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Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

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Old 05-19-2017, 07:35 PM   #121
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Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

Now that we have separate styles, I don't care what the competitive folks do. My only issue will be when a core gameplay change or implementation has an obvious negative affect on my mode.

For example, the nerfing of QB scrambling from M16 to M17, was a direct result of H2H complaints, and it destroyed the CPU QB's abilities in games vs Users. Hopefully they can now tune separately in a way that doesn't make the CPU brain dead in so many ways.
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Old 05-19-2017, 07:53 PM   #122
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Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

I know that it's just a simple throwaway line, and that I should just logically take a wait and see approach, but when Rex sends out a tweet that says,

Quote:
Madden 18. The year of the user.
it makes me feel a bit nervous about User vs CPU gameplay.
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Old 05-19-2017, 08:37 PM   #123
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Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

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Originally Posted by jfsolo
I know that it's just a simple throwaway line, and that I should just logically take a wait and see approach, but when Rex sends out a tweet that says,



it makes me feel a bit nervous about User vs CPU gameplay.
Saw this tweet a bit ago, extremely troubling imo

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Old 05-19-2017, 10:06 PM   #124
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Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

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Originally Posted by JPBeBeast
Saw this tweet a bit ago, extremely troubling imo

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Its just a tweet but yeah....that doesn't inspire confidence lol.
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Old 05-19-2017, 11:11 PM   #125
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Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

Quote:
Originally Posted by jfsolo
I know that it's just a simple throwaway line, and that I should just logically take a wait and see approach, but when Rex sends out a tweet that says,







it makes me feel a bit nervous about User vs CPU gameplay.


Can't agree more..this is what worries me about "Simulation Style"..this game is currently toned with HUM vs HUM gameplay only..leaving the CPU Ai severely lacking in several fronts..first and foremost playcalling/playbooks...so as great as it is there will be a sim style game play it's still toned for HUM vs HUM leaving the CPU behind the eight ball. And this statement only reenforces it.


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Old 05-19-2017, 11:26 PM   #126
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Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

here is what i would do if i ran EA

1 rem the tagline if u see it on Sundays it will be in the game will my madden vision wouild be NFL 2K5 Meets ncaa14 meets Madden10

2 fumbles snaps random mess ups liquid ratings just HC09
3 every NFL Coaching staff member would be in game even i cant get the real name u can put the real name in CFM
4 i would put real cheerleaders in the game
team sounds for every team
5 team rec retire numbers 90-man roster
6 full custom draft class in cfm only
7 RFA the extra point weekly show
8 weather affects game play + u can change weather
QB wouild run more if they can more trick plays
9 Players demand trades will take less to play for winning teams
10 u wouild play pro bowl
11 super bowl media day + a all new super bowl prestaction with national athem coin toss etc
12 more than 1 Network score bug
13 more than 1 game open
14 better 2 min drill for AI
15 retried coaches help write the AI and CFM mode coaches like parcels dinka giblls levy shannen fisher J Johnson cower billick reeves dungy gruen
GM 'S also wrie CFM like polin cassely ron wolf
16 user can toggle between 32-team cfm or 1 user HC09 syile game play
17 in offline CFM if u want Dallas in gold uniforms make any jere pants socks etc
18 have your draft graded by kpier mayhock mcshey
19 when u break a record it will be knowed

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Old 05-20-2017, 12:30 AM   #127
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Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

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Originally Posted by StefJoeHalt
Can't agree more..this is what worries me about "Simulation Style"..this game is currently toned with HUM vs HUM gameplay only..leaving the CPU Ai severely lacking in several fronts..first and foremost playcalling/playbooks...so as great as it is there will be a sim style game play it's still toned for HUM vs HUM leaving the CPU behind the eight ball. And this statement only reenforces it.


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Hopefully Simulation is tuned for HUM vs. CPU.
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Old 05-20-2017, 12:41 AM   #128
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Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

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Originally Posted by Americas Team
Hopefully Simulation is tuned for HUM vs. CPU.


You would think..but that doesn't appear to be the case anymore..they haven't adjusted the CPU play calling/playbooks since the star system was introduced..and that is likely cause single player mode isn't the norm anymore..so it adversely effects us single mode players..I have heard many posters here who I respect their opinion and knowledge, who say this game is best played HUM vs HUM..and that is due to they way they (EA) tone the game..and to be fair it isn't just Madden but all games are moving away from single player mode which makes me an old "fart" who only plays that way lol..but maybe I'll get lucky and be wrong but not holding my breath

Edit: in my perfect world..game should be toned by CPU vs CPU..


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