Re: Playbooks are limited but could be limitless
I HATE THE CURRENT PLAY SYSTEM. There, I said it. My idea would be to completely revamp the play system. There is no reason for certain plays to be limited to one or two formations, and not having enough plays to make a complete offense.
I'd like to be able to create a playbook from scratch. That's right, make my own formations and blocking schemes and everything. But this is hard to implement without being taken advantage of by the cheesers that ruined it for the rest of us.
So the next best thing is to include MORE formations and plays. Every shotgun formation with at least 1 running back should have an inside zone, an outside zone (off tackle), a power (base), a counter, a draw, a read option, a speed option, a buck sweep, an inverted veer, a trap (like the 01 trap play), motion zone triple option (if there is a slot receiver), you get the idea. Include all of these plays and more in every formation, because you can run more than just the spread option or air raid out of shotgun. The trick is you shouldn't choose to run each and every one of these runs because you'll fill up your playbook too quickly. Choose 5 or 6 concepts to attack the parts of the defense you want, you'll make them work by switching formations to move around defenders.
Same for passes. For the formations that could run them, include levels, smash, stick, spot, etc. This way you can make an offense with the schemes you like the most, and keep out the ones you don't, and have them in every one of your formations that work with that scheme. YOU KNOW, LIKE HOW REAL PLAYBOOKS WORK. You'd also see some diversity rather than the same offenses ran by everyone.
It should go without saying that defense should work this way too, though it already is to an extent.
And lastly, just a rant about formations. We don't have enough. And we have too many. Lots of formations are unnecessary because they are basically copies of each other. And we don't have enough in some categories. Only wishbone formations in 14, only two split back formations, (none which run the veer properly). Here's how you do it EA, making I formations for examply. You have a two options; personnel and alignment. For 12 personnel (1 tight end, 2 backs, fullback and halfback) you have a can put both receivers on one side or one with the tight end and one on the backside. Then you can put your fullback behind, to the left, or the right of the formation. Then the same for two tight ends, and 3 receivers. There, now we're covered, that's it. You have every formation with each group of personnel. Do this for everything, that way nothing is left out. I don't want there to be 7 different kinds of shotgun spread. Give me one with an offset back and one with an even back. Now I pick from the 50+ plays available in that formation to choose the schemes I want as mentioned before.
I hope someone agrees because I really hate the way the play system is currently and fear it will never change.
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