Home

Initiating Contact -- A Way to Revolutionize Finishing at the Rim.

This is a discussion on Initiating Contact -- A Way to Revolutionize Finishing at the Rim. within the NBA 2K Last Gen forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen
College Football 25 All-In-One Recruiting Guide: Do This, Not That
Madden 25 Review: Stalling in the Red Zone
Good AI in Football Games Is Way Too Rare
Reply
 
Thread Tools
Old 12-23-2009, 06:15 PM   #1
Pro
 
Bballplaya72's Arena
 
OVR: 9
Join Date: Nov 2006
Location: Iowa City
Initiating Contact -- A Way to Revolutionize Finishing at the Rim.

I feel that I have come up with an idea that will revolutionize the way that players finish at the rim, and also the way defense is played at the basket.

My thought is simple, and this: While driving to the basket, hold LT and flick the shot stick, and your player will try to initiate contact, draw a foul, and finish strong. This is not to say a foul is going to be called everytime however, but your player is going to "go hard". An offensive foul is a definite risk.

However, if you DONT hold LT, your player will try to avoid contact, and finish in a flashy style. It may be a wise decision for Steve Nash to avoid contact with Dwight Howard at the rim and have a flashy finish, whereas Lebron is going to go right at him and go strong.

Shaq is rarely going to go flashy (and if he does, the results wont be as good) and Chris Paul is rarely going to try to posterize someone. How many times in 2k10 do we drive the lane with Paul, only to have the worst animation take place where he just goes straight into a body of a defender with no wiggle??

That will hopefully be in the past.

I think this simple aspect will help the amount of fouls increase and increase free throws. It will also give you more control as to how you want to attack the basket. There's times I want Kobe to posterize someone, and there's times I want him to showcase his athleticism and pull off a sick reverse. Now we would have the ability to do so.
Bballplaya72 is offline  
Reply With Quote
Advertisements - Register to remove
Old 12-23-2009, 06:27 PM   #2
Banned
 
OVR: 12
Join Date: Aug 2003
Location: los angeles
Re: Initiating Contact -- A Way to Revolutionize Finishing at the Rim.

intriguing thought.....
jtdribbles25 is offline  
Reply With Quote
Old 12-23-2009, 07:39 PM   #3
Banned
 
OVR: 26
Join Date: Oct 2006
Re: Initiating Contact -- A Way to Revolutionize Finishing at the Rim.

This is why I think OS members should have more of a say with these games...

Darn good idea, OP
RayAP19 is offline  
Reply With Quote
Old 12-23-2009, 07:55 PM   #4
Banned
 
OVR: 16
Join Date: Jun 2009
Location: Chicago
Re: Initiating Contact -- A Way to Revolutionize Finishing at the Rim.

I see your vision, LT might be a good way to do it.

The problem is there and needs fixing. I want to be able to choose how I finish not have ONE package of dunks layups that depend on which direction I pick on LS and RS.

But like you said, I want a whole new set of packages for when I trigger them with LT that has me take a risk but rewarding me with highlights.

I'd call it the H-LT(Highlight Left Trigger )

props to the OP
michaeljordanjr is offline  
Reply With Quote
Old 12-23-2009, 09:08 PM   #5
Strategy
 
OVR: 36
Join Date: Jul 2008
Location: Denver
Posts: 858
Blog Entries: 3
Re: Initiating Contact -- A Way to Revolutionize Finishing at the Rim.

Great thinking. I really like the idea.
JkA3 is offline  
Reply With Quote
Advertisements - Register to remove
Old 12-23-2009, 09:21 PM   #6
Strategy
 
OVR: 36
Join Date: Jul 2008
Location: Denver
Posts: 858
Blog Entries: 3
Re: Initiating Contact -- A Way to Revolutionize Finishing at the Rim.

Great thinking. I really like the idea.
JkA3 is offline  
Reply With Quote
Old 12-23-2009, 11:39 PM   #7
MVP
 
phant030's Arena
 
OVR: 14
Join Date: Sep 2006
Location: Marion, Louisiana
Re: Initiating Contact -- A Way to Revolutionize Finishing at the Rim.

I thought Shot stick Left/Right/Away were for avoiding contact? And shot stick towards the basket was to force contact and/or dunk on?
phant030 is offline  
Reply With Quote
Old 12-24-2009, 12:03 AM   #8
Pro
 
Bballplaya72's Arena
 
OVR: 9
Join Date: Nov 2006
Location: Iowa City
Re: Initiating Contact -- A Way to Revolutionize Finishing at the Rim.

Quote:
Originally Posted by phant030
I thought Shot stick Left/Right/Away were for avoiding contact? And shot stick towards the basket was to force contact and/or dunk on?
I dont think so...but I could be wrong. And if so, it is horribly implemented.
Bballplaya72 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 04:26 AM.
Top -