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Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and More

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Old 10-14-2016, 06:15 PM   #121
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

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Originally Posted by Caelumfang
I didn't say anything about scoring 'bucket after bucket.' I said shooting percentages should be tuned to match the fact that games are significantly shorter than its real life counterpart. Barring all the stoppages, quarters add up to 20 minutes in-game vs 48 minutes IRL. That's less than half.
Misread you on that part, and I can agree with you on that part. Again, the old casual, sim and default settings would help that cause.

Really not sure why they would remove those options

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Old 10-14-2016, 06:17 PM   #122
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

I guess this fix is coming today? Bring it on!
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Old 10-14-2016, 07:04 PM   #123
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

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Originally Posted by RusDids29
They're going to reopen the door for EA and Live to make a comeback if they don't watch out.
As a non-loyalist to any company, that wouldn't be a bad thing. It would probably force a re-galvanization of priorities on many fronts, marketing, community interaction, release dates, and maybe even gameplay designs.

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Originally Posted by Gosens6
Misread you on that part, and I can agree with you on that part. Again, the old casual, sim and default settings would help that cause.

Really not sure why they would remove those options

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I disagree with the believe that shortened games should have altered success rates. I feel the same way about Madden. If you play shorter games, you should have lower scores, the baseline gameplay mechanics shouldn't be changes to allow for more scoring opportunities, IMO. It puts defenses at an even greater disadvantage than they already are, which is a considerable one to be sure.
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Old 10-14-2016, 07:45 PM   #124
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

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Originally Posted by jfsolo
As a non-loyalist to any company, that wouldn't be a bad thing. It would probably force a re-galvanization of priorities on many fronts, marketing, community interaction, release dates, and maybe even gameplay designs.



I disagree with the believe that shortened games should have altered success rates. I feel the same way about Madden. If you play shorter games, you should have lower scores, the baseline gameplay mechanics shouldn't be changes to allow for more scoring opportunities, IMO. It puts defenses at an even greater disadvantage than they already are, which is a considerable one to be sure.
Seconded, whole-heartedly. Sim gameplay can't be achieved without balance for both offense and defense; jacking up the gameplay mechanics to allow for higher scores on shortened quarter lengths will only lead to more imbalance and cause more issues.

This is what the "normalized stats" option is for in MyLeague. If you play six-minute quarters, fine, but if you want normalized sim stats, you can have those.

As to EA, I welcome them back into the fold. I don't find it a coincidence that since NBA Live's implosion and EA's constant missteps that 2K has progressively gotten further away from what it was at it's best. Without healthy competition, focus is lost. I don't know what EA may offer this year, but I will be very curious to see where they are.

If 2K is still suffering from severe issues at that time, I might even consider a purchase (if it hits PC) -- and I've never gotten an NBA Live title. I've been playing 2K since the beginning, but EA's approach to it this year is the first time I can recall the company actually doing something ... profound?

After all the missteps with the Live series, to say "We're not releasing till early 2017" is not only a big roll of the dice, it says -- at least to me -- that they:

A) Acknowledge how rushed the last two titles have felt
B) Have confidence that what they're releasing will at least be better that what came before.

Live has had some weird and bad last few years, but EA did something I never thought I'd see a sports gaming company do -- they delayed the release of their annual sports title till the middle of the actual sports season. They'll have a starting point not seen in modern sports games and could, potentially, alter the way annual sports titles are done. I'm intrigued by their strategy and even if it does blow up in their faces (I hope not), the fact that they took the step to delay the release till early 2017 is huge.

We'll see ultimately how it plays out, but competition is a good thing and having Live back can't hurt.
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Old 10-14-2016, 07:55 PM   #125
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

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Originally Posted by RusDids29
They're going to reopen the door for EA and Live to make a comeback if they don't watch out.
LMAO hold up lets not get carried away
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Old 10-14-2016, 08:11 PM   #126
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

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Originally Posted by lordfr33
LMAO hold up lets not get carried away
I've been one of the biggest 2k homers for years now. This is the first year I'd like to use my disc as a frisbee. I'm one patch/fix away from just giving up. The rosters/tendencies/badges are at an all time level of awful. The transition defense is laughable, the easy passes inside to an open big for as many easy buckets as you'd like, the ability to edit POEs (without having to enter a game) being removed, ball handlers randomly walking out of bounds several times a game, certain sliders don't seem to do anything... slider sensitivity needs to be increased... and there's a few more issues that can be listed.

Honestly, in previous years I just laughed at the whole randomly walking out of bounds issue - but this year it's a whole new level of annoyance.

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Old 10-14-2016, 10:01 PM   #127
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

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Originally Posted by kobe2theMAX
I guess this fix is coming today? Bring it on!
According to Mike's twitter. There won't be an update
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Old 10-14-2016, 10:17 PM   #128
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

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Originally Posted by jfsolo
It's never going to happen of course, but looking at Mike's twitter, it's more clear than ever that there really should be at least 2 different 2K basketball games.

In so many people's mind, 90+ 3pt shooting ratings, plus badges, means that 80%+ shooting on open three pointers should be a normal thing.

They couldn't care less about actual NBA statistical norms, they want superhuman video game abilities to rule the day.

I think the NBA 2K fandom is exponentially worse than the Madden fandom in this regard. Not even taking into account the flaws that occur when implementing various gameplay systems, tuning for the 2K customer base is beyond nightmarish.
2k (or EA) could capitalize easily with an NBA Street type game. Put Park, MyTeam, and Pro-Am there, make it it's own brand. Make that the fantasy-type basketball game that quite a few people want 2k to be.

Then 2k can release their standard game, with MyLeague, MyGM, PNO, and an actual career mode.

I'd probably end up buying both games, to be honest.

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