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NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

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Old 08-31-2016, 03:07 PM   #89
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

Quote:
Originally Posted by Beluba
Yes, pull-ups got a bump this year
More great news... FML I'm back on the 2K addiction forsure after a 2 year hiatus. These upgrades are forreal

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Old 08-31-2016, 03:11 PM   #90
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

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Originally Posted by ksuttonjr76
One last quick, million dollar question, and I'm surprised no one has asked this yet. For those who prefer and use the button, are they still under the "grandfather method" for shot success, or will it be Real FG%?
The Shot Button can be set to either Real FG% or User Timing just like last year.

And don't think that if you decide to keep shooting all your jumpers with the button that you're automatically at a disadvantage to Pro Stick users. A lot of the guys in the office have a natural tendency to pull off to the side when shooting with the Pro Stick and when you average out their numbers, they're actually hurting their %'s over the course of the game with all the small aim penalties that stack up over time.
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Old 08-31-2016, 03:12 PM   #91
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

#fireRonnie2K

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Old 08-31-2016, 03:15 PM   #92
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

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#fireRonnie2K

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No need for that, we're having good gameplay discussions.
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Old 08-31-2016, 03:18 PM   #93
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

Quote:
Originally Posted by Beluba
The Shot Button can be set to either Real FG% or User Timing just like last year.

And don't think that if you decide to keep shooting all your jumpers with the button that you're automatically at a disadvantage to Pro Stick users. A lot of the guys in the office have a natural tendency to pull off to the side when shooting with the Pro Stick and when you average out their numbers, they're actually hurting their %'s over the course of the game with all the small aim penalties that stack up over time.
Mike can you tell us the actual "boost" between prostick % vs. button?
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Old 08-31-2016, 03:19 PM   #94
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

One of my concerns I really hope gets addressed is shooting off of the transition. As someone who plays with the Warriors a lot of time in transitions I like to find the guy at the 3 Pt line and have him rip a 3, but last year it seemed like players had trouble stopping and would often times lead to fadeaway 3's, or jumping to the side 3's...so I would often have to not press anything on the controls for like 2 seconds and wait for the animation to stop then shoot. By that time there's usually a defender close by and ruins it. I really hope that's fixed this year


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Old 08-31-2016, 03:20 PM   #95
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

Quote:
Originally Posted by RLebron12
One of my concerns I really hope gets addressed is shooting off of the transition. As someone who plays with the Warriors a lot of time in transitions I like to find the guy at the 3 Pt line and have him rip a 3, but last year it seemed like players had trouble stopping and would often times lead to fadeaway 3's, or jumping to the side 3's...so I would often have to not press anything on the controls for like 2 seconds and wait for the animation to stop then shoot. By that time there's usually a defender close by and ruins it. I really hope that's fixed this year


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Dude you're gonna like it. The gamescom gettho gameplays showed guys filling the lanes very well, that's the first thing I've noticed. Let me find it for you.

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Old 08-31-2016, 03:26 PM   #96
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Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)



@ 1:44



@ 0:33 ,@ 0:47 and @ 1:15 you can see again the AI filling the lanes. Looks really authentic and just like the warriors would run it.
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