easily score three knockdowns in one round by doing this. I find I can take out anyone with at any level.
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