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NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

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Old 11-10-2016, 05:57 PM   #465
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Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

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Originally Posted by de_jesus
Hey, has anyone had trouble contesting shots on close-outs?

My players will run towards the offensive player but absolutely refuse to contest the shot by putting a hand up when I use the shot stick. It's a bit aggravating and I'm not sure why it's happening.
The manual contest is also way too sensitive for committing a foul. I believe this is due in large part to the stick functioning as a multi defensive purpose input for contests and steals.

I oftentimes want to simply raise my hand but my character makes a hard reach attempt instead. I have resorted to Automatic contest. I'm part of the problem with not being precise with the stick but it's not worth the hassle of fighting with the input commands.





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Old 11-10-2016, 06:03 PM   #466
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Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

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Originally Posted by stevencad123
Right after the 1.05 update, the game felt nearly perfect. I could move around freely, without feeling like I was dealing with lag, and constinitly being bumped. Could fight around boxouts and hold strong positions for rebounding as a centre in mycareer.

They do a tuning update, and it's horrible. As a centre I can't push my way into the paint, always get stuck in animation where the defending centre shields me like 5 meters along the paint then boxes me out and I'm just locked in a boxout with no way to fight it.
On defense feels like I'm a second behind everything and when trying to change direction I over run everything, and when inbox out the AI defenders always seem to start behind me and magically when i boxout they slip in front of me

Have stopped playing mycareer now
Same experience.

Game felt better at 1.05 prior to the tuning.

I don't expect everyone to have the same experience as me so I won't shade the others who prefer the 1.05 tuning. I feel a major difference however that I'm not in favor of regarding the game play environment.

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Old 11-10-2016, 07:51 PM   #467
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Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

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Originally Posted by hanzsomehanz
Same experience.

Game felt better at 1.05 prior to the tuning.

I don't expect everyone to have the same experience as me so I won't shade the others who prefer the 1.05 tuning. I feel a major difference however that I'm not in favor of regarding the game play environment.

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I'm in shock. I just played 3 games. These 3 games plus only 1 other since the Steve Nash update. It's a different game. It's like every single player is in quicksand. Ballhandlers can't get within 2 feet of a defender without some sort of animation, whether it be a bump, pick up your dribble, slow down, post up etc. Defenders overshoot their mark by about 5 feet then it takes them 5 more seconds to get back to their assignment.

I'm not imagining this. Something changed. It's gross.

This game gets worse by the day.
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Old 11-10-2016, 07:55 PM   #468
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Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

Please no more updates, gameplay wise. Its still not perfect but its much enjoyable pre patch/out of the box. Its the very first time in ANY 2k games that i played on Hall Of Fame Default Setting that i felt defense is rewarded/CPU running half court plays/ Going on mismatches.
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Old 11-10-2016, 08:15 PM   #469
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Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

If they change back to the pre tuning settings it would be perfect
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Old 11-10-2016, 08:37 PM   #470
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Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

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Originally Posted by papaey
Please no more updates, gameplay wise. Its still not perfect but its much enjoyable pre patch/out of the box. Its the very first time in ANY 2k games that i played on Hall Of Fame Default Setting that i felt defense is rewarded/CPU running half court plays/ Going on mismatches.
What game mode are you playing vs CPU?

I'm asking for clarity so I can understand the difference.

From what I gather so far: the tuning altered the default sliders for Superstar and HOF. This may be in favor of those who play in modes against the CPU.

Rewarding Defense and CPU running half court plays all sound good. I just can't relate fully from my experience in My Career which is played on easier sliders in favor of the User.

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Old 11-10-2016, 08:53 PM   #471
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Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

I'm not seeing a bunch of daily changes on my end, game still feels like it did right after patch 1.05.

My main issue is still the stickiness of the AI defenders...it has a snowball effect on the entire feel of the game..
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Old 11-10-2016, 09:02 PM   #472
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Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

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Originally Posted by The 24th Letter
I'm not seeing a bunch of daily changes on my end, game still feels like it did right after patch 1.05.

My main issue is still the stickiness of the AI defenders...it has a snowball effect on the entire feel of the game..

I'm surprised you aren't seeing/feeling the slight change from the Steve Nash roster fix. It seems to me, and I could be wrong, that defenders are stickier and the bumping is increased.

Regardless, I agree. AI defenders are just too good and physical. If this issue could be fixed, I'd be fine with the other issues, honestly. It's just not fun trying to navigate around the court when you have what at times can be someone in your hip pocket 100% of the time.
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