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NBA 2K17: Gameplay Tweaks We'd Like to See

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Old 11-16-2016, 12:45 AM   #25
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Re: NBA 2K17: Gameplay Tweaks We'd Like to See

Quote:
Originally Posted by Smirkin Dirk
If you want a consensus, you will be waiting a long time.
Love that avatar, btw. GREATEST PF OF ALL TIME lol. Best SCORING pf ever but not really goat.

Anyways... What we need is a consensus tho. We need to literally have a place where everything is consolidated. It's more than just shooting, it's everything..
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Old 11-16-2016, 12:52 AM   #26
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Re: NBA 2K17: Gameplay Tweaks We'd Like to See

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Originally Posted by BryceDouglasRules
Anyways... What we need is a consensus tho. We need to literally have a place where everything is consolidated. It's more than just shooting, it's everything..
I don't think we'll ever get that. Too many people want too many different things from 2K for us to ever reach a point where we have a list of 10 things we all agree on.
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Old 11-16-2016, 01:26 AM   #27
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Quote:
Originally Posted by Smirkin Dirk
I don't think we'll ever get that. Too many people want too many different things from 2K for us to ever reach a point where we have a list of 10 things we all agree on.
Not only this, but too many people want unrealistic things based off their lack of ability to play the game. Everything people want is not all legit
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Old 11-16-2016, 01:43 AM   #28
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Re: NBA 2K17: Gameplay Tweaks We'd Like to See

1. "Guaranteed Momentum Shifts:"

I think they should be earned and not guaranteed

2. Random Variance Nonsense:

Professional athletes, no matter how long they have been at their craft, still make mistakes.

We remember this happened.


Do we not want this to happen in a game that is supposed to mimic the real NBA as much as possible? Im sure Otto Porter has been playing basketball all his life, but that still happened.

3. Reaching Overkill: Again, this happens in the NBA when refs make bad calls. We see it all the time. Some guys get away with it and some dont.

5. Artificial Intelligence:
Right now, as I write this, the Blazers are getting destroyed by the Chicago Bulls. If you were playing this matchup in 2k then what you wrote in #5 would have fit this game perfectly. You would have said I have Damian Lillard on my team, the Blazers are good, why am I getting killed? Why are my teammates making mistakes? As far as My Career is concerned, do people want the CPU to not have game like this?

I will continue to ask this question of everyone who feels like OP feels: Do you want NBA2k to exist in its own vacuum away from what actually happens in the NBA, or do you want the game to mimic what actually happens in real life which is good players having bad games, good teams occasionally getting blown out by bad teams, bad teams playing up to competition, refs making bad calls, players making wild shots, players missing assignments...? All of this happens in the NBA on a nightly basis. Watch NBA highlights and you will see all of what people dont like in 2K.
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Old 11-16-2016, 02:23 AM   #29
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Quote:
Originally Posted by Black Bruce Wayne
1. "Guaranteed Momentum Shifts:"

I think they should be earned and not guaranteed

2. Random Variance Nonsense:

Professional athletes, no matter how long they have been at their craft, still make mistakes.

We remember this happened.


Do we not want this to happen in a game that is supposed to mimic the real NBA as much as possible? Im sure Otto Porter has been playing basketball all his life, but that still happened.

3. Reaching Overkill: Again, this happens in the NBA when refs make bad calls. We see it all the time. Some guys get away with it and some dont.

5. Artificial Intelligence:
Right now, as I write this, the Blazers are getting destroyed by the Chicago Bulls. If you were playing this matchup in 2k then what you wrote in #5 would have fit this game perfectly. You would have said I have Damian Lillard on my team, the Blazers are good, why am I getting killed? Why are my teammates making mistakes? As far as My Career is concerned, do people want the CPU to not have game like this?

I will continue to ask this question of everyone who feels like OP feels: Do you want NBA2k to exist in its own vacuum away from what actually happens in the NBA, or do you want the game to mimic what actually happens in real life which is good players having bad games, good teams occasionally getting blown out by bad teams, bad teams playing up to competition, refs making bad calls, players making wild shots, players missing assignments...? All of this happens in the NBA on a nightly basis. Watch NBA highlights and you will see all of what people dont like in 2K.
I mostly agree with you but you kind of hit my problem. By replicating the real NBA and in the quest for sim the skill of the human player gets compromised. Forcing an outcome because of it happening in real life just completely ruins the purpose of playing video games in my opinion. I want to lose because the CPU is better than me and vice versa. I don't want to lose because the CPU forces momentum changes that make them shoot 90% and I shoot 30%. If I can't control my own destiny why am I playing?
Almost every game either the CPU or myself go off on these ungodly runs. I'd like to have close games mostly with the blowouts being exceptions but it's been the opposite for me this year. I didn't mind so much when there was definite reason in past games such as poor team chemistry meant my team wasn't playing well. I could fix that. So many times this year I feel helpless and I know sometimes early in the second quarter that I'm screwed no matter what I do. I dunno, maybe that's getting a realistic outcome but it's not fun.
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Old 11-16-2016, 08:25 AM   #30
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Very well written article i couldnt have said it better thats for sure. What got to me in a positive way is the word 'tweaks'. Its true that the game requires tweaking on patches and in turn improving next years release.

Every year its the same thing story. 2K brings out a nice game (rushed since they don't have 4 years to develop this beautiful AAA title. They patch it to complete it and like clockwork people start to complain. Its a thankless job and even when they listen on twitter to what fans like or dont like (i remind you all that Ubisoft or EA for example does not do this). I fear that at some point in time 2k devs will turn a blind eye to all fans not the serial complainers only.

What people havent figured out so far:
Every year one or two aspects gets a major overhaul and the rest gets tweaked. People expect 2k to go all out in every direction in 1 season time.
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Old 11-16-2016, 09:28 AM   #31
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Re: NBA 2K17: Gameplay Tweaks We'd Like to See

A lot of great points...but I don't feel momentum is anywhere as heavy as its been in past editions. Especially post patch.

I think this is why we've seen some people say SS\HOF are as 'easy' as they've ever been...
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Old 11-16-2016, 11:48 AM   #32
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How bout sharpshooters who aren't godlike?
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