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EA Sports UFC 3 Confirmed

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Old 02-17-2017, 08:21 PM   #193
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Re: EA Sports UFC 3 Confirmed

Hrm.. meant punching my body isnt going to make the head shot harder, but ya...

Main emphasis should be movement and distance, parry shouldnt be the go to like it is. Right now everything is essentially focused on parry, free counter, plus perks to increase damage and counter time. When you get a fight where parry isnt used, its so much more realistic and sim. You have distance control, timing shots, slipping and countering, bobbing and weaving. It flows and looks so much better than the 'parry a jab, throw a headkick/overhand or spam 1-2s'

Would absolutely love to see it move away from parry, as well as add the other things mentioned when it comes to stand up. You did a great job with the ground GPD, so hoping you do wonders with the stand up too
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Old 02-17-2017, 08:23 PM   #194
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Re: EA Sports UFC 3 Confirmed

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Originally Posted by fishingtime
Please add the ability to push someone. This helped with people who liked to always pressure. We need a way to create distance without having to strike. I like being able to shoot, and do it that way, but it will sometimes try the full takedown. Not as fluid as I would like it.

The clinch denial animation is perfect for this.
Pushing would be nice for those that stand an inch from you blocking and trying to parry. Teep kicks should also push people away, like the body hit stun action that sometimes happens. Teeps are meant to push and keep distance, this game they're basically useless
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Old 02-17-2017, 08:34 PM   #195
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Re: EA Sports UFC 3 Confirmed

head movement and slipping strikes are different things.
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Old 02-17-2017, 08:47 PM   #196
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Re: EA Sports UFC 3 Confirmed

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Originally Posted by HereticGabriel
Pushing would be nice for those that stand an inch from you blocking and trying to parry. Teep kicks should also push people away, like the body hit stun action that sometimes happens. Teeps are meant to push and keep distance, this game they're basically useless
Yup this is another thing that annoys me...the teeps. They litterally do nothing except leave you open for your opponent to get free strikes.
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Old 02-17-2017, 09:02 PM   #197
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Re: EA Sports UFC 3 Confirmed

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head movement and slipping strikes are different things.
? Not really
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Old 02-17-2017, 09:04 PM   #198
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Re: EA Sports UFC 3 Confirmed

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I think distance management will be the primary line of defense, and play a much bigger role than in UFC 2.
This is going to make some top players rageee haha i love it.
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Old 02-17-2017, 09:10 PM   #199
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Re: EA Sports UFC 3 Confirmed

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? Not really
Constantly moving your head and keeping it off the center line is one thing, slipping strikes is something else.
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Old 02-17-2017, 09:30 PM   #200
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Re: EA Sports UFC 3 Confirmed

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Originally Posted by GameplayDevUFC
I'd probably say Distance Control > Head Movement.

Maybe...
You sure smaller fighters with less reach wont get fully bullied as distance control is the key thing here?
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