09-12-2012, 09:00 PM
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#1
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Rookie
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NCAA Football 13 Coach Mode Sliders
These sliders are intended to play on coach mode only, and no other mode. Meaning all you do is call the plays and let the cpu players run them without the user moving any players after the ball is snapped. To play on coach mode, select a game to play, select the team you wish to control, hit x, then scroll down to where it says control and put it on coach. You can not put it on coach mode in the actual settings, so you will have to do this before every game, but its no more difficult then selecting your team before every game.
These sliders are mainly based off of Matt10's Heisman sliders, and I have tweaked them to get realistic stats in coach mode. His sliders play very good but they have to be tweaked to get realistic stats in coach mode. I have been coaching games to test these sliders out, and have been tweaking them as I go in order to generate more realistic stats.
My main goal for these sliders is to have a good slider set for coach mode that will give as realistic of stats as possible for just about every stat that the sliders can manipulate. I have played many games with many different teams against a variation of team types in order to get a better mix of results. Once I was pretty happy with the results i was getting, I started a dynasty of my own. I am currently playing in a dynasty with my brother and checking both of our stats and comparing them to the our team's real stats for this year while tweaking sliders as we go. Having another person in the mix adds another human element in order to get a mixture of results. This helps ensure good results in an Online Dynasty.
A hyrbrid of Matt10's and RJ's slider set was a really good base for me to start with so they should be commended for the countless hours of testing that they have done. From there I also have used fistofrage's slider set as a reference for when I needed to make something more difficult. These sliders are a bit of a combination of these sets with my own tweaking in order for them to work in coach mode. Testing in coach mode is a lot easier I think then testing in regular mode since all you are doing is calling the plays and then letting the cpu execute them, where as in regular mode you tend to get better the more you play and will have to keep constantly inceasing the difficulty for the user in order to keep getting realistic stats. So that is a big positive because once I am totally satisfied with these sliders, they shouldnt be changing that much.
I play these in varsity since it seems that the db glitch is not in the lower difficulty levels. On higher difficulty levels the cpu plays too aggressive, leading to the db glitch to happen on almost every deep pass, thus making it way too easy to pass deep. However I have not tested the harder difficulty levels since the latest patch. I am currently playing an OD with my brothers. After half way through the season I am considering trying out All-American to see if the cpu can run the option better at that level. I will need to test some on this level before making the decision to make the switch. While playing on varsity, the deep passes occur at a much more realistic rate. I thank all the people on here for their testing, and particularly patriotjames for bringing many things to my attention.
NCAA 13 Coach Mode
Game Options
Difficulty: Varsity
Recruiting: Heisman
Injuries: On
Fatigue: On
Quarter: 9 Min
Play Clock: On
Coaching Tips: Off
Game Speed: Very Slow
Speed Threshold: 50
Home Field: Off
Ice Kicker: On
Penalties
Offsides: 100
False Start: 100
Holding: 57
FaceMask: 55
Everything Else: 0 (All of the other penalties are hardly or never called. so therefore having them at 0 will not hinder the players during gameplay, since they will play more conservative with such a high penalty rating.
These may seem high, but you will get about 10-12 penalties per game counting both teams with this, which is a realistic amount.)
Auto-Subs (Jarrod21's)
Offense
QB 45-50
RB 84/85
WR 70/75
FB/TE 70-75
OL 60-65
Defense
DT 84-85
DE 84-85
LB 64-70
CB 55-60
S 60-65
Custom AI
USER
I would say these sliders are basically my final set. I do want to try out AA to see if the glitch is at that level. If I decide to make the switch i will post separate sliders for aa.
QB Accuracy - 0
Pass Blocking – 60
WR Catching - 45
RB Ability - 50
Run Blocking - 55
Pass Coverage – 20
Pass Rush – 25
Interceptions – 25
Rush Defense - 0
Tackling – 50
FG Power - 45
FG Accuracy - 35
Punt Power – 50
Punt Accuracy - 60
Kickoff Power – 50
CPU
QB Accuracy - 20
Pass Blocking - 75
WR Catching – 80
RB Ability - 100
Run Blocking – 100
Pass Coverage – 0 - This slider is inverted, so 0 would be at the hardest setting and 100 is the easiest.
Pass Rush - 20
Interceptions – 40
Rush Defense - 100
Tackling – 55
FG Power - 45
FG Accuracy - 45
Punt Power - 55
Punt Accuracy - 60
Kickoff Power - 50
Last edited by jhmills; 01-06-2013 at 04:30 PM.
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