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Madden 09 News Post

Gamestop has posted week 5 of their Madden Monday series. This week they talk about a new camera view.

Quote:
"You may have run into this scenario in previous versions of Madden NFL. Your receivers are spread out over the field and an assigned route takes one of them just off of the screen. You think he's open; so you pass that way. Since you can't see him, you're not quite sure if the corner is barreling down on him, if he fell down, or if you're completing a pass to the guy holding the down marker. The producers at EA SPORTS have given us another inside scoop on the biggest Madden NFL camera overhaul yet, the all-new ActionCam camera, which will put an end to that problem."

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Member Comments
# 41 Rawdeal28 @ 05/12/08 10:54 PM
Quote:
Originally Posted by djordan
Thats not the point my man....give us multiple camera angles to choose from and we will be cool...

The more the better....the less the mess....
u aint even played with the new camera homeboy. how about u try this out first then judge it?
 
# 42 Rawdeal28 @ 05/12/08 10:58 PM
Quote:
Originally Posted by djordan
Thats why I want to see it in the game. I knowwwwwwwww you grabbed a sandwitch,chips, and a drink and put the game on sideline view just to see cpu vs cpu action before...lol
i do agree with this though. i used to wake up in the morning and eat my breakfast while i watch the cpu vs cpu on the sideline camera!
 
# 43 blackngoldfan @ 05/12/08 11:30 PM
I really like how the hash marks and numbers are faded on the natural grass field instead of being bright white. It gives it a realistic look IMO.
 
# 44 countryboy @ 05/12/08 11:37 PM
I am going to reserve judgment until I see the camera in action.
 
# 45 streetballa1555 @ 05/13/08 12:20 AM
Quote:
Originally Posted by countryboy
I am going to reserve judgment until I see the camera in action.
There ya go!
http://youtube.com/watch?v=sM5i6FmgDyo

or

http://youtube.com/watch?v=rNILVPXE0sE

 
# 46 inkcil @ 05/13/08 12:31 AM
Quote:
Originally Posted by djordan
Thats not the point my man....give us multiple camera angles to choose from and we will be cool...

The more the better....the less the mess....
Well, the last paragraph says that there will also be "classic camera angles" included. So either the writer of the article does not know Madden has had only 1 camera angle on next-gen systems, or there will be classic camera angles, meaning multiple angles from last gen. I dunno. What do you think?
 
# 47 ODogg @ 05/13/08 12:37 AM
Quote:
Originally Posted by streetballa1555
Looks great to me, very impressed...especially love the rumble cam when Moss takes off..that's awesome.
 
# 48 spit_bubble @ 05/13/08 01:46 AM
After seeing this... I'm not sure I like it, because it's kind of disorienting. The 2K series has the option where you can have the camera rotate for the QB and/or the ball carrier, and while it's not quite the same thing it doesn't work too well.

I think a better solution would be to have the right stick control the where the QB looks, and it could also serve as a way to look off any safeties trying to read the QB. Basically it'd be like a simplified vision cone, WITHOUT the ridiculous cone. It'd work like this:

-The field would be divided into three areas: left, center, and right. Flicking the stick once would would switch to the adjacent area, while holding it would allow you to switch from left to right and vice versa.

-For an out route to the left, a quick flick to the left with the right stick turns the QB's head and rotates the camera slightly... Just enough to see the route, but not to the point of swinging the camera so that it's hard to keep track of the action.

-For a streak play down the right hand side against a cover one, you flick left to throw off the safety, then hold it to the right until the camera rotates to make the throw.

-If you're looking left and throw right, your accuracy will drop, but if you keep the camera center then your accuracy will remain the same regardless of what area you throw to... In other words, keep it simple and don't penalize people unless they try to do something totally unrealistic.

Eh... Just a thought.

edit: And keep the movement with the left stick in relation to the field, and NOT the camera... Because that'd definitely throw people off.
 
# 49 starvsnr @ 05/13/08 04:51 AM
"Since you can't see him, you're not quite sure if the corner is barreling down on him, if he fell down, or if you're completing a pass to the guy holding the down marker."

