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NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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Old 09-01-2016, 03:49 PM   #137
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

Ah, crap. As I just looked over the seven playstyles, I think we're about to see another resurgence/plague of Sharpshooter Centers, with literally no way to defend them if opposing bigs still can't get Perimeter Lockdown Defender...

That...could be a problem. They were simply overpowering in 2K16 because there was really no consequence to making them, and no one with Perimeter LD had enough height to deter their shot. Why make a Glass Cleaner when they can just rely on their max height to get rebounds? Why make a post big when their height is good enough to score on the inside? Why make a defensive big when their height alone was good enough to defend the paint?

And now having to worry about a Center pulling up from 30 with things like Deep Range Deadeye and Limitless Range? Hoo boy...

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Old 09-01-2016, 03:56 PM   #138
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

Couple questions Mike,

1. Will there be a penalty for not aiming the Shot Stick correctly?

2. What was the thought process behind makig greens automatic makes again?
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Old 09-01-2016, 04:00 PM   #139
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

For the 1st question, yes there will be. Risk/reward. (just answering for him so he doesn't have to repeat himself)
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Old 09-01-2016, 04:00 PM   #140
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Originally Posted by Beluba
This was a bug in the contest system and should no longer happen in 2K17. Pump fake draw fouls on the perimeter should only happen if you actually press the block button to get into the air.
So for clarification if I am controlling the offensive player and the defender bites on my pump fake my player won't automatically initiate contact and throw up a shot? As the offensive player I'll have to initiate this contact?

Sorry for the double question. Thanks for your time answering questions. I know the community as a whole appreciates this type of interaction with the developers.

Keep up the great work! This game sounds like the best 2K yet.
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Old 09-01-2016, 04:01 PM   #141
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

Mike, rebounding success last year depended heavily on your players height. Therefore it made guys like Dennis Rodman pretty much useless when he's the best rebounder of all time.

With the new rebounding system will positioning, hustle, proper box out moves/ratings play a higher factor in rebounding success? Because last year a 6'10 PF was pretty much useless....7fters grabbed all the rebounds just based on height
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Old 09-01-2016, 04:04 PM   #142
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Originally Posted by Caelumfang
Ah, crap. As I just looked over the seven playstyles, I think we're about to see another resurgence/plague of Sharpshooter Centers, with literally no way to defend them if opposing bigs still can't get Perimeter Lockdown Defender...

That...could be a problem. They were simply overpowering in 2K16 because there was really no consequence to making them, and no one with Perimeter LD had enough height to deter their shot. Why make a Glass Cleaner when they can just rely on their max height to get rebounds? Why make a post big when their height is good enough to score on the inside? Why make a defensive big when their height alone was good enough to defend the paint?

And now having to worry about a Center pulling up from 30 with things like Deep Range Deadeye and Limitless Range? Hoo boy...
I wondered about this too. No lie me and my friends were talking about our pro am team and I told my friend that wanted to be a Center to make a sharpshooter because I figured he could compensate for rebounding and defense through his height
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Old 09-01-2016, 04:04 PM   #143
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

Quote:
Originally Posted by EarvGotti
Mike, rebounding success last year depended heavily on your players height. Therefore it made guys like Dennis Rodman pretty much useless when he's the best rebounder of all time.

With the new rebounding system will positioning, hustle, proper box out moves/ratings play a higher factor in rebounding success? Because last year a 6'10 PF was pretty much useless....7fters grabbed all the rebounds just based on height
I had a 6'7 power forward that could grab rebounds over bigger players, the key was positioning and defensively I couldn't chase blocks. Other than that, I used my speed to get around guys and grab a lot of offensive boards too.
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Old 09-01-2016, 04:06 PM   #144
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

Quote:
Originally Posted by EarvGotti
Therefore it made guys like Dennis Rodman pretty much useless when he's the best rebounder of all time

You're my dude Earv, but you spelled Wilt Chamberlain wrong
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