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IGN has the scoop about Fight Night Round 4 being in the works.
EA plans on returning to the ring with this fourth entry in the boxing franchise, now with a new developer in the corner to once again put Fight Night in championship contention.

Game: Fight Night Round 4Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 38 - View All
Fight Night Round 4 Videos
Member Comments
# 1 Motown @ 02/23/08 05:57 PM
Quote:
Originally Posted by luv_mist
hmm, not gettin' too exited yet...lets hope they get as far away from Kudos ideas as possible thanks for the HUD
 
# 2 utexas @ 02/23/08 10:20 PM
If they tone down the haymakers and make fatigue more relevant they will have a winner
 
# 3 SportsTop @ 02/23/08 10:26 PM
n/m
 
# 4 SHAKYR @ 02/23/08 10:54 PM
Quote:
Originally Posted by utexas
If they tone down the haymakers and make fatigue more relevant they will have a winner
I totally agree. Let's not forget that god forsaken career mode.
 
# 5 Money99 @ 02/26/08 02:31 PM
Quote:
Originally Posted by SHAKYR
I totally agree. Let's not forget that god forsaken career mode.
There was a career mode?
 
# 6 cjallure24 @ 02/27/08 10:32 AM
"And.....the wheels on the EA bus go round and round...round and round...round and round....All through the town"
 
# 7 JayBee74 @ 02/27/08 02:12 PM
Quote:
Originally Posted by utexas
If they tone down the haymakers and make fatigue more relevant they will have a winner
Not to mention the "parry immobilization" system.
 
# 8 Behindshadows @ 02/27/08 02:25 PM
Can't wait! I really liked Round 3, especially the CAB feature.

Career mode was very weak though and got really boring after you couldn't lose.

I hope they improve it, and give it a deeper feel of control.
 
# 9 Sausage @ 02/27/08 04:11 PM
The first thing I thought when I played FN3 was wow they slowed it down, which I thought meant better fatigue implementation, more fights reaching decision, and betters strategy due to the fight styles. Honestly after a few weeks it felt the same, every fight would end early and unless you played another human, the A.I. was to predictable.

1. I wish the developers would make the Parry similar to KK2001, very subtle and not abusable.

2. The punches to have effects depending on position and timing similar to Victorious boxers 1.

3. The speed of the punches and movements similar to FN1.

4. Then a real career starting maybe in the golden gloves, then olympics, and then professional.

5. More diverse boxing gyms and stadiums to box in.

6. Trainers with real tips and strategies

7. Some kind of fatigue system that takes into account how often you fight and the beating you took and didn't take.

**I am not asking for a lot or am I**

Peace
 
# 10 springs @ 02/27/08 04:22 PM
things i would like to see

- Boxers wear robes and belts to the ring. If boxer has say 4 belts his entourage should hold up the rest of the belts during the entrance.

- Knocked through the ropes and out of the ring animation rare.

- ability to use music on ur 360 for your entrance.
 
# 11 cjallure24 @ 02/28/08 09:23 AM
Quote:
Originally Posted by Sausage
The first thing I thought when I played FN3 was wow they slowed it down, which I thought meant better fatigue implementation, more fights reaching decision, and betters strategy due to the fight styles. Honestly after a few weeks it felt the same, every fight would end early and unless you played another human, the A.I. was to predictable.

1. I wish the developers would make the Parry similar to KK2001, very subtle and not abusable.

2. The punches to have effects depending on position and timing similar to Victorious boxers 1.

3. The speed of the punches and movements similar to FN1.

4. Then a real career starting maybe in the golden gloves, then olympics, and then professional.

5. More diverse boxing gyms and stadiums to box in.

6. Trainers with real tips and strategies

7. Some kind of fatigue system that takes into account how often you fight and the beating you took and didn't take.

**I am not asking for a lot or am I**

Peace
I don't think you are,if I could piggy back on your suggestions I would also like to see

1. Better Presentation-Two man commentary like Max Kellerman and Tony Atlas,etc. Better crowd atmosphere,big fights should feel like big fights.

2. Career Mode- Hear me out,how about this.Have a "Decade Mode" were you can create-a-fighter in a certain Era like the 70's,80's,90's etc.....Say for instances that if you choose to fight in the 80's in the Weltereweight division,then you would have to fight guys like Sugar Ray,Marvin Hagler,Tommie Hearns,Duran etc....and to give it that feel of that Era.

