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NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

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Old 11-08-2016, 03:35 AM   #385
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Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

I guess most of the bugs doesn't happen to me because I have no foul bug with my 2k17 I must be one of the lucky guys

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Old 11-08-2016, 03:59 AM   #386
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Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

My main issues are the things that are really broken:

- The fast breaks (stopping at the 3pt line with clear path to the basket for players that are not Steph)
- Getting bumped out of bounds on the baseline (applies mainly to AI ball handler vs AI defender)
- Centers standing in the paint without guarding their man (they don't try to get between the basket and their man and instead just stand in front of him).
- Smart Play Button not working

Imho (for MyCareer) double teams are pretty common if you go on a run but passing out of them is way easier than in 2K16 and if your teammates score 1 or 2 times they will stop doing it. AT least in my experience so far.

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Old 11-08-2016, 05:42 AM   #387
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NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

Really? They'll stop after you get a few assist? I've never heard someone say that.

MyCareer for me, they double me from tip off until the game is over. It doesn't matter if I get 20+ assist. They'll still double team the same exact way. Leaving whoever open. I am not seeing what the patch did w/ the double team logic. It's the exact same way as its been since 2K16. Except you can definitely pass out of them easier.


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Old 11-08-2016, 05:57 AM   #388
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Originally Posted by tc020791
Was it an offensive foul? Those don't count.


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A reach in foul by the ai opponent sir.
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Old 11-08-2016, 06:07 AM   #389
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Originally Posted by prestwood90
Does anyone have a answer for stopping my teammates (mainly bigs) from randomly leaving their assignment? I adjust the defensive settings but it's still a issue for me, Hassan Whiteside just destroyed me because my bigs that were supposed to be guarding him would leave him open randomly in the paint

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I usually do off ball - on ball defense. When I see the paint wide open, I immediately control my bigs to protect the paint. Then I return to on ball defense or to the player being screened by their bigs. Matter of reading the plays, which i'm not a master of. Just having fun with the game.
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Old 11-08-2016, 06:28 AM   #390
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Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

Quote:
Originally Posted by Jrocc23
Really? They'll stop after you get a few assist? I've never heard someone say that.

MyCareer for me, they double me from tip off until the game is over. It doesn't matter if I get 20+ assist. They'll still double team the same exact way. Leaving whoever open. I am not seeing what the patch did w/ the double team logic. It's the exact same way as its been since 2K16. Except you can definitely pass out of them easier.


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This is iffy. are you just exaggerating for drama? they double you from tip off????
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Old 11-08-2016, 06:52 AM   #391
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NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

Quote:
Originally Posted by lordfr33
This is iffy. are you just exaggerating for drama? they double you from tip off????


Nobody is exaggerating for drama. This has been well known for awhile now.

Yes, they double me from opening tipoff until the game is over. Been doing it since my first year.


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Old 11-08-2016, 06:54 AM   #392
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Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

I am a little bit disappointed after the patch.

The paint is still a joke in this game... When is 2k going to solve this issue where your AI teammates (specially bigs) leave opponents open close to the basket? That's not happening in the real world (not that often/easy)... in 2k basketball, it is the way to go for many cheesers, money go to play, specially after pick and rolls...

Mid range game has been reduced in my experience and I hate it, your not going to make a jumper now unless you are wide open, which is not going to happen in the mid range (not enough space). Step back/side jumpers are almost useless again (ala 2k16), what a pity...

This won't stop me playing this game anyway, but I am curious on why 2k never correct their main legacy issue (Paint scoring mainly) which is not a matter of the amount of points in the paint but the way to get them...

Cheers! ;-)
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