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Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and More

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Old 10-14-2016, 01:51 PM   #89
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

To me this is the same 2k who scared a great bit of park players off which Patch 6 just last year...had them going back to 2k15.

Don't let frustrations (which I also have and have been clear about) give you a short memory.

I just think sometimes their ambition gets the best of them....this whole situations reminds me of the 2K15 shooting problem.

Also, we have to stop with this portraying 'online guys' as a bunch of NBA JAM loving savages who have no idea of what basketball is.

Fact of the matter is, we are all kind of occupying the same space. 2k needs to find a way to make adjustments to each mode individually . That way we aren't unintentionally feeling the effects of another modes adjustments.
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Old 10-14-2016, 01:56 PM   #90
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

Hope they don't put moving screens in the park keep it in pro am
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Old 10-14-2016, 01:59 PM   #91
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

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Originally Posted by IrOnKoBe
Hope they don't put moving screens in the park keep it in pro am
They should definitely put them in park as well. Illegal screens makes as much sense as letting people walk with ball once picked up dribble.

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Old 10-14-2016, 02:00 PM   #92
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

Can someone tell me what the shot meter glitch is? I don't use it but is it ruining shots somehow? What does he mean players are shooting 80% from three point land?

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Old 10-14-2016, 02:01 PM   #93
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

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Originally Posted by BluFu
I thought Relentless Finisher was already fixed?
Can someone tell me what the relentless finisher is??

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Old 10-14-2016, 02:04 PM   #94
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

Quote:
Originally Posted by The 24th Letter
To me this is the same 2k who scared a great bit of park players off which Patch 6 just last year...had them going back to 2k15.

Don't let frustrations (which I also have and have been clear about) give you a short memory.

I just think sometimes their ambition gets the best of them....this whole situations reminds me of the 2K15 shooting problem.

Also, we have to stop with this portraying 'online guys' as a bunch of NBA JAM loving savages who have no idea of what basketball is.

Fact of the matter is, we are all kind of occupying the same space. 2k needs to find a way to make adjustments to each mode individually . That way we aren't unintentionally feeling the effects of another modes adjustments.
Agreed 24, but do you see some of the comments directed toward the devs on twitter from these park guys?

If not, I'd suggest taking a look, it's pretty alarming. Nothing but complaint after complaint about missing shots, about not being able to cross over 5 dudes at once and dunk over the entire population.

The majority really don't know basketball and it's painful to read. Now, OS is a different animal, the majority of guys here do watch basketball, and they do know what screams realism and what doesn't.

You and I both know that OS is an extreme minority, though. You're right about the shooting thing, too, but, why do guys who just want realistic NBA stats being punished?

This goes back to us wanting them to make 2 separate games, hell, they could even make park/pro am/career a download digital exclusive and it would sell like CRAZY.

Something has to be done. They're completely alienating a section of there audience, an audience that has been around awhile. Some of us have been loyal to these guys since 1999. I guess money talks, and we're getting the short end of the stick.

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Old 10-14-2016, 02:13 PM   #95
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

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Originally Posted by ksuttonjr76
I disagree. It's still a good basketball simulation at its core. We just have to accept the fact that 2K is no longer a "niche" game, and it's a very popular game with the general public who are NOT basketball purists. The game is changing as its consumer base is changing.

Personally, it's time for NBA 2K to be a video game and not an authentic sports simulation. If you're a MyGM, My League, or offline player, then adjust the game to your liking (obviously, you can't do anything about glitches) and download the necessary rosters, sliders, etc to improve your experience. If you're a PNO, Park, and ProAm player, then you need to expect that there will be exaggerated stats in online games.

I'm at a point, as long as it's not overpowering or game breaking, sometimes you have to let a video game be a video game.
Can't knock your personal view. You did use the word "personally". But the day NBA2K abandons it's sim roots is the day it will end up like NBA Live. A shell of a game it once was, not because of lack of content but because it changed course. This shouldn't even be a discussion though because it's very unlikely to happen. The reason NBA2K gets the accolades it gets is not because of arcade elements and MyPark. It's because it's arguably the most accurately representative of the actual sport on its box cover. A thread about a developer's efforts to tune a game to be as realistic as possible, should not have even been taken there, but alas

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Old 10-14-2016, 02:17 PM   #96
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

So uh any news when it's going to be released?
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