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Challenging the Champ: How to Beat No Mercy

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Old 07-29-2008, 12:44 AM   #9
Mercy Extended. John 3:16
 
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story mode was incredible in this game. i really enjoyed it i just hope that the rest of the games are like that
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Old 07-29-2008, 03:36 AM   #10
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Samoan Spike Yukes indeed. WWE next gen has been a major disappointment. The last wrestling game I enjoyed was years ago on the PS2. No Mercy though has been the best since with gameplay and even their storyline mode which was limited due to space on the cartridge.
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Old 07-29-2008, 02:20 PM   #11
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No mercy and Wrestlemania 2000...instant CLASSIC!! yukes need to step up....all the smackdowns on playstation was pretty cool multiplayer season mode...and the option of creating a group similar to NWO but as soon as they stepped up to ps2 it was just all about graphics
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Old 07-29-2008, 07:56 PM   #12
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Yeah I think Yukes needs to look at games like fire pro and how fun that game is cause reversals are base on the wrestler strengths and weakness. Kicking out of pins was not button mashing just hold the X button and a guy like the Undertaker would kick out until you beat the crap outta him like in real life.

In smackdown 1 finisher and more times than not you are pinned. Matches have ended when the person was only orange not even red. That would never happen in fire pro you earned your victories and you could grapple in fire pro. In smackdown against another human you barely every pull off strong grapples cause they are always reversed so you punch and kick and do a few quick grapples and some ground moves.

That is a big problem with smackdown 1 move in the 1st 30 sec of a match and your guy stays down like his body is in the red opening him up for a few submission holds and a bunch of stomping moves He should get up right away early on in a match. As his body takes damage he should stay down longer based on his body color red being the longest to stay down. In fire pro and no mercy guys didn't stay down until they got beat up a bit. Also the more your guy gets hurt the harder it is for him to reverse a move. A little realism here I'll be fighting a friend and he is orange even red and he still reverses my moves with not problem. I feel like I'm playing a UFC match with the punch/kick and submission moves only.

Sorry for the long rant, but I wish they would play fire pro see the good stuff in it and add it to the SVR series. Like 1 button hold to break out of pins. Have a pin rating so guys like the Undertaker are tougher to pin it's not that hard to do fire pro did it. I could go on but I will stop here.
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Old 08-01-2008, 06:08 PM   #13
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Re: Challenging the Champ: How to Beat No Mercy

the guy that said something about the framerate being unplayable. The frames per second did take a hit with four guys on the screen at once IF you had the music on. If you turned it off, the game ran smooth. I remember my buddy showed me that, and it was a whole new game after the FPS was normal. I loved that game. I wish i knew where the hell my N64 was...
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