Home

Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

This is a discussion on Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 05-23-2017, 02:14 AM   #153
49ers
 
adembroski's Arena
 
OVR: 43
Join Date: Jul 2002
Location: Prescott, AZ
Posts: 5,822
Blog Entries: 20
Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

Quote:
Originally Posted by CT Pittbull
Maybe, just maybe now....

"The Year of the User" means Madden 18 will finally have somewhat of a VIP system like 2k had back in the day. And the AI is going to play like you and learn from your play style, essentially making HUM vs AI now HUM vs AI/HUM.

lol Im trying to talk myself into good thoughts and away from the horrible thoughts that entered my mind when I saw that tweet.
There was nothing good about VIP. It was an AI system built to (badly) predict you based on inconsequential parameters.

No football game has gotten this right since Front Page/Sierra Sports. It's one of the reasons I hate Front Office Football. It's strategic AI is based on faulty ideas of how teams scout one another, and what factors are important in attempting to effectively game plan against opposing tendencies.

Until they get a system that can account for personnel groupings, formation adjustments at the line of scrimmage, and individual players thinking on the fly and remembering things from play to play, among many other factors, its' better teams simply play to their own real life base tendencies regardless of their opponent. At least that has some basis in reality.
__________________
There are two types of people on OS: Those who disagree with me, and those who agree.

The first kind is wrong. The second is superfluous.

The only difference between reality and fiction is that fiction needs to be credible.
-Mark Twain.

Last edited by adembroski; 05-23-2017 at 02:17 AM.
adembroski is offline  
Reply With Quote
Old 05-23-2017, 08:01 AM   #154
The Lama
 
Armor and Sword's Arena
 
OVR: 0
Join Date: Sep 2010
Location: Parkland, Florida
Posts: 21,594
Blog Entries: 5
Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

Quote:
Originally Posted by roadman
2nd one looked like a safety blitz, deserved to get burned, but the others are like some of the long pass plays I've seen, stupid AI playcalling and brain dead AI.
Yep....I had to house rule myself to only hot routing to a fly pattern once a game when I saw one on one press coverage vs the CPU.

Easy 6 almost every time.

I hope and pray Madden AI get’s a nice tuning for 18.
__________________
Now Playing on PS5:
NHL25 - Panthers YR1 (Conf Finals vs Hurricanes)
CFB 25 - Alabama YR9 (3-1)
MLB The Show 24 - 1990 Blue Jays
MLB The Show 25 - 2025 Yankees Year 1 (31-28)
Indiana Jones & The Great Circle


Follow me on Twitch
https://www.twitch.tv/armorandsword
Armor and Sword is offline  
Reply With Quote
Old 05-23-2017, 08:34 AM   #155
*ll St*r
 
roadman's Arena
 
OVR: 34
Join Date: Aug 2003
Location: Midwest
Posts: 26,432
Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

Quote:
Originally Posted by Americas Team
Yes, this is a big issue, if it wasn't for this Madden 17 would have been a way more difficult game but these plays belled me out so many times. I'm going to assume this has been fixed for 18.
Agreed, and I can safely say that Madden wasn't the only game that stuck out like this, but I'm hoping it's fixed too.

Last edited by roadman; 05-23-2017 at 08:37 AM.
roadman is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-23-2017, 08:47 AM   #156
ND
 
NDAlum's Arena
 
OVR: 29
Join Date: Jun 2010
Location: NC
Posts: 11,469
Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

Quote:
Originally Posted by Armor and Sword
Yep....I had to house rule myself to only hot routing to a fly pattern once a game when I saw one on one press coverage vs the CPU.

Easy 6 almost every time.

I hope and pray Madden AI get’s a nice tuning for 18.
I created like 3-4 CPB on D for the CPU and removed all the cover 1 press plays. It completely eliminated this problem
__________________
SOS Madden League (PS4) | League Archives
SOS Crew Bowl III & VIII Champs

Atlanta Braves Fantasy Draft Franchise | Google Docs History
NL East Champs 5x | WS Champion 1x (2020)
NDAlum is offline  
Reply With Quote
Old 05-23-2017, 09:19 AM   #157
MVP
 
cable guy's Arena
 
OVR: 12
Join Date: Jul 2005
Posts: 3,276
Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

Quote:
Originally Posted by adembroski
There was nothing good about VIP. It was an AI system built to (badly) predict you based on inconsequential parameters.

No football game has gotten this right since Front Page/Sierra Sports. It's one of the reasons I hate Front Office Football. It's strategic AI is based on faulty ideas of how teams scout one another, and what factors are important in attempting to effectively game plan against opposing tendencies.

Until they get a system that can account for personnel groupings, formation adjustments at the line of scrimmage, and individual players thinking on the fly and remembering things from play to play, among many other factors, its' better teams simply play to their own real life base tendencies regardless of their opponent. At least that has some basis in reality.
Teams playing to their real life tendancies is huge.

Sent from my SM-G900V using Tapatalk
cable guy is offline  
Reply With Quote
Old 05-23-2017, 11:45 AM   #158
Banned
 
Big FN Deal's Arena
 
OVR: 33
Join Date: Aug 2011
Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

Quote:
Originally Posted by adembroski
There was nothing good about VIP. It was an AI system built to (badly) predict you based on inconsequential parameters.

No football game has gotten this right since Front Page/Sierra Sports. It's one of the reasons I hate Front Office Football. It's strategic AI is based on faulty ideas of how teams scout one another, and what factors are important in attempting to effectively game plan against opposing tendencies.

Until they get a system that can account for personnel groupings, formation adjustments at the line of scrimmage, and individual players thinking on the fly and remembering things from play to play, among many other factors, its' better teams simply play to their own real life base tendencies regardless of their opponent. At least that has some basis in reality.
I take umbrage with the bold and I'm wondering if you're confusing the VIP from 2k, which originated on the Sega Dreamcast, with some other version. The poster you quoted mentioned 2k's VIP, which if it's the one from the Dreamcast, was awesome and ahead of it's time. I don't know this for sure but I wouldn't be surprised if that tech laid the groundwork for untold advancement in 2k's current AI systems, across the board.

I won't go too much into it but the VIP system theoretically would allow for giving in-game Coaches, GMs, players and general applicable AI distinct strategies and tendencies, based on actual Users. I even recall EA Tib hinting at a similar system in M15 for QBs http://www.goodgamebro.com/community...nts/9-jpg.851/
Big FN Deal is offline  
Reply With Quote
Old 05-23-2017, 12:28 PM   #159
Madden Dev Team
 
DeuceDouglas's Arena
 
OVR: 22
Join Date: Apr 2010
Location: Seattle, WA
Posts: 4,313
Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

Quote:
Originally Posted by Big FN Deal
I even recall EA Tib hinting at a similar system in M15 for QBs http://www.goodgamebro.com/community...nts/9-jpg.851/
Man, seeing stuff like that reminds me how important it is to temper expectations on any information coming in the next few weeks. Madden 17 QB's were dumb as rocks and probably all five of those areas in the photo are still in need serious work.
DeuceDouglas is offline  
Reply With Quote
Old 05-23-2017, 03:36 PM   #160
*ll St*r
 
roadman's Arena
 
OVR: 34
Join Date: Aug 2003
Location: Midwest
Posts: 26,432
Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive

Wow, I don't recall marketing dropping that, but that is indefensible, no pun intended.
roadman is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 01:48 PM.
Top -