I have never seen a player "fall down" due to EA never putting something like that in the game.
 
# 50 ODogg @ 05/13/08 09:40 AM
Quote:
Originally Posted by koshi
After seeing this... I'm not sure I like it, because it's kind of disorienting. The 2K series has the option where you can have the camera rotate for the QB and/or the ball carrier, and while it's not quite the same thing it doesn't work too well.

I think a better solution would be to have the right stick control the where the QB looks, and it could also serve as a way to look off any safeties trying to read the QB. Basically it'd be like a simplified vision cone, WITHOUT the ridiculous cone. It'd work like this:

-The field would be divided into three areas: left, center, and right. Flicking the stick once would would switch to the adjacent area, while holding it would allow you to switch from left to right and vice versa.

-For an out route to the left, a quick flick to the left with the right stick turns the QB's head and rotates the camera slightly... Just enough to see the route, but not to the point of swinging the camera so that it's hard to keep track of the action.

-For a streak play down the right hand side against a cover one, you flick left to throw off the safety, then hold it to the right until the camera rotates to make the throw.

-If you're looking left and throw right, your accuracy will drop, but if you keep the camera center then your accuracy will remain the same regardless of what area you throw to... In other words, keep it simple and don't penalize people unless they try to do something totally unrealistic.

Eh... Just a thought.

edit: And keep the movement with the left stick in relation to the field, and NOT the camera... Because that'd definitely throw people off.
You have a great idea IMO. Too bad EA will probably never come up with such a system.
 
# 51 SteelerSpartan @ 05/13/08 09:45 AM
Quote:
Originally Posted by ODogg
You have a great idea IMO. Too bad EA will probably never come up with such a system.

or they'd mangle it into the hardest piece of crap to use
 
# 52 Jukeman @ 05/13/08 10:48 AM
to comment about the "air blocking" this reminds me of a quote from that movie Gridiron Gangs................Both plays where pass plays so the olineman was doin wat he is suppose to be doing altho the animation could have been better but thats judging from a pic, it would have been nice to see him dbl team the Dlineman who was about to sack the QB but olineman has a role just like a WR do......like somebody said before if it was a RUN play then yea it wouyld be messed up
 
# 53 ewto16 @ 05/13/08 12:06 PM
Quote:
Originally Posted by mvb34
Look like the X receiver ran a hook route on both play.
I'm sure he did, but when you complete your route, you don't stand there like a stick in the mud, so that you are easily covered. You should either keep coming back to the QB or adjust to get open.

Standing there like a dip-s*** doesn't accomplish anything.
 
# 54 ewto16 @ 05/13/08 12:08 PM
Quote:
Originally Posted by starvsnr
"Since you can't see him, you're not quite sure if the corner is barreling down on him, if he fell down, or if you're completing a pass to the guy holding the down marker."

I have never seen a player "fall down" due to EA never putting something like that in the game.
HAHAHAHA...that is the truth. Pretty hard to run into the chain gang that doesn't exist as well.
 
# 55 spit_bubble @ 05/13/08 02:44 PM
Quote:
Originally Posted by ODogg
You have a great idea IMO. Too bad EA will probably never come up with such a system.
They might. The fact that they even have an action cam shows that they are trying to address the issue.

Quote:
Originally Posted by SteelerSpartan
or they'd mangle it into the hardest piece of crap to use
The way I laid it out makes it as simple as possible, yet still retaining functionality... Especially with the added effect of looking off safeties.
 
# 56 BezO @ 05/13/08 05:19 PM
Quote:
Originally Posted by ColumbusKilled
Look at #'s 77 and 65 and you will know why this game is a no buy for a lot of us.
Ha!

