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Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and More

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Old 10-14-2016, 01:08 PM   #81
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Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and More

Quote:
Originally Posted by ksuttonjr76
I disagree. It's still a good basketball simulation at its core. We just have to accept the fact that 2K is no longer a "niche" game, and it's a very popular game with the general public who are NOT basketball purists. The game is changing as its consumer base is changing.

Personally, it's time for NBA 2K to be a video game and not an authentic sports simulation. If you're a MyGM, My League, or offline player, then adjust the game to your liking (obviously, you can't do anything about glitches) and download the necessary rosters, sliders, etc to improve your experience. If you're a PNO, Park, and ProAm player, then you need to expect that there will be exaggerated stats in online games.

I'm at a point, as long as it's not overpowering or game breaking, sometimes you have to let a video game be a video game.


Not if it was once highly touted and fully functional as a simulation. As product fan bases grow into something new, you expand your brand (in this case make a new title) but keep your core. That is what all expanding businesses/products do otherwise you alienate your core fan base or both fan bases.

That is what is happening here. In your post you pretty much said that items would need to be manipulated on both ends of the fan base... that is NOT an ideal situation because no one is 100% happy (I know no one ever is but you get my point).

2K still has MANY simulation elements and as you said, is just that at its core BUT the management of many of those elements are catered to non-sim and therein lies the problem.


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Old 10-14-2016, 01:10 PM   #82
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

Any suggestion that the game is not intended to be a simulation of real basketball should be dismissed.
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Old 10-14-2016, 01:20 PM   #83
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

Of course 2K will go the casual route, that's most of their fans. Sim Nation is very small, that is why Mike Wang & 2K gave us sliders, to craft our own gameplay.

It's a video game, what do you expect? We have a chance at making the realism with sliders.

Real Player % is for the sim baller.

Green Release, you just need to know the player's release. Dwight Howard can go 10/10 from Free Throw, and everyone can shoot like Ray Allen. That's why I stay far away from MyPlayer.

MyTeam the exception, I expect it to be casual, but what can you do?
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Old 10-14-2016, 01:21 PM   #84
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

Quote:
Originally Posted by Smirkin Dirk
Any suggestion that the game is not intended to be a simulation of real basketball should be dismissed.
Intentions and actuality is a completely different beast.

You're not going to sit up here and tell veterans of this series that this game is a complete simulation. It has elements, but overall, this year is arcade as it gets .

If you think shooting 55-60% every game is simulation, I don't know what to tell you.

If you think the multitude of defensive issues in this game is similation, I don't know what to tell you.

If you think every HUM fast break being stone walled by slow as **** defenders is simulation, I don't know what to tell you.

I won't even discuss defense in the paint, the ai getting an and 1 on almost every offensive rebound, and the other multitude of issues plaguing this game right now.

I'm a HARDCORE basketball fan. Simulation basketball, as are most of us on this board. We love this series, I know I have since the original on Dreamcast, but there comes a point where you have to step back and realize what's going on here.

I see you defending this game in every thread, NEVER with logical facts or explanations as to why it's the greatest basketball game ever. Why do you think this? Instead of coming in these threads with your one liners about how awesome this game is, provide us with actual discussions and facts.

This game has so much potential to be the greatest, I see flashes of its brilliance all the time. But right now, it's just not a good game for the hardcore NBA simulation crowd.

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Old 10-14-2016, 01:32 PM   #85
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

2k17 is more of a sim then the older 2ks that were full of fake basketball tactics. So you can't say 2k is going away from sim. Czar, O'gallagher and Beluba arent going away from sim. It just feels like that because OS and Youtube have a greater number of video game/rpg guys then ever before. I doub that more then 20 percent of the OS guys who post in these forums even watch the NBA. They definetly dont watch League Pass or follow the full NBA season. So you cant be mad at a guy who thinks he should make 80 percent of his open threes because he doesnt know any better. Beluba will get the shooting right and the people who dont know any better will get upset. So is the day of social media where everyone gets to say anything they want.

Until 2K seperates the NBA part of the game from the myplayer/mypark/mycareer/proam part the consumer complaing will be where it is now.
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Old 10-14-2016, 01:36 PM   #86
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

Quote:
Originally Posted by alabamarob
2k17 is more of a sim then the older 2ks that were full of fake basketball tactics. So you can't say 2k is going away from sim. Czar, O'gallagher and Beluba arent going away from sim. It just feels like that because OS and Youtube have a greater number of video game/rpg guys then ever before. I doub that more then 20 percent of the OS guys who post in these forums even watch the NBA. They definetly dont watch League Pass or follow the full NBA season. So you cant be mad at a guy who thinks he should make 80 percent of his open threes because he doesnt know any better.

Until 2K seperates the NBA part of the game from the myplayer/mypark/mycareer/proam part the consumer complaing will be where it is now.
Completely agree with your saying on mostly everything, but, we can praise the tactics and freelance offenses and defensive settings and POEs all we want, but when fundamental basics like man, help, p&r and paint defense are just in shambles, what can we do?

When ai players are just draining contested shot after contested shot with guys who have no business swishing stepback fade away 3s, what can we do?

Like I said, the potential for greatness is definitely there, but far too much do they cater to the online crowd who never watches basketball and wants to make everything they put up cause they're the greatest player of all time .

It makes me sad, frustrated and angry all at the same time knowing that Czar, Mike, simballer and all the other guys on that team want to give us a true to life simulation, but for some reason they always have to give into the online crowd and their unrealistic, unsim expectations.

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Old 10-14-2016, 01:45 PM   #87
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Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

Quote:
Originally Posted by ksuttonjr76
Personally, it's time for NBA 2K to be a video game and not an authentic sports simulation. If you're a MyGM, My League, or offline player, then adjust the game to your liking (obviously, you can't do anything about glitches) and download the necessary rosters, sliders, etc to improve your experience. If you're a PNO, Park, and ProAm player, then you need to expect that there will be exaggerated stats in online games.
Im fine with 2k catering the game for the 90% casual video basketballers out of the box and giving sim heads the tools to make it 100% sim. But ask the roster creators etc. and youll hear that you can only do so much with sliders, tendencies etc. 2k still has to provide the basics (transition game, defense & help defense behaviour) that are hardcoded correctly and this is where 2k17 fails in some aspects of the game currently.
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Old 10-14-2016, 01:46 PM   #88
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Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and More

I agree with both of you Rob and Gosen. Still for some odd reason (just an odd feeling nothing else) i can't really understand 2k's direction and intentions this year and this makes me worried about the sim orientation of the game for future iterations and for now.

Per se why can't we hear from Da Czar and Og on these boards anymore!?!?

Btw we shouldn't have to wait for Xbox One to get its patch to get these fixes in bcs the state of the game now is ridiculuosly arcadey.


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Last edited by ataman5; 10-14-2016 at 01:48 PM.
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