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NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

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Old 08-31-2016, 03:59 PM   #105
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

Quote:
Originally Posted by Beluba
I can... but I won't.

I'll just say, the potential boost is significant enough to warrant trying it out.
Welp, I'm back on the hype train. Thanks for the clarification on the shot stick vs button use. Between this, the new PNO changes mentioned in the other thread, and the stingiest of changes this will be good year for PNO users.
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Old 08-31-2016, 04:02 PM   #106
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

Quote:
Originally Posted by Beluba
I can... but I won't.

I'll just say, the potential boost is significant enough to warrant trying it out.
Slightly early/late wide open shot vs perfect release slightly contested shot. Which is better? Same spot, same shooter (Not considering badges).

*Edit: Or maybe I should ask: is there a significant difference between those two scenarios?

Open shots kind of felt like a dice roll in 2K16 if the release timing was slightly off online.

Last edited by BluFu; 08-31-2016 at 04:06 PM.
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Old 08-31-2016, 04:04 PM   #107
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

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Originally Posted by Beluba
I can... but I won't.

I'll just say, the potential boost is significant enough to warrant trying it out.
Cool I am going pro stick man regardless.
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Old 08-31-2016, 04:14 PM   #108
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

"Real FG%" is it gonna make any difference on Mypark & ProAM?

still not sure why its available for MyCareer mode
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Old 08-31-2016, 04:15 PM   #109
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

Quote:
Originally Posted by Beluba
I can... but I won't.

I'll just say, the potential boost is significant enough to warrant trying it out.
I've been shooting with the analog for years, I dont see myself stopping now! As long as non three point shooting guys don't become sharp shooters just because one is good at using the analog stick to shoot.
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Old 08-31-2016, 05:11 PM   #110
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

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Originally Posted by RLebron12
So if you're running to the corner for a 3, it would be better to use the Pro Stick to pull up and shoot the 3, rather then the shoot button as you may have a chance of it being a fadeaway or leaning jump shot?


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No, either will work the same. But if you don't want a pull-up you need to let your guy slow down and settle before shooting.
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Old 08-31-2016, 05:15 PM   #111
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

Quote:
Originally Posted by Beluba
No, either will work the same. But if you don't want a pull-up you need to let your guy slow down and settle before shooting.


Gotcha thanks. Well with the pull-ups being improved this year I'm hoping I won't have to wait and let my guy slow down every time for a wide open 3.


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Old 08-31-2016, 05:16 PM   #112
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

Quote:
Originally Posted by Beluba
Lateral stepback jumpers and hop shots are now exclusively done by tapping the Shot Button. So pulling down on the Pro Stick while moving will always give you a normal pullup even if you're driving across the lane (in 2K cam.)

The Pro Stick will only choose unique shot types when inside the paint (hence don't require aiming)... floaters, layups, post shots, etc.
Good to know. That addressed the main concern I had about the shot stick and the stepbacks.
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