3.Make the Jab a very nessesary and effective punch in the game.

4. Is it so hard to ask for a scorecard from round to round,instead of hearing the commentator tell us who won the round.

5. Make the unlockable fighters guys that where real boxers and fighters that we will use...(I never like the Under Armor Guy)
 
# 12 Money99 @ 02/28/08 10:12 AM
Quote:
Originally Posted by cjallure24
I don't think you are,if I could piggy back on your suggestions I would also like to see

1. Better Presentation-Two man commentary like Max Kellerman and Tony Atlas,etc. Better crowd atmosphere,big fights should feel like big fights.

2. Career Mode- Hear me out,how about this.Have a "Decade Mode" were you can create-a-fighter in a certain Era like the 70's,80's,90's etc.....Say for instances that if you choose to fight in the 80's in the Weltereweight division,then you would have to fight guys like Sugar Ray,Marvin Hagler,Tommie Hearns,Duran etc....and to give it that feel of that Era.

3.Make the Jab a very nessesary and effective punch in the game.

4. Is it so hard to ask for a scorecard from round to round,instead of hearing the commentator tell us who won the round.

5. Make the unlockable fighters guys that where real boxers and fighters that we will use...(I never like the Under Armor Guy)
I like all of your ideas except for #4. I don't want to know how far ahead or behind I am. It makes it more dramatic if the commentators felt you were ahead but you lost. Or if you think it's close, you need a KO in the 12th.
 
# 13 Complex @ 02/28/08 12:14 PM
I would like to see the jab used more but more so in Combination usage. And I would also like to see varying types of the jab. In CAP why I understand the different styles but why not have different punch types along with different styles. There are jabs, up-jabs, double jabs, jabs used to measure, and some use their jabs as power punches (ala Bazooka Quartey) and even screw jabs. Plus many more.

So instead of just a jab, let us select the type of jab we want to use.

We need more attributes for hand and footspeed too. And also more animations. Lennox Lewis's jab looks nothing like Floyds. Put that in the game.
 
# 14 chance @ 03/04/08 08:40 AM
In my game informer they said it was canned
 
# 15 Money99 @ 03/04/08 09:19 AM
Quote:
Originally Posted by metallicatz
Must have a traditional ranking system in career mode. That popularity thing was about the dumbest thing i've ever seen in a sports title. And if you win the belt, I want to see my fighter wearing that belt into the ring for every single rematch. And if my guy is the champ........he is NOT announced first before the match. The challenger comes in first.
Or at the very least have your entourage holding the belt up as you enter the ring.
And can we please have multiple belts?
 
# 16 allBthere @ 03/04/08 01:44 PM
make good jabs necessary to win. you didn't need it ever in FNR3, in real life you NEED it..and make it stiff and variable...also there is no such thing as a strong CROSS in a boxing game like Pavlik for example. Why in hell are uppercuts stronger than hooks and crosses in most boxing games...they are not most of the time...you should be able to choose your best punch actually.
 
# 17 koolbubbaice @ 03/04/08 07:29 PM
Quote:
Originally Posted by utexas
If they tone down the haymakers and make fatigue more relevant they will have a winner
Thats crazy talk.. You mean, resemble a actually boxing match.. They need to cater to their fans.. Fatigue is 'no fun'.. Haymaker is very 'fun'.
 
# 18 koolbubbaice @ 03/04/08 07:31 PM
Quote:
Originally Posted by metallicatz
Must have a traditional ranking system in career mode. That popularity thing was about the dumbest thing i've ever seen in a sports title. And if you win the belt, I want to see my fighter wearing that belt into the ring for every single rematch. And if my guy is the champ........he is NOT announced first before the match. The challenger comes in first.
Unless your Holmes VS Cooney..
 
# 19 SHAKYR @ 03/04/08 08:56 PM
Quote:
Originally Posted by koolbubbaice
Thats crazy talk.. You mean, resemble a actually boxing match.. They need to cater to their fans.. Fatigue is 'no fun'.. Haymaker is very 'fun'.
I see you are going to love Facebreaker..aren't you? That's why thay are making an arcade game and a sim with fatigue as a factor(I hoping)
 
# 20 koolbubbaice @ 03/05/08 03:15 PM
Quote:
Originally Posted by SHAKYR
I see you are going to love Facebreaker..aren't you? That's why thay are making an arcade game and a sim with fatigue as a factor(I hoping)
They already have a arcade boxing game.. FN3..
 

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