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NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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Old 09-02-2016, 08:36 AM   #385
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

There is no Interceptor badge this year?
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Old 09-02-2016, 08:57 AM   #386
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For green releases you guys should just make them more rare but automatic if they are wide open. There are definitely instances where NBA players just know their shot is going in so I don't think that's unrealistic. However, if you get a green release on a shot that's contested it should have a chance to miss.
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Old 09-02-2016, 08:59 AM   #387
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

Another quick hot fix workaround would be for the unknown consequences that we like is to make green appears after made shot.


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Old 09-02-2016, 09:28 AM   #388
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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Originally Posted by GuwopGeezus
For green releases you guys should just make them more rare but automatic if they are wide open. There are definitely instances where NBA players just know their shot is going in so I don't think that's unrealistic. However, if you get a green release on a shot that's contested it should have a chance to miss.
but you arent going to get a green release on a contested shot. That has never been a thing in 2k. Its a perfect release for a reason. It takes everything into account.
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Old 09-02-2016, 09:43 AM   #389
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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Originally Posted by Beluba
Not sure if you can pull these off exactly like the vids. But if you get the right post engage (hold LT/L2) then pull off a shimmy shot (RT/R2+RS Away) you can get pretty close.
Thank you for answering Mike!

One last question! This is kind of off the topic but one last simple question because I know you have the answer.

Will users be able to edit the Dream Team and play it in MyGM/MyLeague?
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Old 09-02-2016, 10:28 AM   #390
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Lemme ax ya this, lemme ax ya this.......do the post game highlights work on 48 minute games?
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Old 09-02-2016, 11:18 AM   #391
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

Mike should punk everyone and make greens completely random, no matter how good the shot.

If only for April Fool's Day.
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Old 09-02-2016, 11:28 AM   #392
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

Are floaters absolute now @beluba? I've been so tired for years of having floaters change depending on the camera angle. Is it south for all floaters now or just for certain camera angles?

Or is south camera relative?


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