Quote:
Originally Posted by ODogg
I agree it looks silly that they are standing there like a couple of damned fools with their "big ol' paws" up in the air...but I disagree with the implication from a few of you that they are standing out of place or should be doing something. As a former lineman in high school myself we were told to play our position on pass plays and that means if you're a guard you're standing there basically doing nothing if no one is around. You're not supposed to run off somewhere else in search of blocking someone on pass plays, that's rushing plays where you do that.
I wasn't a lineman, but I played QB in highschool. It was my job to know blocking assignments better than anyone on the field. Our lineman were not taught to stand around on pass plays. They were taught that if no one showed, punch/help to their assigned side. If our RG's responsibility was head up to outside, he would help to the right if no one showed.

But they were also taught to keep their head on a swivel in case of a stunt. It was all timing, part of what gives a line cohesion & chemistry. A stunting DL would show in a second or so. Odds are, if you've taken your steps and no one shows, it's safe to help. There was never a time when our coaches wanted a lineman standing around ready to do nothing.

Looking at those photos, it's clear there's no one for either of those linemen to block. They should be helping. I don't see NFL lineman standing around. Even on 3-man rushes, everyone is hitting someone.

Now that I say all of that, maybe EA's double team blocking mechanic can't handle offensive linemen helping.



But the visuals sure are pretty. Whenever EA gets the gamplay & animations on that level, they'll have a gem on thier hands.
 
# 57 ODogg @ 05/13/08 11:17 PM
Quote:
Originally Posted by BezO
Ha!

I wasn't a lineman, but I played QB in highschool. It was my job to know blocking assignments better than anyone on the field. Our lineman were not taught to stand around on pass plays. They were taught that if no one showed, punch/help to their assigned side. If our RG's responsibility was head up to outside, he would help to the right if no one showed.

But they were also taught to keep their head on a swivel in case of a stunt.
Well just to clarify what I meant, I didn't mean that the OL should just stand there and do absolutely nothing, as you say they should be looking on a swivel to assist if needed. My point was that in the pics they show, there really is not any defenders that I saw that the guys should be moving to pick up. It looks like they have the situation under control.

I do 100% agree Madden needs work in this area, just saying that a lot of people seem to berate certain things about the game that aren't perfect but aren't as flawed as they like to mock the game about.
 
# 58 King Gro23 @ 05/15/08 07:48 AM
no it is the NCAA QB campus legend camera they just said its new to madden
 
# 59 seanmac @ 05/15/08 10:27 AM
Quote:
Originally Posted by BezO
Ha!

I wasn't a lineman, but I played QB in highschool. It was my job to know blocking assignments better than anyone on the field. Our lineman were not taught to stand around on pass plays. They were taught that if no one showed, punch/help to their assigned side. If our RG's responsibility was head up to outside, he would help to the right if no one showed.

But they were also taught to keep their head on a swivel in case of a stunt. It was all timing, part of what gives a line cohesion & chemistry. A stunting DL would show in a second or so. Odds are, if you've taken your steps and no one shows, it's safe to help. There was never a time when our coaches wanted a lineman standing around ready to do nothing.

Looking at those photos, it's clear there's no one for either of those linemen to block. They should be helping. I don't see NFL lineman standing around. Even on 3-man rushes, everyone is hitting someone.

Now that I say all of that, maybe EA's double team blocking mechanic can't handle offensive linemen helping.



But the visuals sure are pretty. Whenever EA gets the gamplay & animations on that level, they'll have a gem on thier hands.
Right, and this is something that you will literally never see in EA's football engine. They don't even seem to have animations for interior linemen sliding over to help out. All of the interactions are strictly one-on-one, so a blocker will stand around doing nothing, wait for a defender to beat his man and then step up to try to block the defender one-on-one. It's the height of absurdity.
 
# 60 coogrfan @ 05/15/08 10:33 AM
Quote:
Originally Posted by seanmac
Right, and this is something that you will literally never see in EA's football engine. They don't even seem to have animations for interior linemen sliding over to help out. All of the interactions are strictly one-on-one, so a blocker will stand around doing nothing, wait for a defender to beat his man and then step up to try to block the defender one-on-one. It's the height of absurdity.
I'm not sure what you mean here. I know I saw numerous instances in Madden 08 (360) where 2 players would double team a dl at the snap, and then depending on the situation one of those players would slide off and block someone at the next level.
 


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